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NativeBase
NativeBase

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2
Xamarin
Xamarin

610
564
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703
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NativeBase vs Xamarin: What are the differences?

Developers describe NativeBase as "Experience the awesomeness of React Native without the pain". NativeBase is a free and open source framework that enables developers to build high-quality mobile apps using React Native iOS and Android apps with a fusion of ES6. NativeBase builds a layer on top of React Native that provides you with basic set of components for mobile application development. This helps you to build world-class application experiences on native platforms. On the other hand, Xamarin is detailed as "Create iOS, Android and Mac apps in C#". Xamarin鈥檚 Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry鈥檚 most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

NativeBase and Xamarin can be primarily classified as "Cross-Platform Mobile Development" tools.

NativeBase is an open source tool with 12.1K GitHub stars and 1.44K GitHub forks. Here's a link to NativeBase's open source repository on GitHub.

According to the StackShare community, Xamarin has a broader approval, being mentioned in 74 company stacks & 65 developers stacks; compared to NativeBase, which is listed in 4 company stacks and 8 developer stacks.

- No public GitHub repository available -

What is NativeBase?

NativeBase is a free and open source framework that enables developers to build high-quality mobile apps using React Native iOS and Android apps with a fusion of ES6. NativeBase builds a layer on top of React Native that provides you with basic set of components for mobile application development. This helps you to build world-class application experiences on native platforms.

What is Xamarin?

Xamarin鈥檚 Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry鈥檚 most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.
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    What are some alternatives to NativeBase and Xamarin?
    Ant Design
    An enterprise-class UI design language and React-based implementation. Graceful UI components out of the box, base on React Component. A npm + webpack + babel + dora + dva development framework.
    React Native
    React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.
    Ionic
    Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.
    Apache Cordova
    Apache Cordova is a set of device APIs that allow a mobile app developer to access native device function such as the camera or accelerometer from JavaScript. Combined with a UI framework such as jQuery Mobile or Dojo Mobile or Sencha Touch, this allows a smartphone app to be developed with just HTML, CSS, and JavaScript.
    Flutter
    Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.
    See all alternatives
    Decisions about NativeBase and Xamarin
    Greg Neumann
    Greg Neumann
    Indie, Solo, Developer | 6 upvotes 62.3K views
    TypeScript
    TypeScript
    Vue.js
    Vue.js
    Electron
    Electron
    Quasar Framework
    Quasar Framework
    ASP.NET
    ASP.NET
    Xamarin Forms
    Xamarin Forms
    .NET Core
    .NET Core
    Xamarin
    Xamarin

    Finding the most effective dev stack for a solo developer. Over the past year, I've been looking at many tech stacks that would be 'best' for me, as a solo, indie, developer to deliver a desktop app (Windows & Mac) plus mobile - iOS mainly. Initially, Xamarin started to stand-out. Using .NET Core as the run-time, Xamarin as the native API provider and Xamarin Forms for the UI seemed to solve all issues. But, the cracks soon started to appear. Xamarin Forms is mobile only; the Windows incarnation is different. There is no Mac UI solution (you have to code it natively in Mac OS Storyboard. I was also worried how Xamarin Forms , if I was to use it, was going to cope, in future, with Apple's new SwiftUI and Google's new Fuchsia.

    This plethora of techs for the UI-layer made me reach for the safer waters of using Web-techs for the UI. Lovely! Consistency everywhere (well, mostly). But that consistency evaporates when platform issues are addressed. There are so many web frameworks!

    But, I made a simple decision. It's just me...I am clever, but there is no army of coders here. And I have big plans for a business app. How could just 1 developer go-on to deploy a decent app to Windows, iPhone, iPad & Mac OS? I remembered earlier days when I've used Microsoft's ASP.NET to scaffold - generate - loads of Code for a web-app that I needed for several charities that I worked with. What 'generators' exist that do a lot of the platform-specific rubbish, allow the necessary customisation of such platform integration and provide a decent UI?

    I've placed my colours to the Quasar Framework mast. Oh dear, that means Electron desktop apps doesn't it? Well, Ive had enough of loads of Developers saying that "the menus won't look native" or "it uses too much RAM" and so on. I've been using non-native UI-wrapped apps for ages - the date picker in Outlook on iOS is way better than the native date-picker and I'd been using it for years without getting hot under the collar about it. Developers do get so hung-up on things that busy Users hardly notice; don't you think?. As to the RAM usage issue; that's a bit true. But Users only really notice when an app uses so much RAM that the machine starts to page-out. Electron contributes towards that horizon but does not cause it. My Users will be business-users after all. Somewhat decent machines.

    Looking forward to all that lovely Vue.js around my TypeScript and all those really, really, b e a u t I f u l UI controls of Quasar Framework . Still not sure that 1 dev can deliver all that... but I'm up for trying...

    See more
    Interest over time
    Reviews of NativeBase and Xamarin
    Review ofXamarinXamarin

    I'm working in Huge company and I'm in charge to choose the cross-platform environment to develop Mobile application for all our services. I choose Xamarin but because the error i get everytime in Visual Studio, I want to leave it and recommand another solution. In fact that's why I'm here.

    Weird, Install VS2017 with Xamarin on a new PC Create a new app GOT ERRORS.....!!!!!

    Thank you for considering this

    How developers use NativeBase and Xamarin
    Avatar of Foundbite
    Foundbite uses XamarinXamarin

    Xamarin enables us to develop for 3 platforms (iOS, Android and Windows Phone) with one core codebase coded in C#. Xamarin has allowed us to release an app on all three platforms and develop them simultaneously - not bad for a team of 2!

    Avatar of Ana Phi Sancho
    Ana Phi Sancho uses XamarinXamarin

    Self taught : acquired knowledge or skill on one's own initiative. Platform: OSX 10.8 or later. Mac computer user.

    Avatar of Robert Brown
    Robert Brown uses XamarinXamarin

    Build & ship OS X & iOS apps from Visual Studio on Windows. Requires paid team license.

    Avatar of Daniel Kovacs
    Daniel Kovacs uses XamarinXamarin

    Mobile app development with PCL and Xamarin.iOS and Xamarin.Android.

    Avatar of Olo
    Olo uses XamarinXamarin

    Cross platform, white labelled native mobile apps

    How much does NativeBase cost?
    How much does Xamarin cost?
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