Hello,
We're just brainstorming for the moment and we have a few questions.
We have an idea for an app that we want to develop, here are the prerequisites:
1) cross-platform (iOS, Android, and website);
2) as easy to maintain as possible / well documented / widely used;
3) Visual Studio Code and Copilot compatible;
4) Text to speech;
5) Speech recognition;
6) Running in background (screen off with TTS and speech recognition);
7) could be using TypeScript;
8) Monetized through ad and in-App payment for premium version;
9) Display on lock screen (Android only I guess)
So what would you recommend?
I've been trying to review the options available, and I've considered:
NativeScript
React Native
Flutter
Any other?
Thanks in advance for your help, and I'm open to any comments.
Use Flutter and Firebase as a backend service, Firebase also helps to speed up the development and rollout of the app. The cloud-hosted NoSQL database provides a real-time database that helps you store and synchronize data between the clients. This indeed makes it easier for you to access the data using any of the devices.
Thanks, is it possible to develop in typescript with flutter?
Using Flutter with Firebase as a backend service accelerates app development and deployment. Firebase's cloud-hosted NoSQL database ensures real-time data synchronization and storage across clients, providing seamless data access on any device. This integration streamlines the development process and provides greater efficiency and flexibility for your app's backend needs.
Hi there, for cross-platform functionality in terms of 3D assets if any, echo3D can help you with that. It's 3D asset management on the cloud so you can write your references to the objects and update them in the echo3D web browser. echo3D is not yet on this platform but it will be soon!
Echo3D provides a strong solution for managing 3D assets across different platforms with its cloud-based platform. It simplifies asset management and ensures smooth integration by allowing you to reference and update 3D objects through a web browser. While it's currently unavailable on all platforms, its upcoming release is set to improve accessibility and functionality for developers.