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C vs CSS 3: What are the differences?

C: One of the most widely used programming languages of all time. ; CSS 3: The latest evolution of the Cascading Style Sheets language. CSS3 is the latest evolution of the Cascading Style Sheets language and aims at extending CSS2.1. It brings a lot of long-awaited novelties, like rounded corners, shadows, gradients, transitions or animations, as well as new layouts like multi-columns, flexible box or grid layouts. Experimental parts are vendor-prefixed and should either be avoided in production environments, or used with extreme caution as both their syntax and semantics can change in the future.

C and CSS 3 can be primarily classified as "Languages" tools.

Simply Business, Ontuitive, and SupplyAI are some of the popular companies that use CSS 3, whereas C is used by Twitch, Blackfire.io, and OpenX. CSS 3 has a broader approval, being mentioned in 100 company stacks & 283 developers stacks; compared to C, which is listed in 64 company stacks and 251 developer stacks.

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What is C?

What is CSS 3?

CSS3 is the latest evolution of the Cascading Style Sheets language and aims at extending CSS2.1. It brings a lot of long-awaited novelties, like rounded corners, shadows, gradients, transitions or animations, as well as new layouts like multi-columns, flexible box or grid layouts. Experimental parts are vendor-prefixed and should either be avoided in production environments, or used with extreme caution as both their syntax and semantics can change in the future.
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Why do developers choose C?
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      What are some alternatives to C and CSS 3?
      Java
      Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!
      PHP
      Fast, flexible and pragmatic, PHP powers everything from your blog to the most popular websites in the world.
      JavaScript
      JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
      Python
      Python is a general purpose programming language created by Guido Van Rossum. Python is most praised for its elegant syntax and readable code, if you are just beginning your programming career python suits you best.
      HTML5
      HTML5 is a core technology markup language of the Internet used for structuring and presenting content for the World Wide Web. As of October 2014 this is the final and complete fifth revision of the HTML standard of the World Wide Web Consortium (W3C). The previous version, HTML 4, was standardised in 1997.
      See all alternatives
      Decisions about C and CSS 3
      marcoalmeida
      marcoalmeida
      C
      C
      Go
      Go
      Rust
      Rust
      Python
      Python

      One important decision for delivering a platform independent solution with low memory footprint and minimal dependencies was the choice of the programming language. We considered a few from Python (there was already a reasonably large Python code base at Thumbtack), to Go (we were taking our first steps with it), and even Rust (too immature at the time).

      We ended up writing it in C. It was easy to meet all requirements with only one external dependency for implementing the web server, clearly no challenges running it on any of the Linux distributions we were maintaining, and arguably the implementation with the smallest memory footprint given the choices above.

      See more
      Conor Myhrvold
      Conor Myhrvold
      Tech Brand Mgr, Office of CTO at Uber | 5 upvotes 398.7K views
      atUber TechnologiesUber Technologies
      JavaScript
      JavaScript
      Java
      Java
      C
      C

      Why Uber developed H3, our open source grid system to make geospatial data visualization and exploration easier and more efficient:

      We decided to create H3 to combine the benefits of a hexagonal global grid system with a hierarchical indexing system. A global grid system usually requires at least two things: a map projection and a grid laid on top of the map. For map projection, we chose to use gnomonic projections centered on icosahedron faces. This projects from Earth as a sphere to an icosahedron, a twenty-sided platonic solid. The H3 grid is constructed by laying out 122 base cells over the Earth, with ten cells per face. H3 supports sixteen resolutions: https://eng.uber.com/h3/

      (GitHub Pages : https://uber.github.io/h3/#/ Written in C w/ bindings in Java & JavaScript )

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      Jonathan Pugh
      Jonathan Pugh
      Software Engineer / Project Manager / Technical Architect | 17 upvotes 124.8K views
      Pouchdb
      Pouchdb
      CouchDB
      CouchDB
      Font Awesome
      Font Awesome
      CSS 3
      CSS 3
      Apache Cordova
      Apache Cordova
      PhoneGap
      PhoneGap
      HTML5
      HTML5
      Ruby
      Ruby
      Babel
      Babel
      Webpack
      Webpack
      Visual Studio Code
      Visual Studio Code
      Figma
      Figma
      TypeScript
      TypeScript
      JavaScript
      JavaScript
      Framework7
      Framework7
      #Css
      #CSS3
      #SCSS
      #Sass
      #Less
      #Electron
      #HandleBars
      #Template7
      #Sketch
      #GraphQL
      #HTML5
      #GraphCool

      I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

      For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

      Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

      I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

      I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

      I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

      I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

      For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

      For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

      For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

      I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

      So that's my latest mobile stack. What tools do you use? Have you tried these ones?

