What is Flutter and what are its top alternatives?
Flutter is an open-source UI software development kit created by Google, which allows developers to build natively compiled applications for mobile, web, and desktop from a single codebase. Its key features include hot reload, customizable widgets, and a rich set of pre-built UI components. However, some limitations of Flutter include larger app sizes compared to native applications and possible performance issues with complex animations.
- React Native: React Native is a popular JavaScript framework for building cross-platform mobile applications. Key features include a large community, reusable components, and easy integration with third-party libraries. Pros of React Native include strong developer support and a vast ecosystem, while cons may include performance issues on certain platforms.
- Xamarin: Xamarin is a Microsoft-owned framework for building cross-platform mobile applications using C#. Key features include code reusability, native performance, and integration with Microsoft technologies. Pros of Xamarin include strong support for enterprise applications and seamless access to device APIs, while cons may include a steeper learning curve for beginners.
- Ionic: Ionic is an open-source framework for building cross-platform mobile applications using web technologies such as HTML, CSS, and JavaScript. Key features include a vast library of pre-built components, easy prototyping, and support for popular front-end frameworks. Pros of Ionic include rapid development and a strong community, while cons may include limitations in terms of app performance.
- NativeScript: NativeScript is an open-source framework for building cross-platform mobile applications using JavaScript or TypeScript. Key features include direct access to native APIs, support for Angular, Vue.js, or React, and a rich plugin ecosystem. Pros of NativeScript include high performance and native user experience, while cons may include a smaller community compared to other frameworks.
- Unity: Unity is a popular game development platform that can also be used to build interactive 3D applications for mobile, web, and desktop. Key features include high fidelity graphics, cross-platform support, and a large asset store for ready-made assets. Pros of Unity include powerful graphics capabilities and a strong focus on gaming, while cons may include a steeper learning curve for non-gaming applications.
- Appcelerator Titanium: Appcelerator Titanium is a mobile app development platform that allows developers to build cross-platform applications using JavaScript, XML, and Alloy. Key features include code reusability, rapid prototyping, and a large number of modules for extending functionality. Pros of Appcelerator Titanium include fast development cycles and easy access to device features, while cons may include limited platform support compared to other frameworks.
- PhoneGap: PhoneGap, now known as Apache Cordova, is an open-source framework for building cross-platform mobile applications using web technologies. Key features include easy integration with existing web technologies, access to native APIs, and a large community of developers. Pros of PhoneGap include seamless integration with web assets and rapid deployment, while cons may include performance issues on certain platforms.
- Corona SDK: Corona SDK is a mobile app development platform focused on 2D games and interactive applications. Key features include high-performance graphics, easy-to-use API, and support for Lua scripting. Pros of Corona SDK include fast development cycles and a strong focus on gaming applications, while cons may include limitations in terms of complex UI and 3D graphics.
- Flutterflow: Flutterflow is a visual UI builder for Flutter applications that allows developers to design and prototype apps without writing code. Key features include drag-and-drop interface design, real-time preview, and seamless integration with Flutter code. Pros of Flutterflow include rapid prototyping and easy collaboration between designers and developers, while cons may include limitations in customizability compared to hand-written code.
- Quark: Quark is a low-code platform for building cross-platform applications using a visual interface and JavaScript. Key features include a drag-and-drop builder, support for native APIs, and seamless deployment to multiple platforms. Pros of Quark include rapid development cycles and easy integration with existing JavaScript libraries, while cons may include limitations in terms of customization and flexibility compared to hand-written code.
Top Alternatives to Flutter
- React Native
React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native. ...
- Xamarin
Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch. ...
- Android SDK
Android provides a rich application framework that allows you to build innovative apps and games for mobile devices in a Java language environment. ...
- Java
Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere! ...
- Kotlin
Kotlin is a statically typed programming language for the JVM, Android and the browser, 100% interoperable with Java ...
- React
Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project. ...
- Swift
Writing code is interactive and fun, the syntax is concise yet expressive, and apps run lightning-fast. Swift is ready for your next iOS and OS X project — or for addition into your current app — because Swift code works side-by-side with Objective-C. ...
- Ionic
Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript. ...
