Apache Cordova vs Xamarin: What are the differences?
Apache Cordova and Xamarin can be primarily classified as "Cross-Platform Mobile Development" tools.
Some of the features offered by Apache Cordova are:
- Cross-platform (CLI) workflow
- Platform-centered workflow
- Hundreds of plugins
On the other hand, Xamarin provides the following key features:
- Cross-platform development- Thinking about supporting iOS, Android, Mac and Windows? Xamarin allows you to write it all in C#.
- Reuse existing code- Use your favorite .NET libraries in Xamarin apps. Easily use third-party native libraries and frameworks.
- Discover as you type- Explore APIs as you type with code autocompletion.
"Lots of plugins" is the primary reason why developers consider Apache Cordova over the competitors, whereas "Power of c# on mobile devices" was stated as the key factor in picking Xamarin.
Apache Cordova is an open source tool with 762 GitHub stars and 327 GitHub forks. Here's a link to Apache Cordova's open source repository on GitHub.
Die Coder GmbH, BetRocket, and Dial Once are some of the popular companies that use Apache Cordova, whereas Xamarin is used by Rdio, Olo, and Rumble. Apache Cordova has a broader approval, being mentioned in 96 company stacks & 45 developers stacks; compared to Xamarin, which is listed in 74 company stacks and 65 developer stacks.
Heya, I'm very new on here! And I hope I can get advice on this matter :
We are working on a new app. The web version is on Sails.js (V1)/node.js/vue.js. Started with the Web App default settings (including login and payments, which we are using use). We started with a web version to give access to the customer to start creating the data while building the mobile version. (iOS and Android)
I saw that Vue Native might be an alternative and would only need a few adjustments from our web version as we are using Vue.js for the frontend.
I know next to nothing on this, so I would really appreciate it if you guys could point me to possible solutions you've used and why instead of searching through all the existing solutions. (I'm very open to know if there are alternatives to those two too !!)
We will need to be using the GPS functions of the mobiles, which is a big part of the app.
i don't have any experience with the vue native what so ever but i think Quasar and Ionic are the best options for an HTML/CSS/JS based mobile app ionic has full support of vue and quasar is built on vue you may have to change some configurations in your project files
We are developing an AWS IoT app for large boats. The IoT devices have sensors all over the boat for engine oil pressure, position, water depth, fuel level, crew location, etc. When the boat has internet, we interact with AWS cloud using lambda and Amazon DynamoDB. When the boat is offshore, the captain and crew still need normal and emergency alerts and real-time sensor information. The crew might have an Android or IoS phone or a Windows or macOS PC to receive alerts and interact with sensors. We may use the AWS GreenGrasss edge computing solution and either MQTT or HTML for that function.
Question: We want to develop a cross-platform client to run on Windows, Mac, Android, IOS, and possibly Linux. We are primarily Python programmers, so PyQt or Kivy are options for us, but we have heard good things about React Native, Flutter, Xamarin, and others. We think an AWS Greengrass core on an RPI4 could communicate to the client with MQTT or a local webserver with a client web interface.
Any thoughts would be much appreciated.
I don't know much about Xamarin but I know about PyQt and React Native.
However, I don't recommend PyQt because the apps made using PyQt are not that suitable for mobile apps. If you take a look at the PyQt interface, you will be able to see that the features are more of a desktop apps kind.
In Xamarin, you have to write the code in .NET . The best thing about Xamarin is, that it extends the.NET developer platform with tools and libraries specifically for building apps for Android, iOS, tvOS, watchOS, macOS, and Windows
While the best choice for you depends on various factors but React Native app development is a promising overall choice. In today’s scenario, React Native has steady growth, flawless code structure, and brilliant and large community support. We suggest you go for React Native for your next project owing to its outstanding support from developers, easy availability, and cost-effectiveness.
I've done some Hybrid Mobile apps with both technologies
Apache Cordova and
React Native and described my experience in my blog.
In a few words, I would suggest to use each technology in accordance what what is your current code base and what do you want to achieve.
React Native is a great option if you need that extra edge in performance with multi-threading and native UI rendering. Or you already have a web app based on React which you want to port to mobile.
On the other hand, if you have an existing web application code and you want to reuse some or all, including the ability to use web third-party libraries, then Cordova is the best option.
ProGuard is the most popular optimizer for Java bytecode. It makes your Java and Android applications up to 90% smaller and up to 20% faster. ProGuard also provides minimal protection against reverse engineering by obfuscating the names of classes, fields and methods.How to use it in
I didn't find any plugins for it. So I've implemented it by myself and shared it on GitHub.
Feel free to use!
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I'm working in Huge company and I'm in charge to choose the cross-platform environment to develop Mobile application for all our services. I choose Xamarin but because the error i get everytime in Visual Studio, I want to leave it and recommand another solution. In fact that's why I'm here.
Weird, Install VS2017 with Xamarin on a new PC Create a new app GOT ERRORS.....!!!!!
Thank you for considering this
Xamarin enables us to develop for 3 platforms (iOS, Android and Windows Phone) with one core codebase coded in C#. Xamarin has allowed us to release an app on all three platforms and develop them simultaneously - not bad for a team of 2!
used in conjunction with ionic to build out ios and android app for a client. a little slow to run on devices but saves a ton on development time.
Self taught : acquired knowledge or skill on one's own initiative. Platform: OSX 10.8 or later. Mac computer user.
Used with Ionic to support various plugins and integrations with the native environment of iOS and Android.
Build & ship OS X & iOS apps from Visual Studio on Windows. Requires paid team license.