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      JavaScript
      JavaScript
      CSS 3
      CSS 3
      HTML5
      HTML5

      I use HTML5 because it's mandatory. Everyone who isn't a programmer should learn this as their first language because you can instantly get visual feedback for what you did. It's also one of the easiest languages to learn as it's just a markup language to display content. Learning this and then CSS 3 and then JavaScript should be the future of what everyone has to learn.

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      Labinator Team
      Labinator Team
      at Labinator | 13 upvotes 45.5K views
      atLabinatorLabinator
      Debian
      Debian
      Manjaro
      Manjaro
      Visual Studio Code
      Visual Studio Code
      Sublime Text
      Sublime Text
      WordPress
      WordPress
      PHP
      PHP
      Vanilla.JS
      Vanilla.JS
      Sass
      Sass
      CSS 3
      CSS 3
      HTML5
      HTML5

      At labinator.com, we use HTML5, CSS 3, Sass, Vanilla.JS and PHP when building our premium WordPress themes and plugins. When writing our codes, we use Sublime Text and Visual Studio Code depending on the project. We run Manjaro and Debian operating systems in our office. Manjaro is a great desktop operating system for all range of tasks while Debian is a solid choice for servers.

      WordPress became a very popular choice when it comes to content management systems and building websites. It is easy to learn and has a great community behind it. The high number of plugins as well that are available for WordPress allows any user to customize it depending on his/her needs.

      For development, HTML5 with Sass is our go-to choice when building our themes.

      Main Advantages Of Sass:

      • It's CSS syntax friendly
      • It offers variables
      • It uses a nested syntax
      • It includes mixins
      • Great community and online support.
      • Great documentation that is easy to read and follow.

      As for PHP, we always thrive to use PHP 7.3+. After the introduction of PHP 7, the WordPress development process became more stable and reliable than before. If you a developer considering PHP 7.3+ for your project, it would be good to note the following benefits.

      The Benefits Of Using PHP:

      • Open Source.
      • Highly Extendible.
      • Easy to learn and read.
      • Platform independent.
      • Compatible with APACHE.
      • Low development and maintenance cost.
      • Great community and support.
      • Detailed documentation that has everything you need!

      Why PHP 7.3+?

      • Flexible Heredoc & Nowdoc Syntaxes - Two key methods for defining strings within PHP. They also became easier to read and more reliable.
      • A good boost in performance speed which is extremely important when it comes to WordPress development.
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      Helio Junior
      Helio Junior
      CSS 3
      CSS 3
      JavaScript
      JavaScript
      Python
      Python
      #Electron
      #NodeJS
      #UXdesign
      #DataScience

      Python is a excellent tool for #DataScience , but up to now is very poor in #uxdesign . To do some design I'm using JavaScript and #nodejs , #electron stack. The possibility of use CSS 3 to draw interfaces is very awesome and fast. Unfortunatelly Python don't have (yet) a good way to make a #UXdesign .

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      Dan Larsen
      Dan Larsen
      CTO at FlowStack | 7 upvotes 13.2K views
      atFlowStack ApSFlowStack ApS
      C++
      C++
      C
      C
      Rust
      Rust
      Go
      Go

      At FlowStack we write most of our backend in Go. Go is a well thought out language, with all the right compromises for speedy development of speedy and robust software. It's tooling is part of what makes Go such a great language. Testing and benchmarking is built into the language, in a way that makes it easy to ensure correctness and high performance. In most cases you can get more performance out of Rust and C or C++, but getting everything right is more cumbersome.

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      Interest over time
      Reviews of C and CSS 3
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      How developers use C and CSS 3
      Avatar of papaver
      papaver uses CC

      been programming in c for over a decade, since learning it in college. still use it for various low level projects. used it recently to develop an embedded application for a custom board.

      Avatar of micro systems
      micro systems uses CC

      The core of the arcapos applications is written in C, so are most of the Lua modules (bindings to various hardware or protocols).

      Avatar of Sqreen
      Sqreen uses CC

      The Sqreen PHP agent is both a PHP extension, built in C, and a daemon built in Python.

      Avatar of POROWNEO.PL
      POROWNEO.PL uses CC

      Axis2/c, rampart/c, savan/c, barbershop and custom php extensions.

      Avatar of Vaultize
      Vaultize uses CC

      Used in backend and clients for performance heavy tasks.

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