Flutter alternatives & related posts
- Learn once write everywhere214
- Cross platform174
- Javascript168
- Native ios components122
- Built by facebook69
- Easy to learn65
- Bridges me into ios development45
- It's just react40
- No compile39
- Declarative36
- Fast22
- Virtual Dom13
- Insanely fast develop / test cycle12
- Livereload12
- Great community11
- It is free and open source9
- Native android components9
- Easy setup9
- Backed by Facebook9
- Highly customizable7
- Scalable7
- Awesome6
- Everything component6
- Great errors6
- Win win solution of hybrid app6
- Not dependent on anything such as Angular5
- Simple5
- Awesome, easy starting from scratch4
- OTA update4
- As good as Native without any performance concerns3
- Easy to use3
- Many salary2
- Can be incrementally added to existing native apps2
- Hot reload2
- Over the air update (Flutter lacks)2
- 'It's just react'2
- Web development meets Mobile development2
- Ngon1
- Javascript23
- Built by facebook19
- Cant use CSS12
- 30 FPS Limit4
- Slow2
- Generate large apk even for a simple app2
- Some compenents not truly native2
related React Native posts
Your tech stack is solid for building a real-time messaging project.
React and React Native are excellent choices for the frontend, especially if you want to have both web and mobile versions of your application share code.
ExpressJS is an unopinionated framework that affords you the flexibility to use it's features at your term, which is a good start. However, I would recommend you explore Sails.js as well. Sails.js is built on top of Express.js and it provides additional features out of the box, especially the Websocket integration that your project requires.
Don't forget to set up Graphql codegen, this would improve your dev experience (Add Typescript, if you can too).
I don't know much about databases but you might want to consider using NO-SQL. I used Firebase real-time db and aws dynamo db on a few of my personal projects and I love they're easy to work with and offer more flexibility for a chat application.
I am starting to become a full-stack developer, by choosing and learning .NET Core for API Development, Angular CLI / React for UI Development, MongoDB for database, as it a NoSQL DB and Flutter / React Native for Mobile App Development. Using Postman, Markdown and Visual Studio Code for development.
- Power of c# on mobile devices121
- Native performance81
- Native apps with native ui controls79
- No javascript - truely compiled code73
- Sharing more than 90% of code over all platforms67
- Ability to leverage visual studio45
- Mvvm pattern44
- Many great c# libraries44
- Amazing support36
- Powerful platform for .net developers34
- GUI Native look and Feel19
- Nuget package manager16
- Free12
- Backed by Microsoft9
- Enables code reuse on server9
- Faster Development8
- Use of third-party .NET libraries7
- It's free since Apr 20167
- Best performance than other cross-platform7
- Easy Debug and Trace7
- Open Source7
- Mac IDE (Xamarin Studio)6
- Xamarin.forms is the best, it's amazing6
- That just work for every scenario5
- C# mult paradigm language5
- Power of C#, no javascript, visual studio5
- Great docs4
- Compatible to develop Hybrid apps4
- Microsoft stack4
- Microsoft backed4
- Well Designed3
- Small learning curve for Mobile developers3
- Ionic2
- Ability to leverage legacy C and C++2
- Build times9
- Visual Studio5
- Price4
- Complexity3
- Scalability3
- Nuget2
- Maturity2
- Build Tools2
- Support2
- Maturidade0
- Performance0
related Xamarin posts
Finding the most effective dev stack for a solo developer. Over the past year, I've been looking at many tech stacks that would be 'best' for me, as a solo, indie, developer to deliver a desktop app (Windows & Mac) plus mobile - iOS mainly. Initially, Xamarin started to stand-out. Using .NET Core as the run-time, Xamarin as the native API provider and Xamarin Forms for the UI seemed to solve all issues. But, the cracks soon started to appear. Xamarin Forms is mobile only; the Windows incarnation is different. There is no Mac UI solution (you have to code it natively in Mac OS Storyboard. I was also worried how Xamarin Forms , if I was to use it, was going to cope, in future, with Apple's new SwiftUI and Google's new Fuchsia.
This plethora of techs for the UI-layer made me reach for the safer waters of using Web-techs for the UI. Lovely! Consistency everywhere (well, mostly). But that consistency evaporates when platform issues are addressed. There are so many web frameworks!
