Alternatives to Lua logo

Alternatives to Lua

Python, JavaScript, Arduino, Java, and Golang are the most popular alternatives and competitors to Lua.
2.3K
180

What is Lua and what are its top alternatives?

Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
Lua is a tool in the Languages category of a tech stack.
Lua is an open source tool with 1.5K GitHub stars and 448 GitHub forks. Here’s a link to Lua's open source repository on GitHub

Top Alternatives to Lua

  • Python
    Python

    Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best. ...

  • JavaScript
    JavaScript

    JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles. ...

  • Arduino
    Arduino

    Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. ...

  • Java
    Java

    Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere! ...

  • Golang
    Golang

    Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language. ...

  • Ruby
    Ruby

    Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming. ...

  • Node.js
    Node.js

    Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. ...

  • HTML5
    HTML5

    HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997. ...

Lua alternatives & related posts

Python logo

Python

244.6K
199.7K
6.9K
A clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
244.6K
199.7K
+ 1
6.9K
PROS OF PYTHON
  • 1.2K
    Great libraries
  • 962
    Readable code
  • 847
    Beautiful code
  • 788
    Rapid development
  • 690
    Large community
  • 438
    Open source
  • 393
    Elegant
  • 282
    Great community
  • 272
    Object oriented
  • 220
    Dynamic typing
  • 77
    Great standard library
  • 60
    Very fast
  • 55
    Functional programming
  • 49
    Easy to learn
  • 45
    Scientific computing
  • 35
    Great documentation
  • 29
    Productivity
  • 28
    Easy to read
  • 28
    Matlab alternative
  • 24
    Simple is better than complex
  • 20
    It's the way I think
  • 19
    Imperative
  • 18
    Free
  • 18
    Very programmer and non-programmer friendly
  • 17
    Powerfull language
  • 17
    Machine learning support
  • 16
    Fast and simple
  • 14
    Scripting
  • 12
    Explicit is better than implicit
  • 11
    Ease of development
  • 10
    Clear and easy and powerfull
  • 9
    Unlimited power
  • 8
    It's lean and fun to code
  • 8
    Import antigravity
  • 7
    Print "life is short, use python"
  • 7
    Python has great libraries for data processing
  • 6
    Although practicality beats purity
  • 6
    Now is better than never
  • 6
    Great for tooling
  • 6
    Readability counts
  • 6
    Rapid Prototyping
  • 6
    I love snakes
  • 6
    Flat is better than nested
  • 6
    Fast coding and good for competitions
  • 6
    There should be one-- and preferably only one --obvious
  • 6
    High Documented language
  • 5
    Great for analytics
  • 5
    Lists, tuples, dictionaries
  • 4
    Easy to learn and use
  • 4
    Simple and easy to learn
  • 4
    Easy to setup and run smooth
  • 4
    Web scraping
  • 4
    CG industry needs
  • 4
    Socially engaged community
  • 4
    Complex is better than complicated
  • 4
    Multiple Inheritence
  • 4
    Beautiful is better than ugly
  • 4
    Plotting
  • 3
    Many types of collections
  • 3
    Flexible and easy
  • 3
    It is Very easy , simple and will you be love programmi
  • 3
    If the implementation is hard to explain, it's a bad id
  • 3
    Special cases aren't special enough to break the rules
  • 3
    Pip install everything
  • 3
    List comprehensions
  • 3
    No cruft
  • 3
    Generators
  • 3
    Import this
  • 3
    If the implementation is easy to explain, it may be a g
  • 2
    Can understand easily who are new to programming
  • 2
    Batteries included
  • 2
    Securit
  • 2
    Good for hacking
  • 2
    Better outcome
  • 2
    Only one way to do it
  • 2
    Because of Netflix
  • 2
    A-to-Z
  • 2
    Should START with this but not STICK with This
  • 2
    Powerful language for AI
  • 1
    Automation friendly
  • 1
    Sexy af
  • 1
    Slow
  • 1
    Procedural programming
  • 0
    Ni
  • 0
    Powerful
  • 0
    Keep it simple
CONS OF PYTHON
  • 53
    Still divided between python 2 and python 3
  • 28
    Performance impact
  • 26
    Poor syntax for anonymous functions
  • 22
    GIL
  • 19
    Package management is a mess
  • 14
    Too imperative-oriented
  • 12
    Hard to understand
  • 12
    Dynamic typing
  • 12
    Very slow
  • 8
    Indentations matter a lot
  • 8
    Not everything is expression
  • 7
    Incredibly slow
  • 7
    Explicit self parameter in methods
  • 6
    Requires C functions for dynamic modules
  • 6
    Poor DSL capabilities
  • 6
    No anonymous functions
  • 5
    Fake object-oriented programming
  • 5
    Threading
  • 5
    The "lisp style" whitespaces
  • 5
    Official documentation is unclear.
  • 5
    Hard to obfuscate
  • 5
    Circular import
  • 4
    Lack of Syntax Sugar leads to "the pyramid of doom"
  • 4
    The benevolent-dictator-for-life quit
  • 4
    Not suitable for autocomplete
  • 2
    Meta classes
  • 1
    Training wheels (forced indentation)

