Apache Cordova vs ES6: What are the differences?
Apache Cordova and ES6 are primarily classified as "Cross-Platform Mobile Development" and "Languages" tools respectively.
"Lots of plugins" is the top reason why over 31 developers like Apache Cordova, while over 98 developers mention "ES6 code is shorter than traditional JS" as the leading cause for choosing ES6.
Apache Cordova is an open source tool with 766 GitHub stars and 327 GitHub forks. Here's a link to Apache Cordova's open source repository on GitHub.
Slack, StackShare, and ebay are some of the popular companies that use ES6, whereas Apache Cordova is used by Teleport, Hybrid Heroes, and JustWatch. ES6 has a broader approval, being mentioned in 1461 company stacks & 1725 developers stacks; compared to Apache Cordova, which is listed in 96 company stacks and 45 developer stacks.
What is Apache Cordova?
What is ES6?
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What are the cons of using Apache Cordova?
What are the cons of using ES6?
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Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.
For a front end dev like me, using a mobile framework for side projects makes more sense than writing a native app. I had used Apache Cordova (formerly PhoneGap) before (because React Native didn't exist yet), and was happy with it. But once React Native came out, it made more sense to go that way instead. It's more efficient and smooth, since it doesn't have the simulation overhead, and has more access to hardware features. It feels cleaner since you don't need to deal with #WebView, using native UI widgets directly. I also considered Flutter . It looks promising, but is relatively new to the game, and React Native seems more stable for now.
So, i am preparing to adopt NativeScript.
For years my hybrid projects used Apache Cordova.
"Let's avoid to maintain two teams and double the deliver velocity".
It was good for a few years, we had those september issues, (i.e. apple broke some backward compatibility) , but for the last years, things seems to be losing the grip faster.
Last breaking changes, for instance, seems to have a workaround, however that growing feeling that simple things can not rely on so fragile webviews keeps growing faster and faster.
I've tested nativescript not only on it's "helloworld", but also on how do they respond on issues.
I got tweed support. I opened an github issue and got answers on less than 10 hours (yes i did it on another timezone and very close to a weekend). I saw the faulty docs get corrected in two days.
The bad news is i only can adopt nativescript on newer projects, since there is no budget to revamp the current solutions.
The good news is i can keep coding on Vue.js , without vou router, but that's ok. I've already exchanged vanilla html for real native app with background magic enabled, the router can be easily reproduced.
I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:
For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.
Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.
I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).
I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.
For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.
For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.
For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.
I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.
So that's my latest mobile stack. What tools do you use? Have you tried these ones?
I think next step could be to use Koa but I am not sure.
We are always building new features and replacing old code at StackShare. Lately we have been building out new features for the frontend, and removing a lot of old jQuery code (sorry jQuery but it's time to go).
As we've moved towards the above tech, its really made smashing out new features and updating legacy code super fast, and really fun!
Obviously, using ES6 and TypeScript is what makes it decent in browser contexts. Throw in a bit of React and now we're cooking with gas!
The power of SSR React and then hydrating it client-side to add interactivity and App-like feel is what makes Gatsby powerful.
It comes with a ton of plugins, that are mind-boggling: Image Processing, GraphQL, Node.js, and so much more. This is thanks to a great ecosystem, a great user-base and the revolutionary Community work, which led to the Gatsby repo to be one of the most committed to, out there.
We are phasing out jQuery and jQuery UI in favour or Vue.js and @Vue-cli so we can support building a modern, well-architectured frontend.
For markup and style, I used Pug and Sass, since they’re the perfect match to me. I love the clean and strict syntax of both of them and even more that their structure is almost similar. Also, both of them come with an expanded functionality such as mixins, loops and so on related to their “siblings” (HTML and CSS). Both of them require nesting and prevent untidy code, which can be a huge advantage when working in teams. I used JSON to store data (since the data quantity on my website is moderate) – JSON works also good in combo with Pug, using for loops, based on the JSON Objects for example.
To send my contact form I used PHP, since sending emails using PHP is still relatively convenient, simple and easy done.
DevOps: Of course, I used Git to do my version management (which I even do in smaller projects like my website just have an additional backup of my code). On top of that I used GitHub since it now supports private repository for free accounts (which I am using for my own). I use Babel to use ES6 functionality such as arrow functions and so on, and still don’t losing cross browser compatibility.
Side note: I used npm for package management. 🎉
We started using CoffeeScript years ago, so the switch to ES6 is quite natural in our team. ES6 of course advances the JS standard to a level of an advanced language. We are using it today simply because it: 1. helps to keep the code shorter, 2. integrates easily with JSX, 3. helps to deal with immutable using const.
used in conjunction with ionic to build out ios and android app for a client. a little slow to run on devices but saves a ton on development time.
ES6 brings some sweet features to the language. Our favourites are lambda-expressions, block-scoped consts and lets and Promises.
Used with Ionic to support various plugins and integrations with the native environment of iOS and Android.