But, I made a simple decision. It's just me...I am clever, but there is no army of coders here. And I have big plans for a business app. How could just 1 developer go-on to deploy a decent app to Windows, iPhone, iPad & Mac OS? I remembered earlier days when I've used Microsoft's ASP.NET to scaffold - generate - loads of Code for a web-app that I needed for several charities that I worked with. What 'generators' exist that do a lot of the platform-specific rubbish, allow the necessary customisation of such platform integration and provide a decent UI?
I've placed my colours to the Quasar Framework mast. Oh dear, that means Electron desktop apps doesn't it? Well, Ive had enough of loads of Developers saying that "the menus won't look native" or "it uses too much RAM" and so on. I've been using non-native UI-wrapped apps for ages - the date picker in Outlook on iOS is way better than the native date-picker and I'd been using it for years without getting hot under the collar about it. Developers do get so hung-up on things that busy Users hardly notice; don't you think?. As to the RAM usage issue; that's a bit true. But Users only really notice when an app uses so much RAM that the machine starts to page-out. Electron contributes towards that horizon but does not cause it. My Users will be business-users after all. Somewhat decent machines.
Looking forward to all that lovely Vue.js around my TypeScript and all those really, really, b e a u t I f u l UI controls of Quasar Framework . Still not sure that 1 dev can deliver all that... but I'm up for trying...
I want to learn cross-platform application frameworks like React Native, Flutter, Xamarin, or Ionic, and I'm a web developer. I can learn other programming languages as well. But I'm confused about what to learn, which framework is best, and which framework will last long as the application grows further into complexity.
Android SDK
- Android development289
- Necessary for android155
- Android studio128
- Mobile framework86
- Backed by google82
- Platform-tools27
- Eclipse + adt plugin21
- Powerful, simple, one stop environment5
- Free3
- Больно3
related Android SDK posts
We are using React Native in #SmartHome to share the business logic between Android and iOS team and approach users with a unique brand experience. The drawback is that we require lots of native Android SDK and Objective-C modules, so a good part of the invested time is there. The gain for a app that relies less on native communication, sensors and OS tools should be even higher.
Also it helps us set different testing stages: we use Travis CI for the javascript (business logic), Bitrise to run build tests and @Detox for #end2end automated user tests.
We use a microservices structure on top of Zeit's @now that read from firebase. We use JWT auth to authenticate requests among services and from users, following GitHub philosophy of using the same infrastructure than its API consumers. Firebase is used mainly as a key-value store between services and as a backup database for users. We also use its authentication mechanisms.
You can be super locked-in if you also rely on it's analytics, but we use Amplitude for that, which offers us great insights. Intercom for communications with end-user and Mailjet for marketing.
I've recently switched to using Expo for initializing and developing my React Native apps. Compared to React Native CLI, it's so much easier to get set up and going. Setting up and maintaining Android Studio, Android SDK, and virtual devices used to be such a headache. Thanks to Expo, I can now test my apps directly on my Android phone, just by installing the Expo app. I still use Xcode Simulator for iOS testing, since I don't have an iPhone, but that's easy anyway. The big win for me with Expo is ease of Android testing.
The Expo SDK also provides convenient features like Facebook login, MapView
, push notifications, and many others. https://docs.expo.io/versions/v31.0.0/sdk/
Java
- Great libraries603
- Widely used446
- Excellent tooling401
- Huge amount of documentation available396
- Large pool of developers available334
- Open source208
- Excellent performance203
- Great development158
- Used for android150
- Vast array of 3rd party libraries148
- Compiled Language60
- Used for Web52
- Managed memory46
- High Performance46
- Native threads45
- Statically typed43
- Easy to read35
- Great Community33
- Reliable platform29
- Sturdy garbage collection24
- JVM compatibility24
- Cross Platform Enterprise Integration22
- Good amount of APIs20
- Universal platform20
- Great Support18
- Great ecosystem14
- Backward compatible11
- Lots of boilerplate11
- Everywhere10
- Excellent SDK - JDK9
- Cross-platform7
- It's Java7
- Static typing7
- Portability6
- Mature language thus stable systems6
- Better than Ruby6
- Long term language6
- Used for Android development5
- Clojure5
- Vast Collections Library5
- Best martial for design4
- Most developers favorite4
- Old tech4
- Testable3
- History3
- Javadoc3
- Stable platform, which many new languages depend on3
- Great Structure3
- Faster than python2
- Type Safe2
- Job0
- Verbosity33
- NullpointerException27
- Nightmare to Write17
- Overcomplexity is praised in community culture16
- Boiler plate code12
- Classpath hell prior to Java 98
- No REPL6
- No property4
- Code are too long3
- Non-intuitive generic implementation2
- There is not optional parameter2
- Floating-point errors2
- Java's too statically, stronglly, and strictly typed1
- Returning Wildcard Types1
- Terrbible compared to Python/Batch Perormence1
related Java posts
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark
When you think about test automation, it’s crucial to make it everyone’s responsibility (not just QA Engineers'). We started with Selenium and Java, but with our platform revolving around Ruby, Elixir and JavaScript, QA Engineers were left alone to automate tests. Cypress was the answer, as we could switch to JS and simply involve more people from day one. There's a downside too, as it meant testing on Chrome only, but that was "good enough" for us + if really needed we can always cover some specific cases in a different way.
