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What is MonoGame?

It is a free C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems.
MonoGame is a tool in the Game Development category of a tech stack.

Who uses MonoGame?

Companies

Developers

MonoGame Integrations

Why developers like MonoGame?

Here’s a list of reasons why companies and developers use MonoGame
Top Reasons
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MonoGame's Features

  • Cross-Platform
  • Open-Source
  • Managed Code

MonoGame Alternatives & Comparisons

What are some alternatives to MonoGame?
libGDX
The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
Xamarin
Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.
Unity
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
Phaser
It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.
Unreal Engine
It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.
See all alternatives

MonoGame's Followers
1 developers follow MonoGame to keep up with related blogs and decisions.
Rahul Roy