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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. Phaser vs PlayCanvas

Phaser vs PlayCanvas

OverviewComparisonAlternatives

Overview

Phaser
Phaser
Stacks134
Followers173
Votes4
PlayCanvas
PlayCanvas
Stacks30
Followers65
Votes0
GitHub Stars11.0K
Forks1.5K

Phaser vs PlayCanvas: What are the differences?

Introduction

Phaser and PlayCanvas are both popular game development frameworks that provide a range of tools and features to create interactive and engaging web-based games. While they share some similarities, there are key differences between the two that make each suitable for different types of game development projects.

  1. Programming Language: Phaser is primarily built using JavaScript, allowing developers to leverage their existing knowledge of the language to create games. On the other hand, PlayCanvas uses TypeScript, a superset of JavaScript that adds static typing to the language. This makes PlayCanvas more suitable for larger projects requiring a more structured and scalable codebase.

  2. 3D Capabilities: While both Phaser and PlayCanvas support 2D game development, PlayCanvas is specifically designed for 3D game development. It offers a wide range of tools and features specifically tailored for creating immersive 3D experiences. Phaser, on the other hand, focuses primarily on 2D game development and does not provide the same level of support for 3D graphics.

  3. Physics Engine: Phaser integrates the popular physics engine called Arcade Physics, which is a lightweight option and great for simple games. PlayCanvas, on the other hand, utilizes a more advanced physics engine called Ammo.js. Ammo.js provides a wide range of features for handling complex physics simulations, making PlayCanvas a better choice for games that require realistic physics interactions.

  4. Editor and Collaboration Features: PlayCanvas offers a web-based editor that allows for collaborative game development. This means that multiple developers can work on the same project simultaneously, making it easier to collaborate on large-scale game projects. Phaser, on the other hand, does not provide a native collaborative editing feature and typically requires developers to use external tools for version control and collaboration.

  5. Community and Documentation: Phaser has a large and active community of game developers, which means there are plenty of resources, tutorials, and examples available for developers to learn from. PlayCanvas, although it has a growing community, may not have the same level of documentation and community support as Phaser.

  6. Deployment Options: Both Phaser and PlayCanvas offer multiple deployment options. Phaser allows games to be deployed to various platforms including web browsers, desktops, and mobile devices through frameworks like Cordova. PlayCanvas, in addition to web deployment, provides native app export options for platforms like Android and iOS, allowing for wider distribution of games.

In summary, Phaser primarily focuses on 2D game development using JavaScript, while PlayCanvas offers a more structured approach with TypeScript and focuses on both 2D and 3D game development. PlayCanvas provides a more advanced physics engine, collaborative editing features, and native app export options, but may have a smaller community and fewer resources compared to Phaser.

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Detailed Comparison

Phaser
Phaser
PlayCanvas
PlayCanvas

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

It is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface.

-
Open source; Tiny engine footprint; Mobile optimized; Zero compile time.
Statistics
GitHub Stars
-
GitHub Stars
11.0K
GitHub Forks
-
GitHub Forks
1.5K
Stacks
134
Stacks
30
Followers
173
Followers
65
Votes
4
Votes
0
Pros & Cons
Pros
  • 1
    Open Source
  • 1
    WebGL and Canvas rendering
  • 1
    JavaScript or TypeScript
  • 1
    Compile to iOS, Android and native apps
Cons
  • 4
    No GUI
No community feedback yet
Integrations
No integrations available
Vuforia
Vuforia
Firebase
Firebase
Felgo
Felgo
Ninject
Ninject
PlayFab
PlayFab
Pushwoosh
Pushwoosh

What are some alternatives to Phaser, PlayCanvas?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

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