related Python posts

Conor Myhrvold
Tech Brand Mgr, Office of CTO at Uber · | 44 upvotes · 12.6M views

How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

https://eng.uber.com/distributed-tracing/

(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

See more
Nick Parsons
Building cool things on the internet 🛠️ at Stream · | 35 upvotes · 4.3M views

Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.

We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)

We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.

Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.

#FrameworksFullStack #Languages

See more
JavaScript logo

JavaScript

360.4K
274.1K
8.1K
Lightweight, interpreted, object-oriented language with first-class functions
360.4K
274.1K
+ 1
8.1K
PROS OF JAVASCRIPT
  • 1.7K
    Can be used on frontend/backend
  • 1.5K
    It's everywhere
  • 1.2K
    Lots of great frameworks
  • 898
    Fast
  • 745
    Light weight
  • 425
    Flexible
  • 392
    You can't get a device today that doesn't run js
  • 286
    Non-blocking i/o
  • 237
    Ubiquitousness
  • 191
    Expressive
  • 55
    Extended functionality to web pages
  • 49
    Relatively easy language
  • 46
    Executed on the client side
  • 30
    Relatively fast to the end user
  • 25
    Pure Javascript
  • 21
    Functional programming
  • 15
    Async
  • 13
    Full-stack
  • 12
    Setup is easy
  • 12
    Future Language of The Web
  • 12
    Its everywhere
  • 11
    Because I love functions
  • 11
    JavaScript is the New PHP
  • 10
    Like it or not, JS is part of the web standard
  • 9
    Expansive community
  • 9
    Everyone use it
  • 9
    Can be used in backend, frontend and DB
  • 9
    Easy
  • 8
    Most Popular Language in the World
  • 8
    Powerful
  • 8
    Can be used both as frontend and backend as well
  • 8
    For the good parts
  • 8
    No need to use PHP
  • 8
    Easy to hire developers
  • 7
    Agile, packages simple to use
  • 7
    Love-hate relationship
  • 7
    Photoshop has 3 JS runtimes built in
  • 7
    Evolution of C
  • 7
    It's fun
  • 7
    Hard not to use
  • 7
    Versitile
  • 7
    Its fun and fast
  • 7
    Nice
  • 7
    Popularized Class-Less Architecture & Lambdas
  • 7
    Supports lambdas and closures
  • 6
    It let's me use Babel & Typescript
  • 6
    Can be used on frontend/backend/Mobile/create PRO Ui
  • 6
    1.6K Can be used on frontend/backend
  • 6
    Client side JS uses the visitors CPU to save Server Res
  • 6
    Easy to make something
  • 5
    Clojurescript
  • 5
    Promise relationship
  • 5
    Stockholm Syndrome
  • 5
    Function expressions are useful for callbacks
  • 5
    Scope manipulation
  • 5
    Everywhere
  • 5
    Client processing
  • 5
    What to add
  • 4
    Because it is so simple and lightweight
  • 4
    Only Programming language on browser
  • 1
    Test
  • 1
    Hard to learn
  • 1
    Test2
  • 1
    Not the best
  • 1
    Easy to understand
  • 1
    Subskill #4
  • 1
    Easy to learn
  • 0
    Hard 彤
CONS OF JAVASCRIPT
  • 22
    A constant moving target, too much churn
  • 20
    Horribly inconsistent
  • 15
    Javascript is the New PHP
  • 9
    No ability to monitor memory utilitization
  • 8
    Shows Zero output in case of ANY error
  • 7
    Thinks strange results are better than errors
  • 6
    Can be ugly
  • 3
    No GitHub
  • 2
    Slow
  • 0
    HORRIBLE DOCUMENTS, faulty code, repo has bugs

