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Learn MorePros of MonoGame
Pros of Node.js
Pros of MonoGame
- Cross-platform1
Pros of Node.js
- Npm1.4K
- Javascript1.3K
- Great libraries1.1K
- High-performance1K
- Open source805
- Great for apis487
- Asynchronous477
- Great community425
- Great for realtime apps390
- Great for command line utilities296
- Websockets86
- Node Modules84
- Uber Simple69
- Great modularity59
- Allows us to reuse code in the frontend58
- Easy to start42
- Great for Data Streaming35
- Realtime32
- Awesome28
- Non blocking IO25
- Can be used as a proxy18
- High performance, open source, scalable17
- Non-blocking and modular16
- Easy and Fun15
- Easy and powerful14
- Future of BackEnd13
- Same lang as AngularJS13
- Fullstack12
- Fast11
- Scalability10
- Cross platform10
- Simple9
- Mean Stack8
- Great for webapps7
- Easy concurrency7
- Typescript6
- Fast, simple code and async6
- React6
- Friendly6
- Control everything5
- Its amazingly fast and scalable5
- Easy to use and fast and goes well with JSONdb's5
- Scalable5
- Great speed5
- Fast development5
- It's fast4
- Easy to use4
- Isomorphic coolness4
- Great community3
- Not Python3
- Sooper easy for the Backend connectivity3
- TypeScript Support3
- Blazing fast3
- Performant and fast prototyping3
- Easy to learn3
- Easy3
- Scales, fast, simple, great community, npm, express3
- One language, end-to-end3
- Less boilerplate code3
- Npm i ape-updating2
- Event Driven2
- Lovely2
- Creat for apis1
- Node0
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Cons of MonoGame
Cons of Node.js
Cons of MonoGame
- Can't working in vs mac 20191
- No GUI1
Cons of Node.js
- Bound to a single CPU46
- New framework every day45
- Lots of terrible examples on the internet40
- Asynchronous programming is the worst33
- Callback24
- Javascript19
- Dependency hell11
- Dependency based on GitHub11
- Low computational power10
- Very very Slow7
- Can block whole server easily7
- Callback functions may not fire on expected sequence7
- Breaking updates4
- Unstable4
- Unneeded over complication3
- No standard approach3
- Bad transitive dependency management1
- Can't read server session1
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- No public GitHub repository available -
What is MonoGame?
It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
What is Node.js?
Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.
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What companies use MonoGame?
What companies use Node.js?
What companies use MonoGame?
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What tools integrate with MonoGame?
What tools integrate with Node.js?
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What are some alternatives to MonoGame and Node.js?
libGDX
The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
Xamarin
Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.
Godot
It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
SDL
It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.