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Dart vs ES6: What are the differences?

What is Dart? A new web programming language with libraries, a virtual machine, and tools. Dart is a cohesive, scalable platform for building apps that run on the web (where you can use Polymer) or on servers (such as with Google Cloud Platform). Use the Dart language, libraries, and tools to write anything from simple scripts to full-featured apps.

What is ES6? The next version of JavaScript. Goals for ECMAScript 2015 include providing better support for large applications, library creation, and for use of ECMAScript as a compilation target for other languages. Some of its major enhancements include modules, class declarations, lexical block scoping, iterators and generators, promises for asynchronous programming, destructuring patterns, and proper tail calls.

Dart and ES6 belong to "Languages" category of the tech stack.

"Backed by Google" is the top reason why over 19 developers like Dart, while over 98 developers mention "ES6 code is shorter than traditional JS" as the leading cause for choosing ES6.

According to the StackShare community, ES6 has a broader approval, being mentioned in 1440 company stacks & 1658 developers stacks; compared to Dart, which is listed in 19 company stacks and 74 developer stacks.

Advice on Dart and ES6
Needs advice
on
KotlinKotlin
and
DartDart

Can anyone help me decide what's best for app development or even android Oreo development? I'm in a state dilemma at the moment. I want to do Android programming, not necessarily web development. I have heard a lot of people recommend one of these, and it seems that both the tools can do the job. Which language would you choose?

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Replies (4)
Ondrej Malek
Recommends
DartDart

I assume that you mean Flutter by Dart. I have over 6 years experience programming in Android SDK, but about 1,5 month in Flutter. So far I think that Flutter is the future for mobile development. Flutter SDK is much better designed. Ecosystem of libraries seems having much higher quality. I would even say that android opensource libs are having really poor quality. Many times I am wondering how can garbage like that have so many stars at GitHub. Android SDK is hard to compose so you reinvent even basic things on and on, which is totally different story at Flutter. Lolcycle? Both are having good documentation. I quess apps in Flutter can be done in 1/3 of time compared to develop AndroidSDK and iOS, its design is that much better and contemporary. As of language comparison - Kotlin is better, but the difference is not that important. Go from one language to other is no problem. Dart is being updated with new features.

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Recommends
DartDart

I've selected Flutter and Dart for my side projects and never regretted. Dart learning curve is easy after any OOP language . Flutter as a framework is also has a low entry threshold. I've already started development after a week of learning. Pros for me: code can be build for Android and IOS devices (for ios you need mac or VM), apps written in Dart have great performance on each of these platforms, flexibility. Cons: if you want to build a product as a business and want to hire a new Flutter Developer in the future it can be a problem as the framework and language is not popular for the moment.

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Tran Phuc
CTO at Nextfunc Co., Ltd · | 3 upvotes · 131.7K views
Recommends
DartDart

I have worked in mobile development since 2010. I have experienced myself on various techs including Native SDK (Android), React Native (from 2016) and Flutter (2018). Almost the apps nowadays can be built using cross-platforms frameworks like React Native or Flutter. I suggest you start with Flutter. Flutter SDK is designed well to speed up your development and it still keeps the quality for your apps. If you're familiar with OOP languages (Java, C#...), switching to Dart is really quick and easy. Of course, sometimes you will need to dive deep into native parts but almost the cases you don't need. Good luck!

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Ranjeet Sinha
Senior Software Engineer · | 3 upvotes · 131.7K views
Recommends
KotlinKotlin

It depends on what is the purpose of your app development. Do you want to make one app that shares the codebase for both iOS and Android? If yes, then Dart is the way to go. Does your app include interacting with hardware features like camera, Bluetooth, if yes, then go for native Android for better performance? Dart is good for simpler UI apps where you just do basic crud operations over the network and show data but if you need richer UI experience go with native.

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Needs advice
on
JavaScriptJavaScriptDjangoDjango
and
DartDart

I am currently learning web development with Python and JavaScript course by CS50 Harvard university. It covers python, Flask, Django, SQL, Travis CI, javascript,HTML ,CSS and more. I am very interested in Flutter app development. Can I know what is the difference between learning these above-mentioned frameworks vs learning flutter directly? I am planning to learn flutter so that I can do both web development and app development. Are there any perks of learning these frameworks before flutter?

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Replies (5)
Recommends
Node.jsNode.js

Hey Muhamed, For web development, you'll have to learn how to write backend APIs and how to build UI for browsers, apps, etc. If you're just starting off with programming, I'd suggest you stick to one language and trying developing everything using it to cut the unnecessary learning overhead. Although Python and JavaScript are very similar for beginners, JavaScript is the only available option for both frontend and backend development for a web application. You can start working with Node.js for your API development and Vanilla JS along with HTML/CSS for UI. You'll only need to learn one language to do all of this. Hope this helps.

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Dennis Barzanoff
Recommends
DartDart

Flutter is good for everything and it is getting better as I am speaking. Flutter Web is almost ready for production and I have made 2 complex working websites already.

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Yohnathan Carletti
Senior Technical Product Manager · | 3 upvotes · 119.6K views
Recommends
DartDart

From a management and hiring perspective, I recommend Flutter (Dart). It provides native solutions to both mobile platform ( (Android and IOS) while having the same knowledge. Hiring managers look at this as an advantage since a developer can provide solutions for both platforms whit the same knowledge. The Flutter framework is growing and there is a lot of resources to ground your knowledge and start experimenting. Dart is also a great language that covers most E2E necessities, so again, no further need of learning one language for FE and another for BE and services. It is my belief that Dart will surpass Kotlin soon, and will leverage to Python and Java in the upcoming year.