related JavaScript posts

Zach Holman

Oof. I have truly hated JavaScript for a long time. Like, for over twenty years now. Like, since the Clinton administration. It's always been a nightmare to deal with all of the aspects of that silly language.

But wowza, things have changed. Tooling is just way, way better. I'm primarily web-oriented, and using React and Apollo together the past few years really opened my eyes to building rich apps. And I deeply apologize for using the phrase rich apps; I don't think I've ever said such Enterprisey words before.

But yeah, things are different now. I still love Rails, and still use it for a lot of apps I build. But it's that silly rich apps phrase that's the problem. Users have way more comprehensive expectations than they did even five years ago, and the JS community does a good job at building tools and tech that tackle the problems of making heavy, complicated UI and frontend work.

Obviously there's a lot of things happening here, so just saying "JavaScript isn't terrible" might encompass a huge amount of libraries and frameworks. But if you're like me, yeah, give things another shot- I'm somehow not hating on JavaScript anymore and... gulp... I kinda love it.

See more
Conor Myhrvold
Tech Brand Mgr, Office of CTO at Uber · | 44 upvotes · 12.6M views

How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

https://eng.uber.com/distributed-tracing/

(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

See more
Arduino logo

Arduino

1.3K
1K
7
An open-source electronics prototyping platform based on flexible, easy-to-use hardware and software.
1.3K
1K
+ 1
7
PROS OF ARDUINO
  • 5
    It's uncomplicated, reliable, easy to understand, easy
  • 2
    Barato
CONS OF ARDUINO
    Be the first to leave a con

    related Arduino posts

    Andrew Van Norman
    Escape Room Host at The Ruse Escape Rooms · | 9 upvotes · 11.7K views
    Shared insights
    on
    ArduinoArduinoRaspberry PiRaspberry Pi

    I'm just starting to learn coding with the specific purpose of maintaining the Raspberry Pi-controlled Arduino boards that control our puzzles. I'm learning basics with Scratch 3, and I'm learning how to create a custom block and control its function, shape, and category. I've mostly worked in the service industry and maintenance/Demo since I left the Army Infantry, so I'm definitely kinda dumb; But I've also been selected for some of the more technical jobs involved in those fields, so I'm not stupid... Thank you for your input on the pros/cons.

