It unlocks a new world of creativity for game developers by providing a cross-platform "backend-as-a-service" built exclusively for games. We give game developers the tools, technologies, and know-how they need to have a trouble-free launch day, and profitable day-to-day operations after that.
PlayFab is a tool in the Platform as a Service category of a tech stack.
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What are some alternatives to PlayFab?
Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds.
It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.
It is a simple to use, blazing fast, and thoroughly tested WebSocket client and server implementation.
SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization.
Corona SDK, Godot, Panda3D, PlayCanvas, Blend4Web and 7 more are some of the popular tools that integrate with PlayFab. Here's a list of all 12 tools that integrate with PlayFab.