What is TypeScript and what are its top alternatives?
TypeScript is a superset of JavaScript that adds static typing to the language, providing developers with the benefits of type checking and improved code quality. It also allows for modern ECMAScript features to be used in older browsers and environments through transpilation. However, TypeScript can have a learning curve for developers unfamiliar with statically typed languages and may require additional configuration for certain build setups.
- [Flow (https://flow.org/): Flow is a static type checker for JavaScript that focuses on gradual typing and is designed to work seamlessly with existing JavaScript codebases. Key features include type inference, null safety, and support for React components. Pros include smooth integration with JavaScript projects, while cons may include a steeper learning curve compared to TypeScript.
- [Babel (https://babel.dev/): Babel is a JavaScript compiler that allows developers to use the latest ECMAScript features by transforming them into backwards-compatible versions. Key features include extensive plugin support, customizability, and compatibility with various build tools. Pros include flexibility and compatibility, while cons may include the lack of static type checking features.
- [FlowType (https://flowtype.org/): FlowType is a static type checker for JavaScript developed by Facebook that focuses on type inference and gradual typing. Key features include error checking, type annotations, and interoperation with existing toolchains. Pros include ease of adoption for Facebook projects, while cons may include a smaller community compared to TypeScript.
- [ReasonML (https://reasonml.github.io/): ReasonML is a statically-typed language that compiles to JavaScript and is known for its emphasis on functional programming principles. Key features include a strong type system, pattern matching, and interoperability with JavaScript. Pros include robust type safety and functional programming capabilities, while cons may include a different syntax compared to TypeScript.
- [CoffeeScript (https://coffeescript.org/): CoffeeScript is a language that compiles to JavaScript and aims to improve JavaScript syntax by providing a more concise and readable alternative. Key features include syntactic sugar, function binding, and compatibility with JavaScript libraries. Pros include improved readability and reduced boilerplate code, while cons may include the lack of static type checking present in TypeScript.
- [Elm (https://elm-lang.org/): Elm is a functional programming language for front-end web development that compiles to JavaScript and prioritizes simplicity and reliability. Key features include a virtual DOM implementation, strong type inference, and architecture for building web applications. Pros include a supportive community and robust error messages, while cons may include a smaller ecosystem compared to TypeScript.
- [PureScript (https://www.purescript.org/): PureScript is a strongly-typed functional programming language that compiles to JavaScript and is known for its expressive type system. Key features include type inference, type classes, and immutability by default. Pros include advanced type safety and functional programming capabilities, while cons may include a potentially steep learning curve for developers new to functional programming.
- [ClojureScript (https://clojurescript.org/): ClojureScript is a functional programming language that compiles to JavaScript and is designed for building web applications using the Clojure programming language. Key features include a simple syntax, immutable data structures, and seamless interop with JavaScript. Pros include a focus on simplicity and minimalism, while cons may include a different paradigm compared to TypeScript.
- [Kotlin/JS (https://kotlinlang.org/): Kotlin is a statically-typed language that can also target JavaScript through Kotlin/JS, allowing developers to write code that runs on both the JVM and the browser. Key features include null safety, interoperability with JavaScript, and a concise syntax. Pros include seamless integration with existing Kotlin projects, while cons may include a potential learning curve for developers new to Kotlin.
- [Purescript (https://www.purescript.org/): PureScript is a small strongly, statically typed programming language inspired by Haskell and compiling to Javascript. The idea behind the language was to keep it as close to Haskell design as possible. The pros of using PureScript include pure functional programming experience, interoperability with JavaScript, and functional data serialization. However, the cons of using PureScript include a learning curve for developers who are not familiar with purely functional languages, and a smaller community size.
Top Alternatives to TypeScript
- Flow
Flow is an online collaboration platform that makes it easy for people to create, organize, discuss, and accomplish tasks with anyone, anytime, anywhere. By merging a sleek, intuitive interface with powerful functionality, we're out to revolutionize the way the world's productive teams get things done. ...
