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  1. Stackups
  2. Application & Data
  3. Platform as a Service
  4. Realtime Backend API
  5. PlayFab vs Serialized

PlayFab vs Serialized

OverviewComparisonAlternatives

Overview

PlayFab
PlayFab
Stacks37
Followers88
Votes0
Serialized
Serialized
Stacks1
Followers2
Votes0

PlayFab vs Serialized: What are the differences?

What is PlayFab? Complete backend platform for live games. It unlocks a new world of creativity for game developers by providing a cross-platform "backend-as-a-service" built exclusively for games. We give game developers the tools, technologies, and know-how they need to have a trouble-free launch day, and profitable day-to-day operations after that.

What is Serialized? Complete platform for Event Sourcing & CQRS. Complete platform for Event Sourcing & CQRS. Build fast, scalable and secure event-driven systems using any language. No more managing storage infrastructure or databases.

PlayFab and Serialized can be categorized as "Realtime Backend / API" tools.

Some of the features offered by PlayFab are:

  • Game Services
  • LiveOps
  • Analytics

On the other hand, Serialized provides the following key features:

  • Event Sourcing API
  • Projections API
  • Reactions API

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Detailed Comparison

PlayFab
PlayFab
Serialized
Serialized

It unlocks a new world of creativity for game developers by providing a cross-platform "backend-as-a-service" built exclusively for games. We give game developers the tools, technologies, and know-how they need to have a trouble-free launch day, and profitable day-to-day operations after that.

Complete platform for Event Sourcing & CQRS. Build fast, scalable and secure event-driven systems using any language. No more managing storage infrastructure or databases.

Game Services; LiveOps; Analytics
Event Sourcing API;Projections API;Reactions API;Event Feed API;Mutli-Tenancy Support;Fully Managed;Web Console Application
Statistics
Stacks
37
Stacks
1
Followers
88
Followers
2
Votes
0
Votes
0
Integrations
Android Studio
Android Studio
Java
Java
Unity
Unity
HTML5
HTML5
Unreal Engine
Unreal Engine
Cocoa Touch (iOS)
Cocoa Touch (iOS)
TypeScript
TypeScript
JavaScript
JavaScript
C#
C#
Java
Java

What are some alternatives to PlayFab, Serialized?

Firebase

Firebase

Firebase is a cloud service designed to power real-time, collaborative applications. Simply add the Firebase library to your application to gain access to a shared data structure; any changes you make to that data are automatically synchronized with the Firebase cloud and with other clients within milliseconds.

Socket.IO

Socket.IO

It enables real-time bidirectional event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

PubNub

PubNub

PubNub makes it easy for you to add real-time capabilities to your apps, without worrying about the infrastructure. Build apps that allow your users to engage in real-time across mobile, browser, desktop and server.

Pusher

Pusher

Pusher is the category leader in delightful APIs for app developers building communication and collaboration features.

SignalR

SignalR

SignalR allows bi-directional communication between server and client. Servers can now push content to connected clients instantly as it becomes available. SignalR supports Web Sockets, and falls back to other compatible techniques for older browsers. SignalR includes APIs for connection management (for instance, connect and disconnect events), grouping connections, and authorization.

Ably

Ably

Ably offers WebSockets, stream resume, history, presence, and managed third-party integrations to make it simple to build, extend, and deliver digital realtime experiences at scale.

Syncano

Syncano

Syncano is a backend platform to build powerful real-time apps more efficiently. Integrate with any API, minimize boilerplate code and control your data - all from one place.

NATS

NATS

Unlike traditional enterprise messaging systems, NATS has an always-on dial tone that does whatever it takes to remain available. This forms a great base for building modern, reliable, and scalable cloud and distributed systems.

SocketCluster

SocketCluster

SocketCluster is a fast, highly scalable HTTP + realtime server engine which lets you build multi-process realtime servers that make use of all CPU cores on a machine/instance. It removes the limitations of having to run your Node.js server as a single thread and makes your backend resilient by automatically recovering from worker crashes and aggregating errors into a central log.

deepstream.io

deepstream.io

Scalable Server for Realtime Web Apps with JSON structures that can be read, manipulated and listened to, messages that can be sent to one or more subscribers, and request response workflows, between two clients or servers.

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