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Recommends
DartDart

Well. Flutter is just a Framework (just like Django btw.) and it uses Dart as a programming language. Django is kind of solving a different problem than Dart. Dart is intened for use in Front End Applications and Django is a Framework for Back-End Web Development.

So if you want to program Flutter Apps (although i wouldn't recommend it for any serious web development yet since Flutter web isn't very mature yet) i would recommend you just lern Dart.

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Recommends
DartDart

If you are interested in Flutter, learn it on your own time, parallel to the course. No matter what order you do them, eventually you will end up learning them all anyway ;-)

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Decisions about Dart and ES6
Lucas Litton
Founder & CEO at Macombey · | 8 upvotes · 139.8K views

JavaScript is at the forefront of our entire development approach. Not only do we use different JavaScript frameworks and management tools, but we also use pure vanilla JavaScript to solve simple problems throughout all of our client's builds. JavaScript is a general purpose programming language that can be blazing fast and fun to work with. There's not one project we are working on that doesn't involve it.

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Amir Mousavi

This post is a bit of an obvious one, as we have a web application, we obviously need to have HTML and CSS in our stack. Though specifically though, we can talk a bit about backward compatibility and the specific approaches we want to enforce in our codebase.

HTML : Not much explanation here, you have to interact with HTML for a web app. We will stick to the latest standard: HTML 5.

CSS: Again if we want to style any of our components within he web, we have to use to style it. Though we will be taking advantage of JSS in our code base and try to minimize the # of CSS stylesheets and include all our styling within the components themselves. This leaves the codebase much cleaner and makes it easier to find styles!

Babel: We understand that not every browser is able to support the cool new features of the latest node/JS features (such as redue, filter, etc) seen in ES6. We will make sure to have the correct Babel configuration o make our application backward compatible.

Material UI (MUI): We need to make our user interface as intuitive and pretty as possible within his MVP, and the UI framework used by Google will provide us with exactly that. MUI provides pretty much all the UI components you would need and allows heavy customization as well. Its vast # of demos will allow us to add components quickly and not get too hung up on making UI components.

We will be using the latest version of create-react-app which bundles most of the above along many necessary frameworks (e.g. Jest for testing) to get started quickly.

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For our front-end, React is chosen because it is easy to develop with due to its reusable components and state functions, in addition to a lot of community support. Because React is popular, it would be easy to hire for it here at our company MusiCore. Our team also has experience with React already. React can be written with ES6 and ES6 has a lot of popularity and versatility when it comes to creating classes and efficient functions. Node.js will be used as a runtime environment to compile the code. Node.js also has many different types of open-source packages that can help automate some of the tasks we want to do for the application. CSS 3 will be used to style components and is the standard for that.

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Aleksandr Filatov
Contract Software Engineer - Microsoft · | 3 upvotes · 69.4K views
Shared a protip
on
JavaScriptJavaScriptES6ES6
at
()
How to make your JS code faster just adding some parenthesis?

Optimize-js I will not describe this tool a lot here, because it's already good done by author on github

I just want to mention that this tool wrap up all immediately-invoked functions or likely-to-be-invoked functions in parentheses what is do a great optimization a JavaScript file for faster initial execution and parsing (based on my experience).

The performance of application where I've introduced optimize-js improved on 20% in a common (tested in Chrome and IE11).

Why it happens?

Is it maintaining now? - Unfortunately, no (but feel free to send PR)

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Pros of Dart
Pros of ES6
  • 52
    Backed by Google
  • 46
    Flutter
  • 37
    Twice the speed of Javascript
  • 32
    Great tools
  • 28
    Scalable
  • 24
    Open source
  • 22
    Made for the future
  • 22
    Can be used on Frontend
  • 21
    Angular Dart
  • 21
    Polymer Dart
  • 16
    Cross platform
  • 14
    Like Java
  • 12
    Dartanalyzer
  • 11
    Easy to learn
  • 11
    Runs on Google Cloud Platform
  • 8
    Amazing concurrency primitives
  • 7
    Easy to Understand
  • 7
    Is to JS what C is to ASM
  • 4
    Flutter works with darts
  • 2
    R
  • 2
    Can run Dart in AWS Lambda
  • 107
    ES6 code is shorter than traditional JS
  • 50
    Module System Standardized
  • 2
    Destructuring Assignment
  • 2
    Extremly compact

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Cons of Dart
Cons of ES6
  • 3
    Lack of ORM
  • 3
    Locked in - JS or TS interop is very hard to accomplish
  • 0
    A
  • 1
    Suffers from baggage

Sign up to add or upvote consMake informed product decisions

What is Dart?

Dart is a cohesive, scalable platform for building apps that run on the web (where you can use Polymer) or on servers (such as with Google Cloud Platform). Use the Dart language, libraries, and tools to write anything from simple scripts to full-featured apps.

What is ES6?

Goals for ECMAScript 2015 include providing better support for large applications, library creation, and for use of ECMAScript as a compilation target for other languages. Some of its major enhancements include modules, class declarations, lexical block scoping, iterators and generators, promises for asynchronous programming, destructuring patterns, and proper tail calls.

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What are some alternatives to Dart and ES6?
TypeScript
TypeScript is a language for application-scale JavaScript development. It's a typed superset of JavaScript that compiles to plain JavaScript.
Go
Go is expressive, concise, clean, and efficient. Its concurrency mechanisms make it easy to write programs that get the most out of multicore and networked machines, while its novel type system enables flexible and modular program construction. Go compiles quickly to machine code yet has the convenience of garbage collection and the power of run-time reflection. It's a fast, statically typed, compiled language that feels like a dynamically typed, interpreted language.
JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
Kotlin
Kotlin is a statically typed programming language for the JVM, Android and the browser, 100% interoperable with Java
Java
Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere!
See all alternatives