What is PlayFab and what are its top alternatives?
Top Alternatives to PlayFab
Photon
The fastest way to build beautiful Electron apps using simple HTML and CSS. Underneath it all is Electron. Originally built for GitHub's Atom text editor, Electron is the easiest way to build cross-platform desktop applications. ...
Firebase
Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds. ...
GameSparks
The unity of the server-side. GameSparks is a cloud-based development platform for games developers enabling them to build all of their game's server-side ...
Parse
With Parse, you can add a scalable and powerful backend in minutes and launch a full-featured app in record time without ever worrying about server management. We offer push notifications, social integration, data storage, and the ability to add rich custom logic to your app鈥檚 backend with Cloud Code. ...
Socket.IO
It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed. ...
Pusher
Pusher is the category leader in delightful APIs for app developers building communication and collaboration features. ...
Google Cloud Pub/Sub
Cloud Pub/Sub is a fully-managed real-time messaging service that allows you to send and receive messages between independent applications. You can leverage Cloud Pub/Sub鈥檚 flexibility to decouple systems and components hosted on Google Cloud Platform or elsewhere on the Internet. ...
SignalR
SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization. ...
PlayFab alternatives & related posts
related Photon posts
- Realtime backend made easy357
- Fast and responsive261
- Easy setup233
- Real-time206
- JSON184
- Free126
- Backed by google120
- Angular adaptor80
- Reliable62
- Great customer support36
- Great documentation25
- Real-time synchronization22
- Mobile friendly19
- Rapid prototyping17
- Great security12
- Automatic scaling10
- Freakingly awesome9
- Chat8
- Super fast development8
- Angularfire is an amazing addition!8
- Awesome next-gen backend6
- Ios adaptor6
- Firebase hosting5
- Built in user auth/oauth5
- Very easy to use4
- Brilliant for startups3
- It's made development super fast3
- Great3
- Low battery consumption2
- The concurrent updates create a great experience2
- I can quickly create static web apps with no backend2
- Great all-round functionality2
- Speed of light2
- Easy to use1
- Good Free Limits1
- .net1
- Serverless1
- Large1
- JS Offline and Sync suport1
- Easy Reactjs integration1
- Faster workflow1
- Push notification1
- Can become expensive25
- No open source, you depend on external company14
- Scalability is not infinite14
- Not Flexible Enough9
- Cant filter queries5
- Very unstable server3
- Too many errors2
- No Relational Data2
related Firebase posts



























This is my stack in Application & Data
JavaScript PHP HTML5 jQuery Redis Amazon EC2 Ubuntu Sass Vue.js Firebase Laravel Lumen Amazon RDS GraphQL MariaDB
My Utilities Tools
Google Analytics Postman Elasticsearch
My Devops Tools
Git GitHub GitLab npm Visual Studio Code Kibana Sentry BrowserStack
My Business Tools
Slack
We are starting to work on a web-based platform aiming to connect artists (clients) and professional freelancers (service providers). In-app, timeline-based, real-time communication between users (& storing it), file transfers, and push notifications are essential core features. We are considering using Node.js, ExpressJS, React, MongoDB stack with Socket.IO & Apollo, or maybe using Real-Time Database and functionalities of Firebase.
related GameSparks posts
- Easy setup115
- Free hosting75
- Well-documented61
- Cheap48
- Use push notifications in 3 lines of code46
- Fast40
- Cloud code38
- Good for prototypes31
- Cloud modules30
- Backed by facebook27
- Parse Push7
- Cross Platform6
- Parse Core6
- Parse Analytics6
- Multiplatform5
- Quick chat and profile capabilities5
- Free Tier5
- Cloud Based4
- Geopoints3
- Free3
- Backend as a service3
- Backbone Models3
- Nice security concept3
- Local Datastore2
- Anonymous Users2
- Easy to use2
- About to Die1
related Parse posts
- Real-time209
- Event-based communication140
- Node.js139
- Open source101
- WebSockets99
- Binary streaming26
- No internet dependency22
- Fallback to polling if WebSockets not supported9
- Large community7
- Ease of access and setup5
- Push notification4
- Bad documentation9
- Githubs that complement it are mostly deprecated4
- Doesn't work on React Native2
- Small community2
related Socket.IO posts
I use Socket.IO because the application has 2 frontend clients, which need to communicate in real-time. The backend-server handles the communication between these two clients via websockets. Socket.io is very easy to set up in Node.js and ExpressJS.
In the research project, the 1st client shows panoramic videos in a so called cave system (it is the VR setup of our research lab, which consists of three big screens, which are specially arranged, so the user experience the videos more immersive), the 2nd client controls the videos/locations of the 1st client.
We are starting to work on a web-based platform aiming to connect artists (clients) and professional freelancers (service providers). In-app, timeline-based, real-time communication between users (& storing it), file transfers, and push notifications are essential core features. We are considering using Node.js, ExpressJS, React, MongoDB stack with Socket.IO & Apollo, or maybe using Real-Time Database and functionalities of Firebase.
- An easy way to give customers realtime features50
- Websockets39
- Simple35
- Easy to get started with27
- Free plan24
- Heroku Add-on12
- Easy and fast to configure and to understand11
- JSON9
- Azure Add-on6
- Support5
- Happy5
- Push notification4
- Costly9
- Aa0
related Pusher posts
Which messaging service (Pusher vs. PubNub vs. Google Cloud Pub/Sub) to use for IoT?
Recently we finished long research on chat tool for our students and mentors. In the end we picked Mattermost Team Edition as the cheapest and most feature complete option. We did consider building everything from scratch and use something like Pusher or Twilio on a backend, but then we would have to implement all the desktop and mobile clients and all the features oursevles. Mattermost gave us flexible API, lots of built in or easy to install integrations and future-proof feature set. We are still integrating it with our main platform but so far the team, existing mentors and students are very happy.
Google Cloud Pub/Sub
- Easy to set-up and start with4
- Need integration with stackdriver for monitoring2
related Google Cloud Pub/Sub posts
Which messaging service (Pusher vs. PubNub vs. Google Cloud Pub/Sub) to use for IoT?
SignalR
- Supports .NET server16
- Real-time13
- Free11
- Fallback to SSE, forever frame, long polling10
- WebSockets9
- JSON7
- Simple6
- Open source4
- Cool4
- Ease of use1
- Requires jQuery1
- Expertise hard to get1
- Weak iOS and Android support1