Kotlin
- Interoperable with Java73
- Functional Programming support55
- Null Safety50
- Official Android support46
- Backed by JetBrains44
- Concise37
- Modern Multiplatform Applications36
- Expressive Syntax28
- Target to JVM27
- Coroutines26
- Open Source24
- Statically Typed19
- Practical elegance19
- Android support17
- Type Inference17
- Readable code14
- Powerful as Scala, simple as Python, plus coroutines <313
- Better Java12
- Pragmatic10
- Lambda9
- Better language for android8
- Expressive DSLs8
- Target to JavaScript8
- Used for Android6
- Less boilerplate code6
- Fast Programming language5
- Less code5
- Native4
- Less boiler plate code4
- Friendly community4
- Functional Programming Language4
- Spring3
- Official Google Support3
- Latest version of Java2
- Well-compromised featured Java alternative1
- Java interop makes users write Java in Kotlin7
- Frequent use of {} keys4
- Hard to make teams adopt the Kotlin style2
- Nonullpointer Exception2
- Friendly community1
- Slow compiler1
- No boiler plate code1
related Kotlin posts
Hi Community! Trust everyone is keeping safe. I am exploring the idea of building a #Neobank (App) with end-to-end banking capabilities. In the process of exploring this space, I have come across multiple Apps (N26, Revolut, Monese, etc) and explored their stacks in detail. The confusion remains to be the Backend Tech to be used?
What would you go with considering all of the languages such as Node.js Java Rails Python are suggested by some person or the other. As a general trend, I have noticed the usage of Node with React on the front or Node with a combination of Kotlin and Swift. Please suggest what would be the right approach!
In our company we have think a lot about languages that we're willing to use, there we have considering Java, Python and C++ . All of there languages are old and well developed at fact but that's not ideology of araclx. We've choose a edge technologies such as Node.js , Rust , Kotlin and Go as our programming languages which is some kind of fun. Node.js is one of biggest trends of 2019, same for Go. We want to grow in our company with growth of languages we have choose, and probably when we would choose Java that would be almost impossible because larger languages move on today's market slower, and cannot have big changes.
- Components832
- Virtual dom673
- Performance578
- Simplicity508
- Composable442
- Data flow186
- Declarative166
- Isn't an mvc framework128
- Reactive updates120
- Explicit app state115
- JSX50
- Learn once, write everywhere29
- Easy to Use22
- Uni-directional data flow21
- Works great with Flux Architecture17
- Great perfomance11
- Javascript10
- Built by Facebook9
- TypeScript support8
- Server Side Rendering6
- Speed6
- Feels like the 90s5
- Excellent Documentation5
- Props5
- Functional5
- Easy as Lego5
- Closer to standard JavaScript and HTML than others5
- Cross-platform5
- Easy to start5
- Hooks5
- Awesome5
- Scalable5
- Super easy4
- Allows creating single page applications4
- Server side views4
- Sdfsdfsdf4
- Start simple4
- Strong Community4
- Fancy third party tools4
- Scales super well4
- Has arrow functions3
- Beautiful and Neat Component Management3
- Just the View of MVC3
- Simple, easy to reason about and makes you productive3
- Fast evolving3
- SSR3
- Great migration pathway for older systems3
- Rich ecosystem3
- Simple3
- Has functional components3
- Every decision architecture wise makes sense3
- Very gentle learning curve3
- Split your UI into components with one true state2
- Image upload2
- Permissively-licensed2
- Fragments2
- Sharable2
- Recharts2
- HTML-like2
- React hooks1
- Datatables1
- Requires discipline to keep architecture organized41
- No predefined way to structure your app30
- Need to be familiar with lots of third party packages29
- JSX13
- Not enterprise friendly10
- One-way binding only6
- State consistency with backend neglected3
- Bad Documentation3
- Error boundary is needed2
- Paradigms change too fast2
related React posts
I was building a personal project that I needed to store items in a real time database. I am more comfortable with my Frontend skills than my backend so I didn't want to spend time building out anything in Ruby or Go.
