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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Desktop Development
  5. Eel vs Ultralight

Eel vs Ultralight

OverviewComparisonAlternatives

Overview

Eel
Eel
Stacks6
Followers83
Votes0
Ultralight
Ultralight
Stacks2
Followers31
Votes2
GitHub Stars4.9K
Forks202

Eel vs Ultralight: What are the differences?

Eel: A little Python library for making simple Electron-like HTML/JS GUI apps. Python3 library for making simple Electron-like offline HTML/JS GUI apps, with full access to Python capabilities and libraries. It hosts a local webserver, then lets you annotate functions in Python so that they can be called from Javascript, and vice versa; Ultralight: A lightweight, pure-GPU, HTML UI renderer for native apps. intended to be used for rendering HTML UI within games and desktop apps. The API is currently available for C++ and supports OpenGL 3.2+, Direct3D 11, and Metal 2.

Eel and Ultralight can be primarily classified as "Cross-Platform Desktop Development" tools.

Eel and Ultralight are both open source tools. It seems that Eel with 2.83K GitHub stars and 203 forks on GitHub has more adoption than Ultralight with 996 GitHub stars and 52 GitHub forks.

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Detailed Comparison

Eel
Eel
Ultralight
Ultralight

Python3 library for making simple Electron-like offline HTML/JS GUI apps, with full access to Python capabilities and libraries. It hosts a local webserver, then lets you annotate functions in Python so that they can be called from Javascript, and vice versa.

intended to be used for rendering HTML UI within games and desktop apps. The API is currently available for C++ and supports OpenGL 3.2+, Direct3D 11, and Metal 2.

Statistics
GitHub Stars
-
GitHub Stars
4.9K
GitHub Forks
-
GitHub Forks
202
Stacks
6
Stacks
2
Followers
83
Followers
31
Votes
0
Votes
2
Pros & Cons
No community feedback yet
Pros
  • 1
    Ligero, rápido estilo propio sin lastre nativo
  • 1
    De código abierto
Integrations
Python
Python
C++
C++

What are some alternatives to Eel, Ultralight?

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Sciter

Sciter

It brings a stack of web technologies to desktop UI development. Web designers, and developers, can reuse their experience and expertise in creating modern looking desktop applications.

wxWidgets

wxWidgets

It is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, it gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.

Qt5

Qt5

It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms.

JavaFX

JavaFX

It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

React Native Desktop

React Native Desktop

Build OS X desktop apps using React Native.

JUCE

JUCE

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

Proton Native

Proton Native

Create native desktop applications through a React syntax, on all platforms.

NodeGUI

NodeGUI

It is an open source library for building cross-platform native desktop applications with JavaScript and CSS like styling. It is based on Qt5 and NOT chromium, hence it is memory and cpu efficient.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

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