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The performance of Swift is almost the same as that of C++, which is considered the fastest in algorithm calculation arithmetics. Apple had this idea in mind and worked to improve the speed of Swift. For example, Swift 2.0 has beaten C++ in several computation algorithms, such as Mandelbrot algorithm. Objective-C is slower because it contains C API legacy.
Swift is faster than Objective-C, because it removed the limitations of C language and has been improved with the help of advanced technologies that were unavailable when C was developed. As mentioned by Apple, Swift was originally designed to operate faster.
Despite the fact that languages are different, they both integrate, and work with Cocoa and Cocoa Touch APIs, for all Apple platforms. Therefore, a regular app-user would not recognize the difference in operating speed between Objective-C vs Swift. Speed also depends on a programmer’s level and capabilities, since a slow app can be written in Swift as well.
Its performance approaches the one of C++ which is considered the fastest algorithm calculation arithmetics. And Apple strives to improve the speed of Swift. Learn more here https://mlsdev.com/blog/51-7-advantages-of-using-swift-over-objective-c
Pretty much everything - Java is reasonably fast, reasonably safe, and reasonably expressive. I wouldn't call it the best at any of those things. The real advantage to me is that the virtual machine is ubiquitous and many people can understand it. Since I have the most experience in this language, it's my tool of choice for most projects.
I've also been learning JavaFx so that I can build user interfaces without the web. I've started several single-page-application projects that worked, but felt like workarounds or hacks and would be better-served as self-contained applications.
iPhone app, a new born language, it may good but the IDE, xcode is bad compare with Visual Studio. It just like a baby. playground can only use without connect to other library...you can not do a simply refactor of renaming a variable. You can go to definition and find reference, but you can not go to implementation....I should write them on xcode not here basically it is not the fault of swift, but it tightly to it, unless you want to use a notepad to write it.
Do I really need to explain? Well to me, the most appealing factor in Java besides the unbelievable community and vast array of available libraries, is just the amount of effort that has been put in the modern JVM. Decades of optimization and improvements have lead to a terrific piece of technology. I admire the people contributed to that.
Shouldn't surprise anyone, as minecraft is also java-based. Java is used for much more than just the plugins though. JCVortex (our API) is also served with vert.x (Java) and many of our team-internal tools also originated from java or are still java-applications.
The most popular language in the world, definitely every programmer would use the Java language at some point. Frankly, I only use java when it’s a must. I find the language to be a little bit tedious when working with it.
bytelore.com makes extensive use of Java in its applications. We use Java due to its performance, community and the number of other projects built in the language. We have many projects and libraries built in Java.
Most of our newer apps are written completely in swift, with our older ones and some special cases using a mix of Swift and Objective-C, but with Swift 2, the language is pretty much a must-use. "guard" is <3.
Flutter is coded with Swift v.2.3 and can be run with Xcode v.8.2.1. To launch in Xcode 9.3, the code needs to be migrated to Swift 4.1
Most of the app code was gradually rewritten in Swift for better performance and code maintenance.