Compare GPU.js to these popular alternatives based on real-world usage and developer feedback.

It is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering.

It is a JavaScript library which adds the HTML5 Canvas support to Internet Explorer. It renders shapes and images via Flash drawing API, and in many cases, runs faster than other similar libraries which use VML or Silverlight.