I stumbled on Firebase by #Google, and it was really all I needed. It had realtime data, an area for storing file uploads and best of all for the amount of data I needed it was free!
I built out my application using tools I was familiar with, React for the framework, Redux.js to manage my state across components, and styled-components for the styling.
Now as this was a project I was just working on in my free time for fun I didn't really want to pay for hosting. I did some research and I found Netlify. I had actually seen them at #ReactRally the year before and deployed a Gatsby site to Netlify already.
Netlify was very easy to setup and link to my GitHub account you select a repo and pretty much with very little configuration you have a live site that will deploy every time you push to master.
With the selection of these tools I was able to build out my application, connect it to a realtime database, and deploy to a live environment all with $0 spent.
If you're looking to build out a small app I suggest giving these tools a go as you can get your idea out into the real world for absolutely no cost.
Your tech stack is solid for building a real-time messaging project.
React and React Native are excellent choices for the frontend, especially if you want to have both web and mobile versions of your application share code.
ExpressJS is an unopinionated framework that affords you the flexibility to use it's features at your term, which is a good start. However, I would recommend you explore Sails.js as well. Sails.js is built on top of Express.js and it provides additional features out of the box, especially the Websocket integration that your project requires.
Don't forget to set up Graphql codegen, this would improve your dev experience (Add Typescript, if you can too).
I don't know much about databases but you might want to consider using NO-SQL. I used Firebase real-time db and aws dynamo db on a few of my personal projects and I love they're easy to work with and offer more flexibility for a chat application.
Swift
- Ios259
- Elegant180
- Not Objective-C126
- Backed by apple107
- Type inference93
- Generics61
- Playgrounds54
- Semicolon free49
- OSX38
- Tuples offer compound variables36
- Clean Syntax24
- Easy to learn24
- Open Source22
- Beautiful Code21
- Functional20
- Dynamic12
- Linux12
- Protocol-oriented programming11
- Promotes safe, readable code10
- No S-l-o-w JVM9
- Explicit optionals8
- Storyboard designer7
- Optionals6
- Type safety6
- Super addicting language, great people, open, elegant5
- Best UI concept5
- Its friendly4
- Highly Readable codes4
- Fail-safe4
- Powerful4
- Faster and looks better4
- Swift is faster than Objective-C4
- Feels like a better C++4
- Easy to learn and work3
- Much more fun3
- Protocol extensions3
- Native3
- Its fun and damn fast3
- Strong Type safety3
- Easy to Maintain3
- Protocol as type2
- All Cons C# and Java Swift Already has2
- Esay2
- MacOS2
- Type Safe2
- Protocol oriented programming2
- Can interface with C easily1
- Actually don't have to own a mac1
- Free from Memory Leak1
- Swift is easier to understand for non-iOS developers.1
- Numbers with underbar1
- Optional chain1
- Great for Multi-Threaded Programming1
- Runs Python 8 times faster1
- Objec1
- Must own a mac6
- Memory leaks are not uncommon2
- Very irritatingly picky about things that’s1
- Complicated process for exporting modules1
- Its classes compile to roughly 300 lines of assembly1
- Is a lot more effort than lua to make simple functions1
- Overly complex options makes it easy to create bad code0
related Swift posts
Hi Community! Trust everyone is keeping safe. I am exploring the idea of building a #Neobank (App) with end-to-end banking capabilities. In the process of exploring this space, I have come across multiple Apps (N26, Revolut, Monese, etc) and explored their stacks in detail. The confusion remains to be the Backend Tech to be used?
What would you go with considering all of the languages such as Node.js Java Rails Python are suggested by some person or the other. As a general trend, I have noticed the usage of Node with React on the front or Node with a combination of Kotlin and Swift. Please suggest what would be the right approach!