    See more
    Java logo

    Java

    135.1K
    102.4K
    3.7K
    A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible
    135.1K
    102.4K
    + 1
    3.7K
    PROS OF JAVA
    • 603
      Great libraries
    • 446
      Widely used
    • 401
      Excellent tooling
    • 396
      Huge amount of documentation available
    • 334
      Large pool of developers available
    • 208
      Open source
    • 203
      Excellent performance
    • 158
      Great development
    • 150
      Used for android
    • 148
      Vast array of 3rd party libraries
    • 60
      Compiled Language
    • 52
      Used for Web
    • 46
      Managed memory
    • 46
      High Performance
    • 45
      Native threads
    • 43
      Statically typed
    • 35
      Easy to read
    • 33
      Great Community
    • 29
      Reliable platform
    • 24
      Sturdy garbage collection
    • 24
      JVM compatibility
    • 22
      Cross Platform Enterprise Integration
    • 20
      Good amount of APIs
    • 20
      Universal platform
    • 18
      Great Support
    • 14
      Great ecosystem
    • 11
      Backward compatible
    • 11
      Lots of boilerplate
    • 10
      Everywhere
    • 9
      Excellent SDK - JDK
    • 7
      Cross-platform
    • 7
      It's Java
    • 7
      Static typing
    • 6
      Portability
    • 6
      Mature language thus stable systems
    • 6
      Better than Ruby
    • 6
      Long term language
    • 5
      Used for Android development
    • 5
      Clojure
    • 5
      Vast Collections Library
    • 4
      Best martial for design
    • 4
      Most developers favorite
    • 4
      Old tech
    • 3
      Testable
    • 3
      History
    • 3
      Javadoc
    • 3
      Stable platform, which many new languages depend on
    • 3
      Great Structure
    • 2
      Faster than python
    • 2
      Type Safe
    • 0
      Job
    CONS OF JAVA
    • 33
      Verbosity
    • 27
      NullpointerException
    • 17
      Nightmare to Write
    • 16
      Overcomplexity is praised in community culture
    • 12
      Boiler plate code
    • 8
      Classpath hell prior to Java 9
    • 6
      No REPL
    • 4
      No property
    • 3
      Code are too long
    • 2
      Non-intuitive generic implementation
    • 2
      There is not optional parameter
    • 2
      Floating-point errors
    • 1
      Java's too statically, stronglly, and strictly typed
    • 1
      Returning Wildcard Types
    • 1
      Terrbible compared to Python/Batch Perormence

    related Java posts

    Conor Myhrvold
    Tech Brand Mgr, Office of CTO at Uber · | 44 upvotes · 12.6M views

    How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

    Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

    Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

    https://eng.uber.com/distributed-tracing/

    (GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

    Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

    See more
    Kamil Kowalski
    Lead Architect at Fresha · | 28 upvotes · 4.1M views

    When you think about test automation, it’s crucial to make it everyone’s responsibility (not just QA Engineers'). We started with Selenium and Java, but with our platform revolving around Ruby, Elixir and JavaScript, QA Engineers were left alone to automate tests. Cypress was the answer, as we could switch to JS and simply involve more people from day one. There's a downside too, as it meant testing on Chrome only, but that was "good enough" for us + if really needed we can always cover some specific cases in a different way.

