Docker is a container(a machine). Docker can have an Android Studio in it. But Android Studio can not have a Docker inside it
Android Studio
I want to make a video template where we can change images and make a new video with template animation text and song but the images are our and the image which is chosen from a user can convert into different shapes just like cartoon or childhood or old age and at the last show both images in the template video. How I can do it in Android Studio?
Since I believe Android Studio now supports Python plugins &/or invoking Python scripts I personally would use MoviePy (https://zulko.github.io/moviepy/) as a wrapper around FFMPEG &
ImageMagick (https://www.imagemagick.org/script/index.php) - this combination will allow you to have a script that takes in an image or video, resizes it to a specified size, adds the text, (either scrolling it in or fading in/out or even with some special effects), then saves the output video. There are example scripts on the MoviePy site on how to do these. While you could do it yourself with FFMPEG & ImageMagick plus command line parameters I personally find using MoviePy much more clear & maintainable.
If you want the end user to be able to supply the image/video then you will need to set up a server somewhere that can take in the POSTed image and return the processed results.
Hi! I will start by asking questions before giving specific advice, because there is the need to understand better what you want to do, and there will be a number of steps and choices to take, therefore there is not "the one" advice to give here.
First of all, afaiu you want to implement the described video processing on Android?
If that is the case, you will have to create or use native bindings to Java runtime (JNI i.e Android NDK) in order to access FFmpeg or OpenCV or any other C lib itfp. My first advice is therefore, you should check how feasible that is (existing bindings working for your target JRE etc).
Further, i find the description of what you want to produce quite unspecific. I guess parts of what you want to do with either sourced videos or images can be achieved with ffmpeg or opencv based processing.
In the end you just need to start writing some kind of processing steps with either. Once it gets more specific in details you can probably ask more specific questions on how to use these libs or even other tools.
I have never used the Flutter Framework. I want to work on a Mobile App, and I was recommended to use the Flutter Framework. Could you please help me understand what Flutter is and how is it different from Android Studio?
Flutter is Framework, Android Studio is IDE. Android Studio is built on IntelliJ IDE from JetBrains. You use Dart language to build Flutter applications. IDEs available to code for dart/flutter are IntelliJ, Android Studio and VSCode. Flutter is UI framework using which UIs can be built for mobile, desktop, web and many more devices.
If you are trying your hands on android development go with Dart because it gives you cross platform flexibility.
Code ones run everywhere.
Dart is very simple to start with and learning curve is easy. Lots of library are available to help faster development curve and look is very native like as it provides 60fps performance.
I'm building a web and mobile application for transferring virtual digital currencies between 3 types of users for real-world applications, not in-game. I've been contacting companies for recommendations and estimates, and two have come back with Laravel and either Flutter or Android Studio/Swift. I've been studying Flutter, and I think that's the way to go, but for the web app and backend, Laravel just doesn't seem right. Maybe, I'm so used to PHP that it looks like a step backward or being stuck in the past or for bloated WordPress sites and text document management. And the components of Laravel, although they look handy, are rather pricey. Looking at similar kinds of apps, I see them being built in AngularJS, TypeScript, Node.js. What do you folks think? Thank You.
I would go with Flutter for the front end because it is easy to use once you learn Dart, has components for both Cupertino and Material Design, performs well, and has great documentation. For the backend, I've never used PHP so I don't know how good Laravel works, but I would usually use Node.js because of its large ecosystem, or Aqueduct, because if you use Flutter than you can use Dart on both the front and back end.
I would also go for Flutter for the front end as it is an easy and productive platform for creating mobile apps. For the backend, I would go either for Java (SpringBoot) or Node (+express) as both are rock solid platforms for creating API based backends. I may be strongly opinionated but I consider PHP being solely targeted at websites, not enterprise applications.
You could check out Ionic. Angular won't help in creating a mobile app, but with Ionic you can do it, and it comes from Angular. On the other hand, it isn't clear if you're building a mobile webapp or if you need it to be a native APK.
About Flutter, it is really limited for webapps, it's heavily oriented towards creating native Android and iOS apps using Dart.
Thank you, Daniel, yes I'm familiar with Angular and Ionic, that's an approach to this project that I am considering as well.