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  5. Kendo UI vs Riot

Kendo UI vs Riot

OverviewDecisionsComparisonAlternatives

Overview

Kendo UI
Kendo UI
Stacks297
Followers359
Votes33
GitHub Stars2.6K
Forks1.9K
Riot
Riot
Stacks116
Followers100
Votes68
GitHub Stars14.9K
Forks966

Kendo UI vs Riot: What are the differences?

# Introduction
In this Markdown code, we will discuss the key differences between Kendo UI and Riot for better understanding.

1. **Architecture**: Kendo UI follows a widget-based architecture where each UI component is a self-contained widget, whereas Riot uses a virtual DOM and follows a component-based architecture where each component manages its own state and behavior.
  
2. **Size and Footprint**: Kendo UI is a larger library with a broader range of UI components, which can result in a larger file size and footprint, while Riot is a lightweight library focused on minimalism and performance, resulting in a smaller file size and faster rendering.

3. **License**: Kendo UI is a commercial product that requires a paid license for commercial use, while Riot is an open-source library released under the MIT license, allowing for free usage in both personal and commercial projects.

4. **Templating**: Kendo UI uses templates to define the layout of UI components, providing a more structured approach to defining UI elements, while Riot uses JSX-like syntax embedded directly in the JavaScript code to build UI components, offering a more seamless integration between markup and logic.

5. **Data Binding**: Kendo UI provides built-in two-way data binding capabilities, making it easier to synchronize data between the UI components and the underlying model, whereas Riot emphasizes unidirectional data flow to maintain a clear and predictable data flow in the application.

6. **Community Support**: Kendo UI has a large community of users and contributors offering extensive documentation, forums, and support resources, while Riot has a smaller but active community with a focus on providing lightweight and efficient solutions for modern web development.

In Summary, the key differences between Kendo UI and Riot lie in their architecture, size, licensing, templating approach, data binding mechanism, and community support, catering to different needs and preferences in web development. 

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Advice on Kendo UI, Riot

James
James

Lead Application Architect at TekPartners

Apr 13, 2022

Decided

Full disclosure; I worked for both Telerik and Infragistics in Developer Relations for these projects. From my point of view, neither is a clear "winner" in this space. Kendo has some nice features and Ignite doesn't have and vice versa. We ended up picking Kendo because we needed to settle on one of these, and most of our clients already owned Kendo because it came with some other Telerik product. That's it. It could have very easily gone the other way, but Telerik kinda won the ground war here, so...

Having said that, the only tool we really use is the grid (the rest of them are no better than Flowbite/HTML5/etc. controls. And even then, we really need to be leveraging the advanced functionality of the grid before telling the client they'll have to buy a support license.

16.7k views16.7k
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Detailed Comparison

Kendo UI
Kendo UI
Riot
Riot

Fast, light, complete: 70+ jQuery-based UI widgets in one powerful toolset. AngularJS integration, Bootstrap support, mobile controls, offline data solution.

Riot brings custom tags to all browsers. Think React + Polymer but with enjoyable syntax and a small learning curve.

Ultimate Performance with Minimum Resources;Mobile-Friendly and Responsive;Built-In, Customizable Themes ;Open Source Core
Absolutely the smallest possible amount of DOM updates and reflows.;One way data flow: updates and unmounts are propagated downwards from parent to children.;Expressions are pre-compiled and cached for high performance.;Lifecycle events for more control.
Statistics
GitHub Stars
2.6K
GitHub Stars
14.9K
GitHub Forks
1.9K
GitHub Forks
966
Stacks
297
Stacks
116
Followers
359
Followers
100
Votes
33
Votes
68
Pros & Cons
Pros
  • 15
    Collection of controls
  • 5
    Speed
  • 4
    Multi-framework support
  • 4
    Mobile
  • 2
    AngularJS
Cons
  • 4
    Massive footprint
  • 3
    Slow
  • 1
    Poor customizability
  • 1
    Expensive
  • 1
    Spotty Documentation
Pros
  • 13
    Light weight. Fast. Clear
  • 13
    Its just easy... no training wheels needed
  • 11
    Very simple, fast
  • 9
    Straightforward
  • 6
    Minimalistic
Cons
  • 1
    Smaller community
Integrations
Bootstrap
Bootstrap
AngularJS
AngularJS
No integrations available

What are some alternatives to Kendo UI, Riot?

jQuery

jQuery

jQuery is a cross-platform JavaScript library designed to simplify the client-side scripting of HTML.

AngularJS

AngularJS

AngularJS lets you write client-side web applications as if you had a smarter browser. It lets you use good old HTML (or HAML, Jade and friends!) as your template language and lets you extend HTML’s syntax to express your application’s components clearly and succinctly. It automatically synchronizes data from your UI (view) with your JavaScript objects (model) through 2-way data binding.

React

React

Lots of people use React as the V in MVC. Since React makes no assumptions about the rest of your technology stack, it's easy to try it out on a small feature in an existing project.

Vue.js

Vue.js

It is a library for building interactive web interfaces. It provides data-reactive components with a simple and flexible API.

jQuery UI

jQuery UI

Whether you're building highly interactive web applications or you just need to add a date picker to a form control, jQuery UI is the perfect choice.

Svelte

Svelte

If you've ever built a JavaScript application, the chances are you've encountered – or at least heard of – frameworks like React, Angular, Vue and Ractive. Like Svelte, these tools all share a goal of making it easy to build slick interactive user interfaces. Rather than interpreting your application code at run time, your app is converted into ideal JavaScript at build time. That means you don't pay the performance cost of the framework's abstractions, or incur a penalty when your app first loads.

Flux

Flux

Flux is the application architecture that Facebook uses for building client-side web applications. It complements React's composable view components by utilizing a unidirectional data flow. It's more of a pattern rather than a formal framework, and you can start using Flux immediately without a lot of new code.

Famo.us

Famo.us

Famo.us is a free and open source JavaScript platform for building mobile apps and desktop experiences. What makes Famo.us unique is its JavaScript rendering engine and 3D physics engine that gives developers the power and tools to build native quality apps and animations using pure JavaScript.

Marko

Marko

Marko is a really fast and lightweight HTML-based templating engine that compiles templates to readable Node.js-compatible JavaScript modules, and it works on the server and in the browser. It supports streaming, async rendering and custom tags.

Preact

Preact

Preact is an attempt to recreate the core value proposition of React (or similar libraries like Mithril) using as little code as possible, with first-class support for ES2015. Currently the library is around 3kb (minified & gzipped).

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