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BabylonJS vs Unreal Engine: What are the differences?

Introduction

BabylonJS and Unreal Engine are two popular technologies used for game development and creating interactive 3D content. While both provide powerful tools and features, there are several key differences between them that set them apart.

  1. Platform Compatibility: One major difference between BabylonJS and Unreal Engine is their platform compatibility. BabylonJS is a web-based framework that runs directly in the browser, allowing for easy deployment and accessibility across different devices and operating systems. On the other hand, Unreal Engine is a full-fledged game engine that requires installation on specific platforms such as Windows, Mac, or Linux.

  2. Coding Languages: Another significant difference lies in the coding languages used. BabylonJS primarily uses JavaScript as its scripting language, making it more accessible to web developers who are already familiar with this language. On the other hand, Unreal Engine employs C++ as its primary programming language, which may require a steeper learning curve for developers new to this language.

  3. Ease of Use: In terms of ease of use, BabylonJS is known for its simplicity and ease of getting started. It provides a clear and concise API, making it easier for developers to create interactive 3D content. Unreal Engine, on the other hand, is a more comprehensive tool with a steeper learning curve due to its extensive features and complex interface.

  4. Performance and Visuals: When it comes to performance and visuals, Unreal Engine is often considered superior. It offers advanced rendering capabilities, advanced lighting systems, and detailed physics simulations, resulting in highly realistic graphical effects. BabylonJS, while still capable of producing impressive visuals, may not offer the same level of high-end graphical fidelity as Unreal Engine.

  5. Asset Creation and Integration: Unreal Engine provides a complete suite of tools for asset creation and integration, including a powerful material editor, particle system editor, and animation tools. This allows for seamless integration of assets created in software like Maya or 3ds Max. BabylonJS, while providing basic asset support, may require additional third-party tools or scripts for more advanced asset creation and integration.

  6. Community and Support: Both BabylonJS and Unreal Engine have active and supportive communities, but Unreal Engine's community is larger and more established. This means that finding tutorials, documentation, and community projects for Unreal Engine may be easier compared to BabylonJS.

In summary, BabylonJS is a web-based framework with a focus on simplicity and accessibility, using JavaScript as its primary language. On the other hand, Unreal Engine is a comprehensive game engine requiring installation on specific platforms, primarily using C++ for scripting and offering advanced features and visuals.

Decisions about BabylonJS and Unreal Engine
norlin
Software Engineer / Game Developer at Norlin Games · | 7 upvotes · 89.1K views

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

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Arthur Osipyan
Software Engineer at Value Industry · | 2 upvotes · 86.5K views

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

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Pros of BabylonJS
Pros of Unreal Engine
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    • 11
      C++
    • 6
      Blueprints
    • 5
      PBR
    • 4
      Suitable for any projects
    • 4
      Source Available
    • 3
      Convenient and modern UI
    • 1
      Most Popular Game engine

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    Cons of BabylonJS
    Cons of Unreal Engine
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      • 6
        Heavy
      • 1
        A lot of "heaviness" myths around

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      - No public GitHub repository available -

      What is BabylonJS?

      A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio.

      What is Unreal Engine?

      It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

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      What companies use BabylonJS?
      What companies use Unreal Engine?
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      What tools integrate with BabylonJS?
      What tools integrate with Unreal Engine?

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      What are some alternatives to BabylonJS and Unreal Engine?
      GreenSock
      It is a JavaScript library for creating high-performance animations that work in every major browser. It delivers advanced sequencing, reliability, API efficiency, and tight control while solving real-world problems. It works around countless browser inconsistencies.
      PlayCanvas
      It is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface.
      Godot
      It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
      JavaScript
      JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
      Python
      Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
      See all alternatives