- JavaScript
JavaScript is most known as the scripting language for Web pages, but used in many non-browser environments as well such as node.js or Apache CouchDB. It is a prototype-based, multi-paradigm scripting language that is dynamic,and supports object-oriented, imperative, and functional programming styles. ...
- Dart
Dart is a cohesive, scalable platform for building apps that run on the web (where you can use Polymer) or on servers (such as with Google Cloud Platform). Use the Dart language, libraries, and tools to write anything from simple scripts to full-featured apps. ...
- Babel
Babel will turn your ES6+ code into ES5 friendly code, so you can start using it right now without waiting for browser support. ...
- Elm
Writing HTML apps is super easy with elm-lang/html. Not only does it render extremely fast, it also quietly guides you towards well-architected code. ...
- ES6
Goals for ECMAScript 2015 include providing better support for large applications, library creation, and for use of ECMAScript as a compilation target for other languages. Some of its major enhancements include modules, class declarations, lexical block scoping, iterators and generators, promises for asynchronous programming, destructuring patterns, and proper tail calls. ...
- CoffeeScript
It adds syntactic sugar inspired by Ruby, Python and Haskell in an effort to enhance JavaScript's brevity and readability. Specific additional features include list comprehension and de-structuring assignment. ...
- Java
Java is a programming language and computing platform first released by Sun Microsystems in 1995. There are lots of applications and websites that will not work unless you have Java installed, and more are created every day. Java is fast, secure, and reliable. From laptops to datacenters, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere! ...
TypeScript alternatives & related posts
- Great for collaboration6
- Easy to use6
- Free3
related Flow posts
JavaScript
- Can be used on frontend/backend1.7K
- It's everywhere1.5K
- Lots of great frameworks1.2K
- Fast898
- Light weight745
- Flexible425
- You can't get a device today that doesn't run js392
- Non-blocking i/o286
- Ubiquitousness237
- Expressive191
- Extended functionality to web pages55
- Relatively easy language49
- Executed on the client side46
- Relatively fast to the end user30
- Pure Javascript25
- Functional programming21
- Async15
- Full-stack13
- Setup is easy12
- Future Language of The Web12
- Its everywhere12
- Because I love functions11
- JavaScript is the New PHP11
- Like it or not, JS is part of the web standard10
- Expansive community9
- Everyone use it9
- Can be used in backend, frontend and DB9
- Easy9
- Most Popular Language in the World8
- Powerful8
- Can be used both as frontend and backend as well8
- For the good parts8
- No need to use PHP8
- Easy to hire developers8
- Agile, packages simple to use7
- Love-hate relationship7
- Photoshop has 3 JS runtimes built in7
- Evolution of C7
- It's fun7
- Hard not to use7
- Versitile7
- Its fun and fast7
- Nice7
- Popularized Class-Less Architecture & Lambdas7
- Supports lambdas and closures7
- It let's me use Babel & Typescript6
- Can be used on frontend/backend/Mobile/create PRO Ui6
- 1.6K Can be used on frontend/backend6
- Client side JS uses the visitors CPU to save Server Res6
- Easy to make something6
- Clojurescript5
- Promise relationship5
- Stockholm Syndrome5
- Function expressions are useful for callbacks5
- Scope manipulation5
- Everywhere5
- Client processing5
- What to add5
- Because it is so simple and lightweight4
- Only Programming language on browser4
- Test1
- Hard to learn1
- Test21
- Not the best1
- Easy to understand1
- Subskill #41
- Easy to learn1
- Hard 彤0
- A constant moving target, too much churn22
- Horribly inconsistent20
- Javascript is the New PHP15
- No ability to monitor memory utilitization9
- Shows Zero output in case of ANY error8
- Thinks strange results are better than errors7
- Can be ugly6
- No GitHub3
- Slow2
- HORRIBLE DOCUMENTS, faulty code, repo has bugs0
related JavaScript posts
Oof. I have truly hated JavaScript for a long time. Like, for over twenty years now. Like, since the Clinton administration. It's always been a nightmare to deal with all of the aspects of that silly language.
