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Amethyst

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Unity

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Amethyst vs Unity: What are the differences?

Developers describe Amethyst as "Data-oriented and data-driven game engine written in Rust". Uses gfx-rs to render graphics with OpenGL, and soon Vulkan and Metal. It is meant to be used for 2D and 3D, with various utilities for both types of games. On the other hand, Unity is detailed as "Unity brings state-of-the-art, affordable multiplatform tools and services to developers of interactive content everywhere". Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Amethyst and Unity can be categorized as "Game Development" tools.

Decisions about Amethyst and Unity
norlin
Software Engineer / Game Developer at Norlin Games · | 6 upvotes · 48.5K views

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

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Arthur Osipyan
Software Engineer at Value Industry · | 2 upvotes · 45.9K views

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

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Pros of Amethyst
Pros of Unity
    Be the first to leave a pro
    • 10
      Because it's a powerful engine, you can build anything
    • 9
      C# language
    • 7
      Very Popular
    • 4
      He Has A Free VErsion
    • 4
      Easy to Use
    • 3
      Good Choise
    • 2
      2nd Game Engine In The World
    • 2
      Cross Platform
    • 2
      Very Large Showcase

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    Cons of Amethyst
    Cons of Unity
    • 1
      The Big Gay
    • 4
      Clunky UI
    • 4
      Closed source
    • 3
      Hard to get started with
    • 3
      No consistency with updates
    • 3
      Requires to build a lot of tools
    • 2
      Gigantic by being 9gb (thats what setup says)

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    - No public GitHub repository available -

    What is Amethyst?

    Uses gfx-rs to render graphics with OpenGL, and soon Vulkan and Metal. It is meant to be used for 2D and 3D, with various utilities for both types of games.

    What is Unity?

    Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

    Need advice about which tool to choose?Ask the StackShare community!

    What companies use Amethyst?
    What companies use Unity?
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      What tools integrate with Amethyst?
      What tools integrate with Unity?

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      What are some alternatives to Amethyst and Unity?
      Ruby
      Ruby is a language of careful balance. Its creator, Yukihiro “Matz” Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.
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      It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.
      Unreal Engine
      It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.
      Godot
      It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
      Phaser
      It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.
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