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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Desktop Development
  5. Photon vs Ultralight

Photon vs Ultralight

OverviewComparisonAlternatives

Overview

Photon
Photon
Stacks32
Followers89
Votes0
GitHub Stars10.1K
Forks573
Ultralight
Ultralight
Stacks2
Followers31
Votes2
GitHub Stars4.9K
Forks202

Photon vs Ultralight: What are the differences?

Photon vs Ultralight

Photon and Ultralight are both lightweight and fast web browsers, but they have some key differences that set them apart.

1. **Rendering Engine**: Photon uses Gecko as its rendering engine, which is developed by Mozilla, while Ultralight uses WebKit, the same engine as Safari. This difference affects how web pages are displayed and the overall performance of the browser.

2. **Customizability**: Photon offers a high level of customization with its extensions and themes. In contrast, Ultralight has limited support for customization, which may be limiting for users who prefer a more personalized browsing experience.

3. **Platform Support**: Photon is primarily designed for desktop operating systems like Windows, macOS, and Linux. On the other hand, Ultralight is optimized for embedded systems and can be integrated into applications across multiple platforms such as gaming consoles and IoT devices.

4. **Resource Usage**: Ultralight is known for its minimal resource usage, making it ideal for devices with limited hardware capabilities. Photon, while efficient, may require more resources to run smoothly on certain systems, which could impact performance on lower-end devices.

5. **Javascript Performance**: Ultralight is known for its excellent JavaScript execution speed, making it a preferred choice for web applications that heavily rely on JavaScript functionality. Photon, while capable, may not perform as well in this aspect compared to Ultralight.

6. **Development Community**: Photon has a larger and more established development community, resulting in frequent updates, bug fixes, and support resources. Ultralight, being relatively newer, may have a smaller community of developers, which could affect the availability of third-party tools and resources.

In Summary, Photon and Ultralight offer distinctive features in terms of rendering engine, customizability, platform support, resource usage, JavaScript performance, and development community, catering to different user needs and preferences.

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Detailed Comparison

Photon
Photon
Ultralight
Ultralight

The fastest way to build beautiful Electron apps using simple HTML and CSS. Underneath it all is Electron. Originally built for GitHub's Atom text editor, Electron is the easiest way to build cross-platform desktop applications.

intended to be used for rendering HTML UI within games and desktop apps. The API is currently available for C++ and supports OpenGL 3.2+, Direct3D 11, and Metal 2.

Statistics
GitHub Stars
10.1K
GitHub Stars
4.9K
GitHub Forks
573
GitHub Forks
202
Stacks
32
Stacks
2
Followers
89
Followers
31
Votes
0
Votes
2
Pros & Cons
No community feedback yet
Pros
  • 1
    Ligero, rápido estilo propio sin lastre nativo
  • 1
    De código abierto
Integrations
Electron
Electron
C++
C++

What are some alternatives to Photon, Ultralight?

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Sciter

Sciter

It brings a stack of web technologies to desktop UI development. Web designers, and developers, can reuse their experience and expertise in creating modern looking desktop applications.

wxWidgets

wxWidgets

It is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, it gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.

Qt5

Qt5

It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms.

JavaFX

JavaFX

It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

React Native Desktop

React Native Desktop

Build OS X desktop apps using React Native.

JUCE

JUCE

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

Proton Native

Proton Native

Create native desktop applications through a React syntax, on all platforms.

NodeGUI

NodeGUI

It is an open source library for building cross-platform native desktop applications with JavaScript and CSS like styling. It is based on Qt5 and NOT chromium, hence it is memory and cpu efficient.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

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