But wowza, things have changed. Tooling is just way, way better. I'm primarily web-oriented, and using React and Apollo together the past few years really opened my eyes to building rich apps. And I deeply apologize for using the phrase rich apps; I don't think I've ever said such Enterprisey words before.
But yeah, things are different now. I still love Rails, and still use it for a lot of apps I build. But it's that silly rich apps phrase that's the problem. Users have way more comprehensive expectations than they did even five years ago, and the JS community does a good job at building tools and tech that tackle the problems of making heavy, complicated UI and frontend work.
Obviously there's a lot of things happening here, so just saying "JavaScript isn't terrible" might encompass a huge amount of libraries and frameworks. But if you're like me, yeah, give things another shot- I'm somehow not hating on JavaScript anymore and... gulp... I kinda love it.
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark
Dart
- Backed by Google59
- Flutter53
- Twice the speed of Javascript39
- Great tools35
- Scalable30
- Open source27
- Made for the future26
- Can be used on Frontend25
- Polymer Dart22
- Angular Dart22
- Cross platform18
- Like Java16
- Easy to learn14
- Dartanalyzer13
- Runs on Google Cloud Platform12
- Easy to Understand10
- Amazing concurrency primitives9
- Is to JS what C is to ASM8
- Flutter works with darts7
- R3
- Can run Dart in AWS Lambda3
- Looks familiar, with purposely implemented features1
- Lack of ORM3
- Locked in - JS or TS interop is very hard to accomplish3
- A0
related Dart posts
The only two programming languages I know are Python and Dart, I fall in love with Dart when I learned about the type safeness, ease of refactoring, and the help of the IDE. I have an idea for an app, a simple app, but I need SEO and server rendering, and I also want it to be available on all platforms. I can't use Flutter or Dart anymore because of that. I have been searching and looks like there is no way to avoid learning HTML and CSS for this. I want to use Supabase as BASS, at the moment I think that I have two options if I want to learn the least amount of things because of my lack of time available:
Quasar Framework: They claim that I can do all the things I need, but I have to use JavaScript, and I am going to have all those bugs with a type-safe programming language avoidable. I guess I can use TypeScript?, but that means learning both, and I am not sure if I will be able to use 100% Typescript. Besides Vue.js, Node.js, etc.
Blazor and .NET: There is MAUI with razor bindings in .Net now, and also a Blazor server. And as far as I can see, the transition from Dart to C# will be easy. I guess that I have to learn some Javascript here and there, but I have to less things I guess, am I wrong? But Blazor is a new technology, Vue is widely used.
Hi, I'm considering building a social marketplace app on android, ios and web, Flutter seems to be a good UI framework for cross-platform apps, it's safe type, hot reload, and native compiling on native machine code (thanks to Dart). My question is, for an MVP product is it a good choice? if yes, will it be on the mid-term, long term? Or will I have to change as the users grow?
thank you
- Modern Javascript works with all browsers165
- Open source77
- Integration with lots of tools60
- Easy setup56
- Very active on github26
- JSX2
- Love2
- Source maps2
- Extensions1
related Babel posts
Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.
We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)
We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.
Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.
#FrameworksFullStack #Languages
I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:
For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.
Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.
I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.
I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).
I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.
I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.
For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.
For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.
For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.
I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.
So that's my latest mobile stack. What tools do you use? Have you tried these ones?
Elm
- Code stays clean45
- Great type system44
- No Runtime Exceptions40
- Fun33
- Easy to understand28
- Type safety23
- Correctness22
- JS fatigue17
- Ecosystem agrees on one Application Architecture12
- Declarative12
- Friendly compiler messages10
- Fast rendering8
- If it compiles, it runs7
- Welcoming community7
- Stable ecosystem5
- 'Batteries included'4
- Package.elm-lang.org2
- No typeclasses -> repitition (i.e. map has 130versions)3
- JS interop can not be async2
- JS interoperability a bit more involved2
- More code is required1
- No JSX/Template1
- Main developer enforces "the correct" style hard1
- No communication with users1
- Backwards compability breaks between releases1
related Elm posts
React is awesome, but is just a view library, when we need to manage state, there is Redux.js. The ecosystem of redux is big, complex and hard to integrate. That's why we choose to create hydux. Hydux is simple, the main idea is from Elm, a pure functional vdom-based framework for front-end. We seperate the whole app with state, actions and views. Which means not only our views are a tree, but also our state and actions. Reuse state and actions are just like reuse react components, no need to consider dependences.
