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Electron vs Xamarin: What are the differences?
Introduction
In this article, we will compare Electron and Xamarin, two popular frameworks for developing cross-platform applications. Both frameworks allow developers to build applications that can run on multiple operating systems, but there are some key differences between them. Let's take a closer look at these differences.
Operating System compatibility: Electron is primarily designed for building desktop applications that run on Windows, macOS, and Linux. It leverages web technologies such as HTML, CSS, and JavaScript to create native-like applications. On the other hand, Xamarin is focused on mobile application development and supports multiple platforms including iOS, Android, and Windows. It allows developers to write code in C# and share a significant portion of the codebase across different platforms.
Performance: Electron applications are generally known to have higher memory consumption and slower startup times compared to native applications. This is because Electron runs a separate instance of the Chromium browser engine for each application, resulting in higher resource usage. Xamarin applications, on the other hand, are compiled into native code, which offers better performance compared to Electron.
Development Environment: Electron applications can be built using standard web development tools like HTML, CSS, and JavaScript. This makes it easier for web developers to transition into Electron development. Xamarin, on the other hand, requires the use of Visual Studio IDE and knowledge of C# programming language, which may require some learning for developers who are not familiar with C#.
User Interface: Electron uses web technologies to create user interfaces, which provides a high level of flexibility but may not offer a native-like experience. Xamarin, on the other hand, allows developers to create native user interfaces using platform-specific UI components, resulting in applications that look and feel like native applications on each platform.
Ecosystem and Community: Electron has a large and active community that provides a wide range of third-party libraries and tools. This makes it easier to find resources and get support when working on Electron projects. Xamarin also has a strong community and ecosystem, with a range of libraries and tools available, but it may not be as extensive as the Electron ecosystem.
Deployment and Distribution: Electron applications are typically packaged as standalone executables that can be installed on the target operating system. This makes it easier to distribute and install Electron applications. Xamarin applications, on the other hand, require separate compilation and packaging for each target platform, which can make the deployment process more complex.
In summary, Electron is primarily focused on desktop application development and leverages web technologies, while Xamarin is focused on mobile application development and uses C# for coding. Electron offers cross-platform compatibility with higher resource usage and slower performance, while Xamarin provides a more native-like experience with better performance. Both frameworks have active communities and ecosystems, but Electron has a wider range of resources available. Deployment and distribution processes also differ between the two frameworks.
Pros of Electron
- Easy to make rich cross platform desktop applications69
- Open source53
- Great looking apps such as Slack and Visual Studio Code14
- Because it's cross platform8
- Use Node.js in the Main Process4
Pros of Xamarin
- Power of c# on mobile devices121
- Native performance81
- Native apps with native ui controls79
- No javascript - truely compiled code73
- Sharing more than 90% of code over all platforms67
- Ability to leverage visual studio45
- Mvvm pattern44
- Many great c# libraries44
- Amazing support36
- Powerful platform for .net developers34
- GUI Native look and Feel19
- Nuget package manager16
- Free12
- Backed by Microsoft9
- Enables code reuse on server9
- Faster Development8
- Use of third-party .NET libraries7
- It's free since Apr 20167
- Best performance than other cross-platform7
- Easy Debug and Trace7
- Open Source7
- Mac IDE (Xamarin Studio)6
- Xamarin.forms is the best, it's amazing6
- That just work for every scenario5
- C# mult paradigm language5
- Power of C#, no javascript, visual studio5
- Great docs4
- Compatible to develop Hybrid apps4
- Microsoft stack4
- Microsoft backed4
- Well Designed3
- Small learning curve for Mobile developers3
- Ionic2
- Ability to leverage legacy C and C++2
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Cons of Electron
- Uses a lot of memory19
- User experience never as good as a native app8
- No proper documentation4
- Does not native4
- Each app needs to install a new chromium + nodejs1
- Wrong reference for dom inspection1
Cons of Xamarin
- Build times9
- Visual Studio5
- Price4
- Complexity3
- Scalability3
- Nuget2
- Maturity2
- Build Tools2
- Support2
- Maturidade0
- Performance0