Excerpts from how we developed (and subsequently open sourced) Uber's cross-platform mobile architecture framework, RIBs , going from Objective-C to Swift in the process for iOS: https://github.com/uber/RIBs
Uber’s new application architecture (RIBs) extensively uses protocols to keep its various components decoupled and testable. We used this architecture for the first time in our new rider application and moved our primary language from Objective-C to Swift. Since Swift is a very static language, unit testing became problematic. Dynamic languages have good frameworks to build test mocks, stubs, or stand-ins by dynamically creating or modifying existing concrete classes.
Needless to say, we were not very excited about the additional complexity of manually writing and maintaining mock implementations for each of our thousands of protocols.
The information required to generate mock classes already exists in the Swift protocol. For Uber’s use case, we set out to create tooling that would let engineers automatically generate test mocks for any protocol they wanted by simply annotating them.
The iOS codebase for our rider application alone incorporates around 1,500 of these generated mocks. Without our code generation tool, all of these would have to be written and maintained by hand, which would have made testing much more time-intensive. Auto-generated mocks have contributed a lot to the unit test coverage that we have today.
We built these code generation tools ourselves for a number of reasons, including that there weren’t many open source tools available at the time we started our effort. Today, there are some great open source tools to generate resource accessors, like SwiftGen. And Sourcery can help you with generic code generation needs:
https://eng.uber.com/code-generation/ https://eng.uber.com/driver-app-ribs-architecture/
(GitHub : https://github.com/uber/RIBs )
Ionic
- Allows for rapid prototyping248
- Hybrid mobile228
- It's angularjs208
- Free186
- It's javascript, html, and css179
- Ui and theming109
- Great designs78
- Mv* pattern74
- Reuse frontend devs on mobile71
- Extensibility65
- Great community31
- Open source29
- Responsive design23
- Good cli21
- So easy to use14
- Angularjs-based13
- Beautifully designed13
- Widgets12
- Allows for rapid prototyping, hybrid mobile11
- Typescript11
- Quick prototyping, amazing community10
- Easy setup10
- Angular2 support8
- Fast, easy, free7
- Because of the productivity and easy for development7
- Base on angular7
- So much thought behind what developers actually need7
- Super fast, their dev team is amazingly passionate6
- Easy to use6
- It's Angular6
- UI is awesome4
- Hot deploy4
- Material design support using theme3
- Amazing support3
- It's the future3
- Angular3
- Allow for rapid prototyping3
- Easy setup, development and testing3
- Ionic creator3
- User Friendly2
- It's angular js2
- Complete package2
- Simple & Fast2
- Fastest growing mobile app framework2
- Best Support and Community2
- Material Design By Default2
- Cross platform2
- Documentation2
- Because I can use my existing web devloper skills2
- Removes 300ms delay in mobile browsers2
- Responsive1
- Native access1
- Typescript support1
- Ionic conect codeigniter1
- Fast Prototyping1
- All Trending Stack1
- Not suitable for high performance or UI intensive apps20
- Not meant for game development15
- Not a native app2
related Ionic posts
I'm currently doing some research to build a full cross-platform system that our personnel will use for various management and selling purposes, this is just a first step to migrate (and clean, lots of cleaning) a gigantic and obsolete system made in Java 7 with a nightmarish coupling between logic and view layers.
Since the system itself is considerably large, we are currently migrating the essential modules of its logic to an ExpressJS driven Restful API.
As a complementary project, I must find a way to share the highest possible amount of view code while achieving said cross-platform capacity.
My approach is the following:
- Angular 7+ and Ionic 5 for Android and iOS.
- Angular 7+ for the web.
- Angular 7+ and Electron for Desktop.
While Angular
is the common part, and considering that Ionic
can work on any platform, i'm wondering what is the best way to achieve a non-conflicting integration of Electron.js
to the very-commonly-used Angular+Ionic
Stack for both Mobile and Web development?
I've stumbled with a quite good template build called Polyonic
but I would love to hear more about the matter before taking such a long-lasting decision.
I want to learn cross-platform application frameworks like React Native, Flutter, Xamarin, or Ionic, and I'm a web developer. I can learn other programming languages as well. But I'm confused about what to learn, which framework is best, and which framework will last long as the application grows further into complexity.