- ES6 code is shorter than traditional JS109
- Module System Standardized52
- Extremly compact2
- Destructuring Assignment2
- Create Node.js1
- Suffers from baggage1
related ES6 posts
Winds 2.0 is an open source Podcast/RSS reader developed by Stream with a core goal to enable a wide range of developers to contribute.
We chose JavaScript because nearly every developer knows or can, at the very least, read JavaScript. With ES6 and Node.js v10.x.x, it’s become a very capable language. Async/Await is powerful and easy to use (Async/Await vs Promises). Babel allows us to experiment with next-generation JavaScript (features that are not in the official JavaScript spec yet). Yarn allows us to consistently install packages quickly (and is filled with tons of new tricks)
We’re using JavaScript for everything – both front and backend. Most of our team is experienced with Go and Python, so Node was not an obvious choice for this app.
Sure... there will be haters who refuse to acknowledge that there is anything remotely positive about JavaScript (there are even rants on Hacker News about Node.js); however, without writing completely in JavaScript, we would not have seen the results we did.
#FrameworksFullStack #Languages
Application and Data: Since my personal website ( https://alisoueidan.com ) is a SPA I've chosen to use Vue.js, as a framework to create it. After a short skeptical phase I immediately felt in love with the single file component concept! I also used vuex for state management, which makes working with several components, which are communicating with each other even more fun and convenient to use. Of course, using Vue requires using JavaScript as well, since it is the basis of it.
For markup and style, I used Pug and Sass, since they’re the perfect match to me. I love the clean and strict syntax of both of them and even more that their structure is almost similar. Also, both of them come with an expanded functionality such as mixins, loops and so on related to their “siblings” (HTML and CSS). Both of them require nesting and prevent untidy code, which can be a huge advantage when working in teams. I used JSON to store data (since the data quantity on my website is moderate) – JSON works also good in combo with Pug, using for loops, based on the JSON Objects for example.
To send my contact form I used PHP, since sending emails using PHP is still relatively convenient, simple and easy done.
DevOps: Of course, I used Git to do my version management (which I even do in smaller projects like my website just have an additional backup of my code). On top of that I used GitHub since it now supports private repository for free accounts (which I am using for my own). I use Babel to use ES6 functionality such as arrow functions and so on, and still don’t losing cross browser compatibility.
Side note: I used npm for package management. 🎉
*Business Tools: * I use Asana to organize my project. This is a big advantage to me, even if I work alone, since “private” projects can get interrupted for some time. By using Asana I still know (even after month of not touching a project) what I’ve done, on which task I was at last working on and what still is to do. Working in Teams (for enterprise I’d take on Jira instead) of course Asana is a Tool which I really love to use as well. All the graphics on my website are SVG which I have created with Adobe Illustrator and adjusted within the SVG code or by using JavaScript or CSS (SASS).
- Easy to read199
- Faster to write179
- Syntactic sugar126
- Readable104
- Elegant104
- Pretty73
- Javascript the good parts53
- Open source48
- Classes44
- "it's just javascript"35
- Compact code16
- Easy15
- Simple13
- Not Javascript13
- Does the same with less code2
- I'm jobs I'm software engineer1
- No ES63
- Corner cases in syntax1
- Parentheses required in 0-ary function calls1
- Unclear what will be grouped to {…}1
related CoffeeScript posts
Stitch’s frontend is used to configure data sources and destinations and monitor the status of each. Although we have been using AngularJS since its early days, we recently introduced React components into our front end, which many of our developers find easier to work with. We started using CoffeeScript when it was one of the few options for a more expressive alternative to vanilla JavaScript, but today we opt to instead write new code in ES6, which we feel is a more mature alternative.
