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Decisions about Blender and Unity
Software Engineer / Game Developer at Norlin Games · | 6 upvotes · 71.4K views

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

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Arthur Osipyan
Software Engineer at Value Industry · | 2 upvotes · 68.8K views

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

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Pros of Blender
Pros of Unity
  • 8
    Free for Commercial and Personal Use
  • 4
  • 4
    Usable For Graphic Design
  • 3
    Dozens of free addons, courses and an active community
  • 16
    Because it's a powerful engine, you can build anything
  • 14
    C# language
  • 11
    Very Popular
  • 7
    Easy to Use
  • 6
    He Has A Free VErsion
  • 6
    Cross Platform
  • 4
    Very Large Showcase
  • 4
    Good Choise
  • 4
    2nd Game Engine In The World

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Cons of Blender
Cons of Unity
  • 2
    Long Render Time (every 3d program ever)
  • 1
    Confusing UI and shortcut navigation for newcomers
  • 1
    Blender dropped the game engine, see UPBGE
  • 4
    Hard to get started with
  • 4
    Clunky UI
  • 4
    Closed source
  • 3
    No consistency with updates
  • 3
    Requires to build a lot of tools
  • 2
    Gigantic by being 9gb (thats what setup says)

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What is Blender?

It is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.

What is Unity?

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

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What tools integrate with Unity?

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What are some alternatives to Blender and Unity?
It is 3D modeling software that’s easy to use and has an extensive database of user-created models. You can use it to sketch (or import) models to assist with all kinds of projects—furniture building, video game creation, 3D printing, interior design, and whatever else you can think of.
Figma is the first interface design tool with real-time collaboration. It keeps everyone on the same page. Focus on the work instead of fighting your tools.
Adobe Photoshop
It is the best in the world of graphic design and image processing software that will realize any of your ideas. Create and enhance photos, illustrations and 3D graphic objects.
Easily create complex shapes with our state-of-the-art vector boolean operations and take advantage of our extensive layer styles.
Adobe Illustrator
The industry-standard vector graphics app lets you create logos, icons, sketches, typography, and complex illustrations for print, web, interactive, video, and mobile.
See all alternatives