What is PlayFab and what are its top alternatives?
Top Alternatives to PlayFab
- Photon
The fastest way to build beautiful Electron apps using simple HTML and CSS. Underneath it all is Electron. Originally built for GitHub's Atom text editor, Electron is the easiest way to build cross-platform desktop applications. ...
- Firebase
Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds. ...
- GameSparks
The unity of the server-side. GameSparks is a cloud-based development platform for games developers enabling them to build all of their game's server-side ...
- Parse
With Parse, you can add a scalable and powerful backend in minutes and launch a full-featured app in record time without ever worrying about server management. We offer push notifications, social integration, data storage, and the ability to add rich custom logic to your app’s backend with Cloud Code. ...
- Socket.IO
It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed. ...
- Pusher
Pusher is the category leader in delightful APIs for app developers building communication and collaboration features. ...
- SignalR
SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization. ...
- Google Cloud Pub/Sub
Cloud Pub/Sub is a fully-managed real-time messaging service that allows you to send and receive messages between independent applications. You can leverage Cloud Pub/Sub’s flexibility to decouple systems and components hosted on Google Cloud Platform or elsewhere on the Internet. ...
PlayFab alternatives & related posts
related Photon posts
- Realtime backend made easy369
- Fast and responsive268
- Easy setup240
- Real-time213
- JSON188
- Free133
- Backed by google126
- Angular adaptor82
- Reliable67
- Great customer support35
- Great documentation31
- Real-time synchronization25
- Mobile friendly21
- Rapid prototyping18
- Great security14
- Automatic scaling12
- Freakingly awesome11
- Angularfire is an amazing addition!8
- Super fast development8
- Chat8
- Firebase hosting6
- Built in user auth/oauth6
- Awesome next-gen backend6
- Ios adaptor6
- Very easy to use4
- Speed of light4
- Great3
- It's made development super fast3
- Brilliant for startups3
- .net2
- JS Offline and Sync suport2
- Low battery consumption2
- Push notification2
- Free hosting2
- Cloud functions2
- The concurrent updates create a great experience2
- I can quickly create static web apps with no backend2
- Great all-round functionality2
- Free authentication solution2
- CDN & cache out of the box1
- Google's support1
- Simple and easy1
- Faster workflow1
- Free SSL1
- Easy Reactjs integration1
- Easy to use1
- Large1
- Serverless1
- Good Free Limits1
- Can become expensive31
- No open source, you depend on external company16
- Scalability is not infinite15
- Not Flexible Enough9
- Cant filter queries7
- Very unstable server3
- No Relational Data3
- Too many errors2
- No offline sync2
related Firebase posts
Hi Otensia! I'd definitely recommend using the skills you've already got and building with JavaScript is a smart way to go these days. Most platform services have JavaScript/Node SDKs or NPM packages, many serverless platforms support Node in case you need to write any backend logic, and JavaScript is incredibly popular - meaning it will be easy to hire for, should you ever need to.
My advice would be "don't reinvent the wheel". If you already have a skill set that will work well to solve the problem at hand, and you don't need it for any other projects, don't spend the time jumping into a new language. If you're looking for an excuse to learn something new, it would be better to invest that time in learning a new platform/tool that compliments your knowledge of JavaScript. For this project, I might recommend using Netlify, Vercel, or Google Firebase to quickly and easily deploy your web app. If you need to add user authentication, there are great examples out there for Firebase Authentication, Auth0, or even Magic (a newcomer on the Auth scene, but very user friendly). All of these services work very well with a JavaScript-based application.



























