C vs V Programming Language: What are the differences?
Developers describe C as "One of the most widely used programming languages of all time". . On the other hand, V Programming Language is detailed as "A compiled language for developing maintainable software". It is a statically typed compiled programming language designed for building maintainable software. It's similar to Go and is also influenced by Oberon, Rust, Swift. It supports translation from C and (soon) C++.
C and V Programming Language can be categorized as "Languages" tools.
V Programming Language is an open source tool with 10.5K GitHub stars and 644 GitHub forks. Here's a link to V Programming Language's open source repository on GitHub.
What is C?
What is V Programming Language?
Need advice about which tool to choose?Ask the StackShare community!
Why do developers choose V Programming Language?
Sign up to add, upvote and see more prosMake informed product decisions
What are the cons of using V Programming Language?
Sign up to get full access to all the companiesMake informed product decisions
Sign up to get full access to all the tool integrationsMake informed product decisions
One important decision for delivering a platform independent solution with low memory footprint and minimal dependencies was the choice of the programming language. We considered a few from Python (there was already a reasonably large Python code base at Thumbtack), to Go (we were taking our first steps with it), and even Rust (too immature at the time).
We ended up writing it in C. It was easy to meet all requirements with only one external dependency for implementing the web server, clearly no challenges running it on any of the Linux distributions we were maintaining, and arguably the implementation with the smallest memory footprint given the choices above.
Why Uber developed H3, our open source grid system to make geospatial data visualization and exploration easier and more efficient:
We decided to create H3 to combine the benefits of a hexagonal global grid system with a hierarchical indexing system. A global grid system usually requires at least two things: a map projection and a grid laid on top of the map. For map projection, we chose to use gnomonic projections centered on icosahedron faces. This projects from Earth as a sphere to an icosahedron, a twenty-sided platonic solid. The H3 grid is constructed by laying out 122 base cells over the Earth, with ten cells per face. H3 supports sixteen resolutions: https://eng.uber.com/h3/
At FlowStack we write most of our backend in Go. Go is a well thought out language, with all the right compromises for speedy development of speedy and robust software. It's tooling is part of what makes Go such a great language. Testing and benchmarking is built into the language, in a way that makes it easy to ensure correctness and high performance. In most cases you can get more performance out of Rust and C or C++, but getting everything right is more cumbersome.
been programming in c for over a decade, since learning it in college. still use it for various low level projects. used it recently to develop an embedded application for a custom board.
The core of the arcapos applications is written in C, so are most of the Lua modules (bindings to various hardware or protocols).
The Sqreen PHP agent is both a PHP extension, built in C, and a daemon built in Python.