    See more
    Golang logo

    Golang

    22.5K
    13.8K
    3.3K
    An open source programming language that makes it easy to build simple, reliable, and efficient software
    22.5K
    13.8K
    + 1
    3.3K
    PROS OF GOLANG
    • 552
      High-performance
    • 396
      Simple, minimal syntax
    • 363
      Fun to write
    • 303
      Easy concurrency support via goroutines
    • 273
      Fast compilation times
    • 195
      Goroutines
    • 181
      Statically linked binaries that are simple to deploy
    • 151
      Simple compile build/run procedures
    • 137
      Great community
    • 137
      Backed by google
    • 53
      Garbage collection built-in
    • 47
      Built-in Testing
    • 44
      Excellent tools - gofmt, godoc etc
    • 40
      Elegant and concise like Python, fast like C
    • 37
      Awesome to Develop
    • 26
      Used for Docker
    • 26
      Flexible interface system
    • 25
      Great concurrency pattern
    • 24
      Deploy as executable
    • 21
      Open-source Integration
    • 19
      Easy to read
    • 17
      Fun to write and so many feature out of the box
    • 17
      Go is God
    • 14
      Powerful and simple
    • 14
      Easy to deploy
    • 14
      Its Simple and Heavy duty
    • 14
      Concurrency
    • 13
      Best language for concurrency
    • 11
      Safe GOTOs
    • 11
      Rich standard library
    • 10
      Clean code, high performance
    • 10
      Easy setup
    • 10
      High performance
    • 9
      Simplicity, Concurrency, Performance
    • 8
      Cross compiling
    • 8
      Single binary avoids library dependency issues
    • 8
      Hassle free deployment
    • 7
      Used by Giants of the industry
    • 7
      Simple, powerful, and great performance
    • 7
      Gofmt
    • 6
      Garbage Collection
    • 5
      WYSIWYG
    • 5
      Very sophisticated syntax
    • 5
      Excellent tooling
    • 4
      Keep it simple and stupid
    • 4
      Widely used
    • 4
      Kubernetes written on Go
    • 2
      No generics
    • 1
      Looks not fancy, but promoting pragmatic idioms
    • 1
      Operator goto
    CONS OF GOLANG
    • 42
      You waste time in plumbing code catching errors
    • 25
      Verbose
    • 23
      Packages and their path dependencies are braindead
    • 16
      Google's documentations aren't beginer friendly
    • 15
      Dependency management when working on multiple projects
    • 10
      Automatic garbage collection overheads
    • 8
      Uncommon syntax
    • 7
      Type system is lacking (no generics, etc)
    • 5
      Collection framework is lacking (list, set, map)
    • 3
      Best programming language
    • 1
      A failed experiment to combine c and python

    related Golang posts

    Conor Myhrvold
    Tech Brand Mgr, Office of CTO at Uber · | 44 upvotes · 12.6M views

    How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:

    Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.

    Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:

    https://eng.uber.com/distributed-tracing/

    (GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)

    Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark

    See more
    Nick Parsons
    Building cool things on the internet 🛠️ at Stream · | 35 upvotes · 4.3M views

    Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.

    We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)

    We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.

    Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.

    #FrameworksFullStack #Languages

    See more
    Ruby logo

    Ruby

    41.8K
    21.5K
    4K
    A dynamic, interpreted, open source programming language with a focus on simplicity and productivity
    41.8K
    21.5K
    + 1
    4K
    PROS OF RUBY
    • 606
      Programme friendly
    • 537
      Quick to develop
    • 491
      Great community
    • 469
      Productivity
    • 432
      Simplicity
    • 274
      Open source
    • 235
      Meta-programming
    • 208
      Powerful
    • 157
      Blocks
    • 140
      Powerful one-liners
    • 70
      Flexible
    • 59
      Easy to learn
    • 52
      Easy to start
    • 42
      Maintainability
    • 38
      Lambdas
    • 31
      Procs
    • 21
      Fun to write
    • 19
      Diverse web frameworks
    • 14
      Reads like English
    • 10
      Makes me smarter and happier
    • 9
      Rails
    • 9
      Elegant syntax
    • 8
      Very Dynamic
    • 7
      Matz
    • 6
      Programmer happiness
    • 5
      Object Oriented
    • 4
      Friendly
    • 4
      Fun and useful
    • 4
      Generally fun but makes you wanna cry sometimes
    • 4
      Elegant code
    • 3
      There are so many ways to make it do what you want
    • 3
      Easy packaging and modules
    • 2
      Primitive types can be tampered with
    CONS OF RUBY
    • 7
      Memory hog
    • 7
      Really slow if you're not really careful
    • 3
      Nested Blocks can make code unreadable
    • 2
      Encouraging imperative programming
    • 1
      No type safety, so it requires copious testing
    • 1
      Ambiguous Syntax, such as function parentheses

    related Ruby posts

    Kamil Kowalski
    Lead Architect at Fresha · | 28 upvotes · 4.1M views

    When you think about test automation, it’s crucial to make it everyone’s responsibility (not just QA Engineers'). We started with Selenium and Java, but with our platform revolving around Ruby, Elixir and JavaScript, QA Engineers were left alone to automate tests. Cypress was the answer, as we could switch to JS and simply involve more people from day one. There's a downside too, as it meant testing on Chrome only, but that was "good enough" for us + if really needed we can always cover some specific cases in a different way.