We chose TypeScript at Codecov when undergoing a recent rewrite of a legacy front end. Our previous front end was a mishmash of vanilla JavaScript and CoffeeScript , and was expanded upon haphazardly as the need arose. Without a unifying set of paradigms and patterns, the CoffeeScript and JavaScript setup was proving hard to maintain and expand upon by an engineering team. During a move to Vue.js , we decided to also make the move to TypeScript. Integrating TypeScript and Vue.js is fairly well understood at this point, so the setup wasn't all that difficult, and we felt that the benefits of incorporating TypeScript would outweigh the required time to set it up and get our engineering team up to speed.
Choosing to add TypeScript has given us one more layer to rely on to help enforce code quality, good standards, and best practices within our engineering organization. One of the biggest benefits for us as an engineering team has been how well our IDEs and editors (e.g., Visual Studio Code ) integrate with and understand TypeScript . This allows developers to catch many more errors at development time instead of relying on run time. The end result is safer (from a type perspective) code and a more efficient coding experience that helps to catch and remove errors with less developer effort.
Java
- Great libraries603
- Widely used446
- Excellent tooling401
- Huge amount of documentation available396
- Large pool of developers available334
- Open source208
- Excellent performance203
- Great development158
- Used for android150
- Vast array of 3rd party libraries148
- Compiled Language60
- Used for Web52
- Managed memory46
- High Performance46
- Native threads45
- Statically typed43
- Easy to read35
- Great Community33
- Reliable platform29
- Sturdy garbage collection24
- JVM compatibility24
- Cross Platform Enterprise Integration22
- Good amount of APIs20
- Universal platform20
- Great Support18
- Great ecosystem14
- Backward compatible11
- Lots of boilerplate11
- Everywhere10
- Excellent SDK - JDK9
- Cross-platform7
- It's Java7
- Static typing7
- Portability6
- Mature language thus stable systems6
- Better than Ruby6
- Long term language6
- Used for Android development5
- Clojure5
- Vast Collections Library5
- Best martial for design4
- Most developers favorite4
- Old tech4
- Testable3
- History3
- Javadoc3
- Stable platform, which many new languages depend on3
- Great Structure3
- Faster than python2
- Type Safe2
- Job0
- Verbosity33
- NullpointerException27
- Nightmare to Write17
- Overcomplexity is praised in community culture16
- Boiler plate code12
- Classpath hell prior to Java 98
- No REPL6
- No property4
- Code are too long3
- Non-intuitive generic implementation2
- There is not optional parameter2
- Floating-point errors2
- Java's too statically, stronglly, and strictly typed1
- Returning Wildcard Types1
- Terrbible compared to Python/Batch Perormence1
related Java posts
How Uber developed the open source, end-to-end distributed tracing Jaeger , now a CNCF project:
Distributed tracing is quickly becoming a must-have component in the tools that organizations use to monitor their complex, microservice-based architectures. At Uber, our open source distributed tracing system Jaeger saw large-scale internal adoption throughout 2016, integrated into hundreds of microservices and now recording thousands of traces every second.
Here is the story of how we got here, from investigating off-the-shelf solutions like Zipkin, to why we switched from pull to push architecture, and how distributed tracing will continue to evolve:
https://eng.uber.com/distributed-tracing/
(GitHub Pages : https://www.jaegertracing.io/, GitHub: https://github.com/jaegertracing/jaeger)
Bindings/Operator: Python Java Node.js Go C++ Kubernetes JavaScript OpenShift C# Apache Spark
When you think about test automation, it’s crucial to make it everyone’s responsibility (not just QA Engineers'). We started with Selenium and Java, but with our platform revolving around Ruby, Elixir and JavaScript, QA Engineers were left alone to automate tests. Cypress was the answer, as we could switch to JS and simply involve more people from day one. There's a downside too, as it meant testing on Chrome only, but that was "good enough" for us + if really needed we can always cover some specific cases in a different way.