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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Desktop Development
  5. JavaFX vs Nativefier

JavaFX vs Nativefier

OverviewComparisonAlternatives

Overview

Nativefier
Nativefier
Stacks29
Followers95
Votes2
JavaFX
JavaFX
Stacks280
Followers418
Votes11

JavaFX vs Nativefier: What are the differences?

What is JavaFX? A Java library for building Rich Internet Applications. It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

What is Nativefier? Wrap any web page natively without even thinking, across Windows, OSX and Linux. Nativefier is a command line tool that allows you to easily create a desktop application for any web site with succinct and minimal configuration. Apps are wrapped by Electron in an OS executable (.app, .exe, etc.) for use on Windows, OSX and Linux.

JavaFX and Nativefier can be categorized as "Cross-Platform Desktop Development" tools.

Nativefier is an open source tool with 20.3K GitHub stars and 1.18K GitHub forks. Here's a link to Nativefier's open source repository on GitHub.

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Detailed Comparison

Nativefier
Nativefier
JavaFX
JavaFX

Nativefier is a command line tool that allows you to easily create a desktop application for any web site with succinct and minimal configuration. Apps are wrapped by Electron in an OS executable (.app, .exe, etc.) for use on Windows, OSX and Linux.

It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

Statistics
Stacks
29
Stacks
280
Followers
95
Followers
418
Votes
2
Votes
11
Pros & Cons
Pros
  • 2
    Has a better Javascript support, and is much faster
Pros
  • 11
    Light
Cons
  • 1
    Community support less than qt
  • 1
    Complicated

What are some alternatives to Nativefier, JavaFX?

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Sciter

Sciter

It brings a stack of web technologies to desktop UI development. Web designers, and developers, can reuse their experience and expertise in creating modern looking desktop applications.

wxWidgets

wxWidgets

It is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, it gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.

Qt5

Qt5

It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms.

React Native Desktop

React Native Desktop

Build OS X desktop apps using React Native.

JUCE

JUCE

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

Proton Native

Proton Native

Create native desktop applications through a React syntax, on all platforms.

NodeGUI

NodeGUI

It is an open source library for building cross-platform native desktop applications with JavaScript and CSS like styling. It is based on Qt5 and NOT chromium, hence it is memory and cpu efficient.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

SDL

SDL

It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.

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