This is my stack in Application & Data
JavaScript PHP HTML5 jQuery Redis Amazon EC2 Ubuntu Sass Vue.js Firebase Laravel Lumen Amazon RDS GraphQL MariaDB
My Utilities Tools
Google Analytics Postman Elasticsearch
My Devops Tools
Git GitHub GitLab npm Visual Studio Code Kibana Sentry BrowserStack
My Business Tools
Slack
related GameSparks posts
- Easy setup118
- Free hosting77
- Well-documented62
- Cheap51
- Use push notifications in 3 lines of code47
- Fast41
- Cloud code39
- Good for prototypes32
- Cloud modules31
- Backed by facebook27
- Parse Push7
- Cross Platform7
- Parse Analytics6
- Multiplatform6
- Parse Core6
- Quick chat and profile capabilities5
- Free Tier5
- Cloud Based5
- Nice security concept4
- Local Datastore3
- Backbone Models3
- Free3
- Geopoints3
- Backend as a service3
- About to Die2
- Anonymous Users2
- Easy to use2
related Parse posts
- Real-time217
- Event-based communication141
- Node.js141
- WebSockets102
- Open source101
- Binary streaming26
- No internet dependency21
- Large community10
- Fallback to polling if WebSockets not supported9
- Push notification6
- Ease of access and setup5
- Bad documentation11
- Githubs that complement it are mostly deprecated4
- Doesn't work on React Native3
- Small community2
- Websocket Errors2
related Socket.IO posts
I use Socket.IO because the application has 2 frontend clients, which need to communicate in real-time. The backend-server handles the communication between these two clients via websockets. Socket.io is very easy to set up in Node.js and ExpressJS.
In the research project, the 1st client shows panoramic videos in a so called cave system (it is the VR setup of our research lab, which consists of three big screens, which are specially arranged, so the user experience the videos more immersive), the 2nd client controls the videos/locations of the 1st client.
We are starting to work on a web-based platform aiming to connect artists (clients) and professional freelancers (service providers). In-app, timeline-based, real-time communication between users (& storing it), file transfers, and push notifications are essential core features. We are considering using Node.js, ExpressJS, React, MongoDB stack with Socket.IO & Apollo, or maybe using Real-Time Database and functionalities of Firebase.
- An easy way to give customers realtime features55
- Websockets40
- Simple34
- Easy to get started with27
- Free plan25
- Heroku Add-on12
- Easy and fast to configure and to understand11
- JSON9
- Azure Add-on6
- Happy6
- Support5
- Push notification4
- Costly9
related Pusher posts
Which messaging service (Pusher vs. PubNub vs. Google Cloud Pub/Sub) to use for IoT?
Recently we finished long research on chat tool for our students and mentors. In the end we picked Mattermost Team Edition as the cheapest and most feature complete option. We did consider building everything from scratch and use something like Pusher or Twilio on a backend, but then we would have to implement all the desktop and mobile clients and all the features oursevles. Mattermost gave us flexible API, lots of built in or easy to install integrations and future-proof feature set. We are still integrating it with our main platform but so far the team, existing mentors and students are very happy.
SignalR
- Supports .NET server29
- Real-time22
- Free16
- Fallback to SSE, forever frame, long polling15
- WebSockets14
- Simple10
- JSON8
- Open source8
- Ease of use7
- Cool5
- Azure0
- Requires jQuery2
- Expertise hard to get2
- Weak iOS and Android support1
- Big differences between ASP.NET and Core versions1
related SignalR posts
We need to interact from several different Web applications (remote) to a client-side application (.exe in .NET Framework, Windows.Console under our controlled environment). From the web applications, we need to send and receive data and invoke methods to client-side .exe on javascript events like users onclick. SignalR is one of the .Net alternatives to do that, but it adds overhead for what we need. Is it better to add SignalR at both client-side application and remote web application, or use gRPC as it sounds lightest and is multilingual?
SignalR or gRPC are always sending and receiving data on the client-side (from browser to .exe and back to browser). And web application is used for graphical visualization of data to the user. There is no need for local .exe to send or interact with remote web API. Which architecture or framework do you suggest to use in this case?
Google Cloud Pub/Sub
- Easy to set-up and start with9
- A great choice for microservice architecture2
- Efficient and practical for complex systems2
- Need integration with stackdriver for monitoring2
related Google Cloud Pub/Sub posts
Which messaging service (Pusher vs. PubNub vs. Google Cloud Pub/Sub) to use for IoT?