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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Virtual Reality
  5. A-Frame vs anime.js

A-Frame vs anime.js

OverviewComparisonAlternatives

Overview

A-Frame
A-Frame
Stacks48
Followers76
Votes0
GitHub Stars17.4K
Forks4.2K
anime.js
anime.js
Stacks44
Followers67
Votes0
GitHub Stars65.1K
Forks4.4K

A-Frame vs anime.js: What are the differences?

1. **Component-based vs Animation library**: A-Frame is a component-based framework for building virtual reality experiences, allowing developers to create complex scenes by composing reusable components, while anime.js is an animation library that focuses on creating sophisticated animations for web elements. 2. **3D vs 2D Focus**: A-Frame is designed specifically for creating 3D virtual reality experiences, enabling developers to work with 3D models, environments, and interactions, whereas anime.js is primarily used for creating 2D animations on websites and web applications. 3. **Imperative vs Declarative**: A-Frame follows an imperative programming style where developers have explicit control over each component's properties and behavior, in contrast, anime.js promotes a more declarative approach by defining animations with keyframes and easing functions. 4. **Integration with other Libraries**: A-Frame offers seamless integration with other JavaScript libraries and frameworks commonly used in web development, such as Three.js and React VR, while anime.js can be easily integrated with front-end frameworks like Vue.js, React, and Angular. 5. **Real-time Interactivity**: A-Frame is well-suited for real-time interactive virtual reality experiences that respond to user input and environmental changes, whereas anime.js excels in creating dynamic animations that enhance user experience but are not interactive in the same way. 6. **Complexity of Animations**: A-Frame allows developers to create complex and interactive 3D scenes that can be viewed in virtual reality headsets, whereas anime.js is focused on providing tools for creating smooth and visually appealing animations for web interfaces.

In Summary, A-Frame is a component-based 3D framework for VR experiences, while anime.js is a 2D animation library with a focus on creating dynamic and visually engaging animations.

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Detailed Comparison

A-Frame
A-Frame
anime.js
anime.js

It allows you to make WebVR apps with HTML and an Entity-Component system. Works on Vive, Rift, Daydream, GearVR, desktop.

It is a lightweight JavaScript animation library with a simple, yet powerful API. It works with CSS properties, SVG, DOM attributes and JavaScript Objects.

Html-based; Entity-component system; Webvr; Various built-in components; Large dev community; Large number of community contributions and third-party components; Inspector tool
Layered CSS transforms; Controls and callbacks;Animate anything
Statistics
GitHub Stars
17.4K
GitHub Stars
65.1K
GitHub Forks
4.2K
GitHub Forks
4.4K
Stacks
48
Stacks
44
Followers
76
Followers
67
Votes
0
Votes
0
Integrations
React Native
React Native
Amazon Lex
Amazon Lex
Godot
Godot
Amazon Linux
Amazon Linux
Cocoa Touch (iOS)
Cocoa Touch (iOS)
Corona SDK
Corona SDK
Opera Browser
Opera Browser
JavaScript
JavaScript
CSS 3
CSS 3
HTML5
HTML5
Safari
Safari
Firefox
Firefox
Microsoft Edge
Microsoft Edge
Google Chrome
Google Chrome

What are some alternatives to A-Frame, anime.js?

Underscore

Underscore

A JavaScript library that provides a whole mess of useful functional programming helpers without extending any built-in objects.

Deno

Deno

It is a secure runtime for JavaScript and TypeScript built with V8, Rust, and Tokio.

Chart.js

Chart.js

Visualize your data in 6 different ways. Each of them animated, with a load of customisation options and interactivity extensions.

Immutable.js

Immutable.js

Immutable provides Persistent Immutable List, Stack, Map, OrderedMap, Set, OrderedSet and Record. They are highly efficient on modern JavaScript VMs by using structural sharing via hash maps tries and vector tries as popularized by Clojure and Scala, minimizing the need to copy or cache data.

Lodash

Lodash

A JavaScript utility library delivering consistency, modularity, performance, & extras. It provides utility functions for common programming tasks using the functional programming paradigm.

Ramda

Ramda

It emphasizes a purer functional style. Immutability and side-effect free functions are at the heart of its design philosophy. This can help you get the job done with simple, elegant code.

Vue CLI

Vue CLI

Vue CLI aims to be the standard tooling baseline for the Vue ecosystem. It ensures the various build tools work smoothly together with sensible defaults so you can focus on writing your app instead of spending days wrangling with config.

Luxon

Luxon

It is a library that makes it easier to work with dates and times in Javascript. If you want, add and subtract them, format and parse them, ask them hard questions, and so on, it provides a much easier and comprehensive interface than the native types it wraps.

Prepack

Prepack

Prepack is a partial evaluator for JavaScript. Prepack rewrites a JavaScript bundle, resulting in JavaScript code that executes more efficiently. For initialization-heavy code, Prepack works best in an environment where JavaScript parsing is effectively cached.

Blockly

Blockly

It is a client-side library for the programming language JavaScript for creating block-based visual programming languages and editors. It is a project of Google and is free and open-source software.

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