    See more
    Jonathan Pugh
    Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 3M views

    I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

    For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

    Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

    I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

    I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

    I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

    I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

    For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

    For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

    For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

    I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

    So that's my latest mobile stack. What tools do you use? Have you tried these ones?

    See more
    Node.js logo

    Node.js

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    Shared insights
    on
    Node.jsNode.jsGraphQLGraphQLMongoDBMongoDB

    I just finished the very first version of my new hobby project: #MovieGeeks. It is a minimalist online movie catalog for you to save the movies you want to see and for rating the movies you already saw. This is just the beginning as I am planning to add more features on the lines of sharing and discovery

    For the #BackEnd I decided to use Node.js , GraphQL and MongoDB:

    1. Node.js has a huge community so it will always be a safe choice in terms of libraries and finding solutions to problems you may have

    2. GraphQL because I needed to improve my skills with it and because I was never comfortable with the usual REST approach. I believe GraphQL is a better option as it feels more natural to write apis, it improves the development velocity, by definition it fixes the over-fetching and under-fetching problem that is so common on REST apis, and on top of that, the community is getting bigger and bigger.

    3. MongoDB was my choice for the database as I already have a lot of experience working on it and because, despite of some bad reputation it has acquired in the last months, I still believe it is a powerful database for at least a very long list of use cases such as the one I needed for my website

    See more
    Nick Rockwell
    SVP, Engineering at Fastly · | 46 upvotes · 4.1M views

    When I joined NYT there was already broad dissatisfaction with the LAMP (Linux Apache HTTP Server MySQL PHP) Stack and the front end framework, in particular. So, I wasn't passing judgment on it. I mean, LAMP's fine, you can do good work in LAMP. It's a little dated at this point, but it's not ... I didn't want to rip it out for its own sake, but everyone else was like, "We don't like this, it's really inflexible." And I remember from being outside the company when that was called MIT FIVE when it had launched. And been observing it from the outside, and I was like, you guys took so long to do that and you did it so carefully, and yet you're not happy with your decisions. Why is that? That was more the impetus. If we're going to do this again, how are we going to do it in a way that we're gonna get a better result?

    So we're moving quickly away from LAMP, I would say. So, right now, the new front end is React based and using Apollo. And we've been in a long, protracted, gradual rollout of the core experiences.

    React is now talking to GraphQL as a primary API. There's a Node.js back end, to the front end, which is mainly for server-side rendering, as well.

    Behind there, the main repository for the GraphQL server is a big table repository, that we call Bodega because it's a convenience store. And that reads off of a Kafka pipeline.

    See more
    HTML5 logo

    HTML5

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    Jan Vlnas
    Senior Software Engineer at Mews · | 26 upvotes · 396K views
    Shared insights
    on
    HTML5HTML5JavaScriptJavaScriptNext.jsNext.js

    Few years ago we were building a Next.js site with a few simple forms. This required handling forms validation and submission, but instead of picking some forms library, we went with plain JavaScript and constraint validation API in HTML5. This shaved off a few KBs of dependencies and gave us full control over the validation behavior and look. I describe this approach, with its pros and cons, in a blog post.

    See more
    Jonathan Pugh
    Software Engineer / Project Manager / Technical Architect · | 25 upvotes · 3M views

    I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

    For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

    Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

    I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

    I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

    I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

    I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

    For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

    For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

    For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

    I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

    So that's my latest mobile stack. What tools do you use? Have you tried these ones?

    See more