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BabylonJS vs Unreal Engine: What are the differences?
Developers describe BabylonJS as "A real time 3D engine *". A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio. On the other hand, *Unreal Engine** is detailed as "*A suite of integrated tools for game developers *". It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.
BabylonJS and Unreal Engine belong to "Game Development" category of the tech stack.
BabylonJS is an open source tool with 9.8K GitHub stars and 1.83K GitHub forks. Here's a link to BabylonJS's open source repository on GitHub.
Survivalist Games, Echtra, Inc, and STOMT are some of the popular companies that use Unreal Engine, whereas BabylonJS is used by Modsy, thisisablock, and CloudNC. Unreal Engine has a broader approval, being mentioned in 8 company stacks & 11 developers stacks; compared to BabylonJS, which is listed in 5 company stacks and 4 developer stacks.
When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).
I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.
Pros of BabylonJS
Pros of Unreal Engine
- C++9
- Blueprints6
- PBR5
- Suitable for any projects4
- Source Available4
- Convenient and modern UI3
- Most Popular Game engine1
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Cons of BabylonJS
Cons of Unreal Engine
- Heavy6
- A lot of "heaviness" myths around1