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  1. Stackups
  2. DevOps
  3. Build Automation
  4. Java Build Tools
  5. Bazel vs SCons

Bazel vs SCons

OverviewComparisonAlternatives

Overview

Bazel
Bazel
Stacks313
Followers579
Votes133
SCons
SCons
Stacks8
Followers17
Votes0
GitHub Stars2.3K
Forks338

Bazel vs SCons: What are the differences?

Introduction

In the world of software development, build systems play a crucial role in automating the process of converting source code into executable software. Two popular build systems used in the industry are Bazel and SCons. While they both serve the same purpose, there are key differences between them that make each suitable for different use cases.

  1. Language Support: Bazel focuses on providing extensive language support, including but not limited to Java, C++, Python, and Go. On the other hand, SCons offers a more limited set of programming languages, with support for C, C++, and Python out of the box. However, SCons can be extended to support additional languages with custom builders.

  2. Dependency Handling: Bazel's dependency management is based on a concept called "build graphs" which allows for efficient and parallel building of only the necessary dependencies. It uses a fine-grained analysis of the code to determine the minimal set of dependencies needed for a particular build. In contrast, SCons follows a more simplistic approach where the dependencies are explicitly defined and managed by the user.

  3. Scalability and Performance: Bazel is known for its high scalability and performance, particularly in large codebases. It can handle builds with thousands of targets and millions of lines of code efficiently by leveraging distributed caching and parallelism. SCons, while being a reliable build system, might struggle with large codebases, leading to slower build times.

  4. Build Configuration: Bazel adopts a declarative configuration approach, where the build rules and dependencies are defined in a separate build file using a domain-specific language called Starlark. This allows for a clear separation between the build logic and the source code. On the other hand, SCons uses a more imperative configuration approach, where build rules and dependencies are defined within the build scripts themselves, making the build configuration tightly coupled with the source code.

  5. Build System Ecosystem: Bazel has gained popularity among large-scale software projects and is actively supported by Google, which develops it. It has a growing ecosystem and community support, along with an extensive set of build rules and tools. SCons, while being a mature build system, may have a smaller ecosystem in comparison, and the availability of specific tools or rules might vary depending on the language or framework being used.

  6. Platform Compatibility: Bazel supports various platforms, including Linux, macOS, and Windows, making it suitable for cross-platform development. SCons also offers cross-platform compatibility, but it may require additional configuration or customization, depending on the target platform and the specific dependencies.

In summary, Bazel provides extensive language support, efficient dependency handling, high scalability, declarative build configuration, a growing ecosystem, and excellent cross-platform compatibility. On the other hand, SCons offers a more limited set of language support, user-managed dependency handling, reliable performance, imperative build configuration, and platform compatibility. The choice between Bazel and SCons depends on the specific requirements and characteristics of the software project at hand.

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Detailed Comparison

Bazel
Bazel
SCons
SCons

Bazel is a build tool that builds code quickly and reliably. It is used to build the majority of Google's software, and thus it has been designed to handle build problems present in Google's development environment.

It is an Open Source software construction tool—that is, a next-generation build tool. Think of it as an improved, cross-platform substitute for the classic Make utility with integrated functionality similar to autoconf/automake and compiler caches such as ccache. In short, it is an easier, more reliable and faster way to build software.

Multi-language support: Bazel supports Java, Objective-C and C++ out of the box, and can be extended to support arbitrary programming languages;High-level build language: Projects are described in the BUILD language, a concise text format that describes a project as sets of small interconnected libraries, binaries and tests. By contrast, with tools like Make you have to describe individual files and compiler invocations;Multi-platform support: The same tool and the same BUILD files can be used to build software for different architectures, and even different platforms. At Google, we use Bazel to build both server applications running on systems in our data centers and client apps running on mobile phones;Reproducibility: In BUILD files, each library, test, and binary must specify its direct dependencies completely. Bazel uses this dependency information to know what must be rebuilt when you make changes to a source file, and which tasks can run in parallel. This means that all builds are incremental and will always produce the same result;Scalable: Bazel can handle large builds
Reliable, automatic dependency analysis built-in for C, C++ and Fortran; Use the power of a real programming language to solve build problems; Built-in support for fetching source files from SCCS, RCS, CVS, BitKeeper and Perforce; Reliable detection of build changes using MD5 signatures
Statistics
GitHub Stars
-
GitHub Stars
2.3K
GitHub Forks
-
GitHub Forks
338
Stacks
313
Stacks
8
Followers
579
Followers
17
Votes
133
Votes
0
Pros & Cons
Pros
  • 28
    Fast
  • 20
    Deterministic incremental builds
  • 17
    Correct
  • 16
    Multi-language
  • 14
    Enforces declared inputs/outputs
Cons
  • 3
    No Windows Support
  • 2
    Bad IntelliJ support
  • 1
    Constant breaking changes
  • 1
    Lack of Documentation
  • 1
    Learning Curve
No community feedback yet
Integrations
Java
Java
Objective-C
Objective-C
C++
C++
Java
Java
Visual Studio
Visual Studio
C++
C++
Qt
Qt
Perforce
Perforce
BitKeeper
BitKeeper

What are some alternatives to Bazel, SCons?

Apache Maven

Apache Maven

Maven allows a project to build using its project object model (POM) and a set of plugins that are shared by all projects using Maven, providing a uniform build system. Once you familiarize yourself with how one Maven project builds you automatically know how all Maven projects build saving you immense amounts of time when trying to navigate many projects.

Gradle

Gradle

Gradle is a build tool with a focus on build automation and support for multi-language development. If you are building, testing, publishing, and deploying software on any platform, Gradle offers a flexible model that can support the entire development lifecycle from compiling and packaging code to publishing web sites.

Pants

Pants

Pants is a build system for Java, Scala and Python. It works particularly well for a source code repository that contains many distinct projects.

JitPack

JitPack

JitPack is an easy to use package repository for Gradle/Sbt and Maven projects. We build GitHub projects on demand and provides ready-to-use packages.

SBT

SBT

It is similar to Java's Maven and Ant. Its main features are: Native support for compiling Scala code and integrating with many Scala test frameworks.

Buck

Buck

Buck encourages the creation of small, reusable modules consisting of code and resources, and supports a variety of languages on many platforms.

Apache Ant

Apache Ant

Ant is a Java-based build tool. In theory, it is kind of like Make, without Make's wrinkles and with the full portability of pure Java code.

Please

Please

Please is a cross-language build system with an emphasis on high performance, extensibility and reproduceability. It supports a number of popular languages and can automate nearly any aspect of your build process.

CMake

CMake

It is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of the user's choice.

Sonatype Nexus

Sonatype Nexus

It is an open source repository that supports many artifact formats, including Docker, Java™ and npm. With the Nexus tool integration, pipelines in your toolchain can publish and retrieve versioned apps and their dependencies

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