What is TypeScript?
Who uses TypeScript?
Here are some stack decisions, common use cases and reviews by companies and developers who chose TypeScript in their tech stack.
Visual Studio Code worked really well for us as well, it worked well with all our polyglot services and the .Net core integration had great cross-platform developer experience (to be fair, F# was a bit trickier) - actually, each of our team members used a different OS (Ubuntu, macos, windows). Our production deployment ran for a time on Docker Swarm until we've decided to adopt Kubernetes with almost seamless migration process.
After our positive experience of running .Net core workloads in containers and developing Tweek's .Net services on non-windows machines, C# had gained back some of its popularity (originally lost to Node.js), and other teams have been using it for developing microservices, k8s sidecars (like https://github.com/Soluto/airbag), cli tools, serverless functions and other projects...
We just launched the Segment Config API (try it out for yourself here) — a set of public REST APIs that enable you to manage your Segment configuration. Behind the scenes the Config API is built with Go , GRPC and Envoy.
At Segment, we build new services in Go by default. The language is simple so new team members quickly ramp up on a codebase. The tool chain is fast so developers get immediate feedback when they break code, tests or integrations with other systems. The runtime is fast so it performs great at scale.
For the newest round of APIs we adopted the GRPC service #framework.
The Protocol Buffer service definition language makes it easy to design type-safe and consistent APIs, thanks to ecosystem tools like the Google API Design Guide for API standards,
uber/prototool for formatting and linting .protos and
lyft/protoc-gen-validate for defining field validations, and
grpc-gateway for defining REST mapping.
With a well designed .proto, its easy to generate a Go server interface and a TypeScript client, providing type-safe RPC between languages.
For the API gateway and RPC we adopted the Envoy service proxy.
segmentapis.com endpoint is an Envoy front proxy that rate-limits and authenticates every request. It then transcodes a #REST / #JSON request to an upstream GRPC request. The upstream GRPC servers are running an Envoy sidecar configured for Datadog stats.
The result is API #security , #reliability and consistent #observability through Envoy configuration, not code.
We experimented with Swagger service definitions, but the spec is sprawling and the generated clients and server stubs leave a lot to be desired. GRPC and .proto and the Go implementation feels better designed and implemented. Thanks to the GRPC tooling and ecosystem you can generate Swagger from .protos, but it’s effectively impossible to go the other way.
I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:
For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.
Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.
I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).
I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.
For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.
For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.
For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.
I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.
So that's my latest mobile stack. What tools do you use? Have you tried these ones?
One TypeScript / Angular 2 code health recommendation at Google is how to simplify dealing with RxJS
Observables. Two common options in Angular are subscribing to an
Observable inside of a Component's TypeScript code, versus using something like the
foo | async) from the template html. We typically recommend the latter for most straightforward use cases (code without side effects, etc.)
I typically review a fair amount of Angular code at work. One thing I typically encourage is using plain
Observables in an Angular Component, and using
foo | async) from the template html to handle subscription, rather than directly subscribing to an observable in a component TS file.
Subscribing in components
Unless you know a subscription you're starting in a component is very finite (e.g. an HTTP request with no retry logic, etc), subscriptions you make in a Component must:
- Be closed, stopped, or cancelled when exiting a component (e.g. when navigating away from a page),
- Only be opened (subscribed) when a component is actually loaded/visible (i.e. in ngOnInit rather than in a constructor).
AsyncPipe can take care of that for you
Instead of manually implementing component lifecycle hooks, remembering to subscribe and unsubscribe to an Observable,
AsyncPipe can do that for you.
#Typescript #Angular #RXJS #Async #Frontend
Our whole Node.js backend stack consists of the following tools:
- Lerna as a tool for multi package and multi repository management
- npm as package manager
- NestJS as Node.js framework
- TypeScript as programming language
- ExpressJS as web server
- Swagger UI for visualizing and interacting with the API’s resources
- Postman as a tool for API development
- TypeORM as object relational mapping layer
- JSON Web Token for access token management
The main reason we have chosen Node.js over PHP is related to the following artifacts:
- Flexibility: Node.js sets very few strict dependencies, rules and guidelines and thus grants a high degree of flexibility in application development. There are no strict conventions so that the appropriate architecture, design structures, modules and features can be freely selected for the development.