What is Node.js?
What is Rails?
Need advice about which tool to choose?Ask the StackShare community!
Sign up to add, upvote and see more prosMake informed product decisions
Sign up to add, upvote and see more consMake informed product decisions
Sign up to get full access to all the companiesMake informed product decisions
Sign up to get full access to all the tool integrationsMake informed product decisions
I have benchmarked Node.js and other popular frameworks using a real life application example. You can find the results here: https://firstname.lastname@example.org/web-rest-api-benchmark-on-a-real-life-application-ebb743a5d7a3
The first live version of Leanstack was actually a WordPress site. There wasn’t a whole lot going on at first. We had static pages with static content that needed to be updated manually. Then came the concept of user-generated content and we made the switch to a full on Rails app in November of last year. Nick had a lot of experience with Rails so that made the decision pretty easy. But I had also played around with Rails previously and was comfortable working with it. I also knew I’d need to hire engineers with a lot more experience building web apps than I do, so I wanted to go with a language and framework other people would have experience with. Also, the sheer number of gems and tools available for Rails is pretty amazing (shout to RubyToolbox ).
I don’t see us ever having to move away from Rails really, but I could be wrong. Leanstack was built in Rails 3. For StackShare we decided to upgrade to Rails 4. Biggest issue with that has been caching. DHH decided to remove the standard page and action caching in favor of key-based caching (source)[http://edgeguides.rubyonrails.org/caching_with_rails.html#page-caching]. Probably a good thing from a framework-perspective. But pretty shitty to have to learn about that after testing out your new app and realizing nothing is cached anymore :( We’ll need to spend some more time implementing "Russian Doll Caching", but for now we’ve got a random mixture of fragment and action caching (usually one or the other) based on which pages are most popular.
We use Rails for webpages and projects, not for backend services. Actually if you click through our website, you won't notice it but you're clicking though, I think, seven or eight different Rails projects. We tie those all together with a front-end library that we wrote, which basically makes sure that you have a consistent experience over all these different Rails apps.
It's a gem, we call it Karmeleon. It's not a gem that we released. It's an internal gem. Basically what it does is it makes sure that we have a consistent layout across multiple Rails apps. Then we can share stuff like a menu bar or footer or that kind of stuff.
So if we start a new front end project it's always a Rails application. We pull in the Karmeleon gem with all our styling stuff and then basically the application is almost ready to be deployed. That would be an empty page, but you would still have top bar, footer, you have some custom components that you can immediately use. So it kind of bootstraps our entire project to be a front end project.
We decided to move the provisioning process to an API-driven process, and had to decide among a few implementation languages:
- Go, the server-side language from Google
We built prototypes in both languages, and decided on NodeJS:
- NodeJS is asynchronous-by-default, which suited the problem domain. Provisioning is more like “start the job, let me know when you’re done” than a traditional C-style program that’s CPU-bound and needs low-level efficiency.
- NodeJS acts as an HTTP-based service, so exposing the API was trivial
Getting into the headspace and internalizing the assumptions of a tool helps pick the right one. NodeJS assumes services will be non-blocking/event-driven and HTTP-accessible, which snapped into our scenario perfectly. The new NodeJS architecture resulted in a staggering 95% reduction in processing time: requests went from 7.5 seconds to under a second.
The server side of Trello is built in Node.js. We knew we wanted instant propagation of updates, which meant that we needed to be able to hold a lot of open connections, so an event-driven, non-blocking server seemed like a good choice. Node also turned out to be an amazing prototyping tool for a single-page app. The prototype version of the Trello server was really just a library of functions that operated on arrays of Models in the memory of a single Node.js process, and the client simply invoked those functions through a very thin wrapper over a WebSocket. This was a very fast way for us to get started trying things out with Trello and making sure that the design was headed in the right direction. We used the prototype version to manage the development of Trello and other internal projects at Fog Creek.
All backend code is done in node.js
We have a SOA for our systems. It isn't quite Microservices jsut yet, but it does provide domain encapsulation for our systems allowing the leaderboards to fail without affecting the login or education content.
We've written a few internal modules including a very simple api framework.
I don't know how well this will scale if/when I have hundreds of people connected simultaneously, but I suspect that when that time comes, it may be just a matter of increasing the hardware.
Used node.js server as backend. Interacts with MongoDB using MongoSkin package which is a wrapper for the MongoDB node.js driver. It uses express for routing and cors package for enabling cors and eyes package for enhancing readability of logs. Also I use nodemon which takes away the effort to restart the server after making changes.
Web has always been in Rails from the beginning, so we used Redis for caching our items, which we had, from the beginning. Rails is kind of what we were comfortable with, and we knew we wanted the front end to be really, really snappy, so we de-normalized all the item attributes into Redis, and that's how it got served out.
Rails 5 (beta 3) provided a nice structure for rendering responses, linking to front-end assets (compiled previously via Webpack), handling sessions w/ tailor made login links via an email button/token, background jobs, and creating an admin behind basic auth to allow managing of users and purchases.