Marvel vs Proto.io: What are the differences?
Marvel: Prototyping for everyone. A super simple tool that turns any image (including PSDs) or sketch into interactive prototypes for any device Powered by Dropbox.; Proto.io: Build high-fidelity fully interactive mobile app prototypes in minutes. Proto.io supports all the major mobile gestures and touch events like tap, tap-hold, swipe, pinch, and zoom. Interaction designers are not limited to a single ‘link’ transition anymore. Instead they can apply animated screen transitions like slide, fade, pop, flip, flow, and turn.
Marvel and Proto.io belong to "Interactive Mockups" category of the tech stack.
"Nice UI" is the primary reason why developers consider Marvel over the competitors, whereas "Easy to get started with a good set of UI controls" was stated as the key factor in picking Proto.io.
What is Marvel?
What is Proto.io?
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What are the cons of using Marvel?
What are the cons of using Proto.io?
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What tools integrate with Proto.io?
If you need help choosing the right app prototyping tool, I created an article comparing the three most popular: Pronto.io, Marvel, and invision. https://www.enolalabs.com/blog/archives/best-app-prototyping-tool-proto.io-vs.-invision-vs.-marvel
I haven't used Marvel a ton, but I've been really pleased with them every time I have. The Dropbox integration is killer, and their animations are easy to use and look great. Marvel is best for something super quick. Plus they're free!