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MonoGame

33
52
+ 1
1
Node.js

193.2K
164.3K
+ 1
8.5K
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Pros of MonoGame
Pros of Node.js
  • 1
    Cross-platform
  • 1.4K
    Npm
  • 1.3K
    Javascript
  • 1.1K
    Great libraries
  • 1K
    High-performance
  • 805
    Open source
  • 487
    Great for apis
  • 477
    Asynchronous
  • 425
    Great community
  • 390
    Great for realtime apps
  • 296
    Great for command line utilities
  • 86
    Websockets
  • 84
    Node Modules
  • 69
    Uber Simple
  • 59
    Great modularity
  • 58
    Allows us to reuse code in the frontend
  • 42
    Easy to start
  • 35
    Great for Data Streaming
  • 32
    Realtime
  • 28
    Awesome
  • 25
    Non blocking IO
  • 18
    Can be used as a proxy
  • 17
    High performance, open source, scalable
  • 16
    Non-blocking and modular
  • 15
    Easy and Fun
  • 14
    Easy and powerful
  • 13
    Future of BackEnd
  • 13
    Same lang as AngularJS
  • 12
    Fullstack
  • 11
    Fast
  • 10
    Scalability
  • 10
    Cross platform
  • 9
    Simple
  • 8
    Mean Stack
  • 7
    Great for webapps
  • 7
    Easy concurrency
  • 6
    Typescript
  • 6
    Fast, simple code and async
  • 6
    React
  • 6
    Friendly
  • 5
    Control everything
  • 5
    Its amazingly fast and scalable
  • 5
    Easy to use and fast and goes well with JSONdb's
  • 5
    Scalable
  • 5
    Great speed
  • 5
    Fast development
  • 4
    It's fast
  • 4
    Easy to use
  • 4
    Isomorphic coolness
  • 3
    Great community
  • 3
    Not Python
  • 3
    Sooper easy for the Backend connectivity
  • 3
    TypeScript Support
  • 3
    Blazing fast
  • 3
    Performant and fast prototyping
  • 3
    Easy to learn
  • 3
    Easy
  • 3
    Scales, fast, simple, great community, npm, express
  • 3
    One language, end-to-end
  • 3
    Less boilerplate code
  • 2
    Npm i ape-updating
  • 2
    Event Driven
  • 2
    Lovely
  • 1
    Creat for apis
  • 0
    Node

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Cons of MonoGame
Cons of Node.js
  • 1
    Can't working in vs mac 2019
  • 1
    No GUI
  • 46
    Bound to a single CPU
  • 45
    New framework every day
  • 40
    Lots of terrible examples on the internet
  • 33
    Asynchronous programming is the worst
  • 24
    Callback
  • 19
    Javascript
  • 11
    Dependency hell
  • 11
    Dependency based on GitHub
  • 10
    Low computational power
  • 7
    Very very Slow
  • 7
    Can block whole server easily
  • 7
    Callback functions may not fire on expected sequence
  • 4
    Breaking updates
  • 4
    Unstable
  • 3
    Unneeded over complication
  • 3
    No standard approach
  • 1
    Bad transitive dependency management
  • 1
    Can't read server session

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What is MonoGame?

It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.

What is Node.js?

Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices.

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What companies use MonoGame?
What companies use Node.js?
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What tools integrate with MonoGame?
What tools integrate with Node.js?

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What are some alternatives to MonoGame and Node.js?
libGDX
The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
Xamarin
Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.
Godot
It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
SDL
It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles.
See all alternatives