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Unity

Unity brings state-of-the-art, affordable multiplatform tools and services to developers of interactive content everywhere.
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What is Unity?

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
Unity is a tool in the Game Development category of a tech stack.

Who uses Unity?

Companies
115 companies reportedly use Unity in their tech stacks, including doubleSlash, Bagelcode, and AB180.

Developers
996 developers on StackShare have stated that they use Unity.

Unity Integrations

OneSignal, JetBrains Rider, Agora, Firebase Realtime Database, and Google AdMob are some of the popular tools that integrate with Unity. Here's a list of all 17 tools that integrate with Unity.
Pros of Unity
11
Because it's a powerful engine, you can build anything
10
C# language
8
Very Popular
4
Easy to Use
4
He Has A Free VErsion
3
Good Choise
3
Cross Platform
3
2nd Game Engine In The World
3
Very Large Showcase
Decisions about Unity

Here are some stack decisions, common use cases and reviews by companies and developers who chose Unity in their tech stack.

Nikhilesh Goyal
Senior Embedded Engineer at GreyOrange · | 5 upvotes · 237.1K views
Shared insights
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PythonPythonC++C++UnityUnity

Hi Friends, I am new to #MobileAppDevelopment and I need to make a #CrossPlatformMobileApp. I want guidance regarding which tools should I use to build a mobile app. Main requirements: integrate Unity game engine and provide a platform for social chats.

Past experience - C++ and Python

I have tagged Flutter and React Native but if anything better than both please suggest them.

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Shared insights
on
UnityUnityElectronElectronmacOSmacOSWindowsWindows

We want to create a 3D web and desktop(Windows and macOS) application with a lot of functionalities. This is a 3D furniture customization application in which we give options to add, delete, scale, move, rotate objects. Something like a floor planner. We are also going to add AR and VR.

I am thinking about using Electron or Unity. Please recommend what should I choose for this purpose. Please consider that we have to develop for web and desktop (windows and mac) all platforms.

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I want to create an application in Unity in which all my UI parts will be created using web technologies (Html, CSS, JavaScript, React, etc). This Means the whole UI will be handled in web technologies and the 3D rendering (shaders, lighting, materials, etc everything) will be handled in unity3d.

I have the following questions - 1. Is this possible?

  1. If yes, then what tools/frameworks/technologies should we use? Please share some useful links.

  2. Should we use react or vue for UI or the basic Html, CSS, JavaScript with a Bootstrap theme?

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Shared insights
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BabylonJSBabylonJSthree.jsthree.jsUnityUnity

We already have an existing 3d interactive application for windows, mac, and iOS devices and have planned to move that app to the web for high availability to different types of users. I have been searching for different options for it. Our existing application is made in Unity so we prefer to work on unity webgl but it also has its drawbacks. Other than that we are also thinking to change the tech stack to three.js or BabylonJS due to their high compatibility with the web ecosystem. I want to know which engine/library/framework we should use for the development of our 3d web application. Also with unity webgl, we want to develop all UI parts in web technologies only and will use the unity3d for 3d part only.

Points that are very important to consider - 1. Memory optimization and allocation 2. Quality 3. Shaders 4. Materials 5. Lighting 6. Mesh editing, mesh creation at runtime 7. Ar 8. Vr 10. Support on different browsers including mobile browsers 11. Physics(gravity, collision, cloth simulation, etc.) 12. Initial load time 13. Speed and performance 14. Max vertices count. What happens when we load models exceeding max vertex count? 15. Development time 16. Learning curve (Unity3d we already working on) 17. Ease of use. What artists can do using any platform eg. in unity3d, artists can edit materials, set up lighting etc? 18. Future scope 19. Scalability 20. Integration with web ecosystem

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Blog Posts

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Unity Alternatives & Comparisons

What are some alternatives to Unity?
Unreal Engine
It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.
MonoGame
It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
Godot
It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.
Blender
It is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.
three.js
It is a cross-browser JavaScript library and Application Programming Interface used to create and display animated 3D computer graphics in a web browser.
See all alternatives

Unity's Followers
960 developers follow Unity to keep up with related blogs and decisions.