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Gamemaker Studio 2

38
73
+ 1
21
Godot

203
254
+ 1
39
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Gamemaker Studio 2 vs Godot: What are the differences?

Gamemaker Studio 2 and Godot are both popular game development engines. Let's explore the key differences between them.

  1. Pricing Model: Gamemaker Studio 2 offers a tiered pricing model, where users can choose between the free trial version, a one-time purchase option, or a subscription-based model. On the other hand, Godot is free and open-source, allowing users to access all features without any cost.

  2. Scripting Languages: Gamemaker Studio 2 primarily uses its own proprietary scripting language known as GML (Gamemaker Language), which is specifically designed for the engine. On the other hand, Godot supports multiple scripting languages, including its own language called GDScript, as well as C#, VisualScript, and C++.

  3. Supported Platforms: Gamemaker Studio 2 allows developers to export their games to various platforms such as Windows, macOS, iOS, Android, HTML5, and more. In contrast, Godot provides a wider range of platform support, including Windows, macOS, Linux, iOS, Android, HTML5, and even consoles like Nintendo Switch.

  4. Built-in Editors: Gamemaker Studio 2 offers a visual drag-and-drop editor, allowing users to create games without heavy coding. It also provides a code editor for more advanced users. In contrast, Godot provides a comprehensive visual editor that offers a node-based system, allowing users to easily create scenes and interact with game objects without much coding.

  5. Asset Management: Gamemaker Studio 2 provides a built-in asset management system that allows users to import and manage assets directly within the engine. Godot, on the other hand, requires users to manually organize their assets in separate folders within the project directory.

  6. Community and Documentation: Gamemaker Studio 2 has a large and diverse community of users, which means that finding tutorials, resources, and support is relatively easier. It also has comprehensive official documentation. Godot, although a rapidly growing community, may have a smaller user base compared to Gamemaker Studio 2, resulting in fewer tutorials and resources. However, Godot provides thorough official documentation as well.

In summary, Gamemaker Studio 2 offers a tiered pricing model, uses its own proprietary scripting language (GML), supports various platforms, offers a visual drag-and-drop editor, provides built-in asset management, and has a larger community. On the other hand, Godot is free and open-source, supports multiple scripting languages, has wider platform support, offers a comprehensive visual editor, and has a rapidly growing community.

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Pros of Gamemaker Studio 2
Pros of Godot
  • 3
    Powerful System
  • 3
    Good User Interface
  • 3
    Quick Prototyping
  • 3
    Good Documentation
  • 3
    Incredibly Easy to Learn
  • 2
    Most Popular 2d Game engine
  • 2
    Also Support 3D
  • 2
    Now Free
  • 11
    Open source
  • 6
    Easy to port
  • 5
    Supports both C++, C# and GDScript
  • 5
    Cross-Platform
  • 5
    Simple
  • 4
    Avaible on Steam For Free
  • 3
    GDScript is Based On Python

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Cons of Gamemaker Studio 2
Cons of Godot
  • 3
    Quite Expensive
  • 3
    HTML5 export is buggy
  • 2
    Not the best scripting language
  • 1
    Limited Support For OOP
  • 1
    Unstable
  • 1
    Harder to learn
  • 1
    Performance in 3D
  • 1
    Need opengl 2.1 / 3.3
  • 1
    Somewhat poor 3D performance and lacks automatic LODs

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What is Gamemaker Studio 2?

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

What is Godot?

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

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What companies use Gamemaker Studio 2?
What companies use Godot?
    No companies found
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    What tools integrate with Gamemaker Studio 2?
    What tools integrate with Godot?

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    What are some alternatives to Gamemaker Studio 2 and Godot?
    AppGameKit
    It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.
    Unity
    Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
    three.js
    It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.
    Unreal Engine
    It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.
    Phaser
    It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.
    See all alternatives