Android SDK vs NativeScript: What are the differences?
What is Android SDK? An SDK that provides you the API libraries and developer tools necessary to build, test, and debug apps for Android. Android provides a rich application framework that allows you to build innovative apps and games for mobile devices in a Java language environment.
Android SDK belongs to "Frameworks (Full Stack)" category of the tech stack, while NativeScript can be primarily classified under "Cross-Platform Mobile Development".
"Android development" is the primary reason why developers consider Android SDK over the competitors, whereas "Access to the entire native api" was stated as the key factor in picking NativeScript.
NativeScript is an open source tool with 17.2K GitHub stars and 1.27K GitHub forks. Here's a link to NativeScript's open source repository on GitHub.
According to the StackShare community, Android SDK has a broader approval, being mentioned in 1083 company stacks & 905 developers stacks; compared to NativeScript, which is listed in 9 company stacks and 26 developer stacks.
What is Android SDK?
What is NativeScript?
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What are the cons of using Android SDK?
What are the cons of using NativeScript?
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So, i am preparing to adopt NativeScript.
For years my hybrid projects used Apache Cordova.
"Let's avoid to maintain two teams and double the deliver velocity".
It was good for a few years, we had those september issues, (i.e. apple broke some backward compatibility) , but for the last years, things seems to be losing the grip faster.
Last breaking changes, for instance, seems to have a workaround, however that growing feeling that simple things can not rely on so fragile webviews keeps growing faster and faster.
I've tested nativescript not only on it's "helloworld", but also on how do they respond on issues.
I got tweed support. I opened an github issue and got answers on less than 10 hours (yes i did it on another timezone and very close to a weekend). I saw the faulty docs get corrected in two days.
The bad news is i only can adopt nativescript on newer projects, since there is no budget to revamp the current solutions.
The good news is i can keep coding on Vue.js , without vou router, but that's ok. I've already exchanged vanilla html for real native app with background magic enabled, the router can be easily reproduced.
When we first built the ArifZefen app our focus was around validating our business assumptions and finding a good product fit. Once we got to a few thousand users, it became clear that we needed to make quality a priority and that meant we needed a reliable tool that will allow us to monitor the health of our app. Crashlytics (now Fabric by Twitter ) was on a short list of solutions we closely explored and we were very happy with its ease of integration and the consistency it brought to our Cocoa Touch (iOS) and Android SDK crash monitoring.
Its daily pulse emails were also super informative in giving us a good sense of how each platform was doing in terms of crash-free and new users, daily actives and other relevant session data. These emails also surfaced any anomalies in daily trends, alerting us of any reason for concern. Overall, Crashlytics was instrumental in allowing us to quickly discover and diagnose crashes and it is one of the main reasons we were able to keep our app store ratings reasonable high. But perhaps even more importantly, we were able to set a high quality bar for our users that absent Crashlytics would have been difficult to maintain.
It is using the native components to build the UI and offers the best skills reuse story. All you need to know is JS/TS and CSS. Angular 2 is also supported which leads to even more code reuse across web and mobile.This is also the best way to access the native platform APIs directly.
NativeScript allows you to reuse your JS skills to build Native mobile apps without any sacrifices. It takes a bit to learn about all possible features, but each time you discover a new one you can't help but get more and more excited.
So we very, very early on, we were iOS only, then we thought, well we’re missing out on half of the market. We need to add Android. So we had a friend of ours start working on the Android app, and I had to build the API for him, but I was having a really hard time doing that because I didn’t know what he needed exactly, so I built the first version of the web store over the weekend because I wanted to have a client to consume myself for the API I was building.
Self taught : acquired knowledge or skill on one's own initiative. Unity and app compatible porposes : software development kit that enables developers to create applications for the Android platform.
The Android SDK is the key-component of all Android-based development and had to be included in this stack for sure. We work with the SDK through IntelliJ IDEA and the command-line.
last time i used the android sdk was converting the tiktok app to ios. what a mess it was back then. the developer nature of the sdk was apparent vs apples offering.