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  5. ES6 vs Lua

ES6 vs Lua

OverviewDecisionsComparisonAlternatives

Overview

Lua
Lua
Stacks2.5K
Followers1.0K
Votes180
GitHub Stars1.5K
Forks452
ES6
ES6
Stacks72.5K
Followers60.9K
Votes167

ES6 vs Lua: What are the differences?

## Key Differences Between ES6 and Lua

ES6, also known as ECMAScript 6, is the sixth major release of the JavaScript language specification, while Lua is a powerful, efficient, lightweight, embeddable scripting language. Here are some key differences between ES6 and Lua:

1. **Syntax**: One of the main differences between ES6 and Lua is their syntax. ES6 follows a C-style syntax similar to other programming languages like Java and C++, whereas Lua has a more minimalistic and simple syntax that focuses on readability and ease of use.

2. **Object-Oriented Programming**: ES6 provides built-in support for object-oriented programming concepts like classes, inheritance, and modules, making it easier to write and organize complex code. In contrast, Lua does not have built-in class-based object-oriented programming features, but rather follows a prototype-based approach to object orientation.

3. **Scoping**: ES6 introduces `let` and `const` keywords for block scoping variables, which help prevent variable hoisting issues and improve code clarity. Lua, on the other hand, uses lexical scoping by default, where variables are scoped to the block in which they are declared.

4. **Promises vs. Coroutines**: ES6 introduces Promises as a built-in way to handle asynchronous operations and avoid callback hell, providing a more structured approach to asynchronous programming. Lua, however, relies on coroutines for handling asynchronous tasks, allowing for cooperative multitasking and lightweight thread management.

5. **Module System**: ES6 has a standardized module system using `import` and `export` statements, allowing developers to create reusable code modules that can be easily shared and imported into different parts of the application. Lua, on the other hand, uses a more traditional approach to modules, where code can be included or loaded using functions like `require`.

In Summary, ES6 and Lua differ in syntax, support for object-oriented programming, scoping mechanisms, asynchronous programming patterns, and module systems.

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Advice on Lua, ES6

Gamerians
Gamerians

May 21, 2020

Needs adviceonLuaLuaPythonPythonJavaJava

I am trying to make Roblox game which requires Lua. I quite don't want to go with Lua just because other tools just might let me do more projects later on. I heard that Python is most similar to Lua, but I am still not sure which tool to use. Java, I think it will help me with many stuff later on for websites, projects, and more!

470k views470k
Comments
Amir
Amir

Feb 7, 2020

Review

This post is a bit of an obvious one, as we have a web application, we obviously need to have HTML and CSS in our stack. Though specifically though, we can talk a bit about backward compatibility and the specific approaches we want to enforce in our codebase.

HTML : Not much explanation here, you have to interact with HTML for a web app. We will stick to the latest standard: HTML 5.

CSS: Again if we want to style any of our components within he web, we have to use to style it. Though we will be taking advantage of JSS in our code base and try to minimize the # of CSS stylesheets and include all our styling within the components themselves. This leaves the codebase much cleaner and makes it easier to find styles!

Babel: We understand that not every browser is able to support the cool new features of the latest node/JS features (such as redue, filter, etc) seen in ES6. We will make sure to have the correct Babel configuration o make our application backward compatible.

Material UI (MUI): We need to make our user interface as intuitive and pretty as possible within his MVP, and the UI framework used by Google will provide us with exactly that. MUI provides pretty much all the UI components you would need and allows heavy customization as well. Its vast # of demos will allow us to add components quickly and not get too hung up on making UI components.

We will be using the latest version of create-react-app which bundles most of the above along many necessary frameworks (e.g. Jest for testing) to get started quickly.

128k views128k
Comments
Aleksandr
Aleksandr

Contract Software Engineer - Microsoft at Microsoft-365

Dec 23, 2019

Review

How to make your JS code faster just adding some parenthesis?

Optimize-js I will not describe this tool a lot here, because it's already good done by author on github

I just want to mention that this tool wrap up all immediately-invoked functions or likely-to-be-invoked functions in parentheses what is do a great optimization a JavaScript file for faster initial execution and parsing (based on my experience).

The performance of application where I've introduced optimize-js improved on 20% in a common (tested in Chrome and IE11).

Why it happens?

  • Clarification on Readme to the optimize-js
  • Some of Nolan thoughts on the virtues of compile-time optimizations can be found in "Parens and Performance" – counterpost

Is it maintaining now? - Unfortunately, no (but feel free to send PR)

223k views223k
Comments

Detailed Comparison

Lua
Lua
ES6
ES6

Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.

Goals for ECMAScript 2015 include providing better support for large applications, library creation, and for use of ECMAScript as a compilation target for other languages. Some of its major enhancements include modules, class declarations, lexical block scoping, iterators and generators, promises for asynchronous programming, destructuring patterns, and proper tail calls.

Statistics
GitHub Stars
1.5K
GitHub Stars
-
GitHub Forks
452
GitHub Forks
-
Stacks
2.5K
Stacks
72.5K
Followers
1.0K
Followers
60.9K
Votes
180
Votes
167
Pros & Cons
Pros
  • 41
    Fast learning curve
  • 26
    Very easy to embed in C programs
  • 26
    Efficient memory usage
  • 20
    Open source
  • 19
    Good for game scripting
Cons
  • 4
    Nooby
  • 2
    Not widespread
  • 1
    D
  • 0
    Python
Pros
  • 109
    ES6 code is shorter than traditional JS
  • 52
    Module System Standardized
  • 2
    Destructuring Assignment
  • 2
    Extremly compact
  • 1
    The database is recommended to use MySQL
Cons
  • 1
    Suffers from baggage
  • 1
    Create Node.js

What are some alternatives to Lua, ES6?

JavaScript

JavaScript

JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.

Python

Python

Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.

PHP

PHP

Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.

Ruby

Ruby

Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.

Java

Java

Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!

Golang

Golang

Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.

HTML5

HTML5

HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.

C#

C#

C# (pronounced "See Sharp") is a simple, modern, object-oriented, and type-safe programming language. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers.

Scala

Scala

Scala is an acronym for “Scalable Language”. This means that Scala grows with you. You can play with it by typing one-line expressions and observing the results. But you can also rely on it for large mission critical systems, as many companies, including Twitter, LinkedIn, or Intel do. To some, Scala feels like a scripting language. Its syntax is concise and low ceremony; its types get out of the way because the compiler can infer them.

Elixir

Elixir

Elixir leverages the Erlang VM, known for running low-latency, distributed and fault-tolerant systems, while also being successfully used in web development and the embedded software domain.

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