Cocoa Touch (iOS) vs Tornado: What are the differences?
Developers describe Cocoa Touch (iOS) as "The Cocoa Touch collection of frameworks includes everything needed to create iOS apps". The Cocoa Touch layer contains key frameworks for building iOS apps. These frameworks define the appearance of your app. They also provide the basic app infrastructure and support for key technologies such as multitasking, touch-based input, push notifications, and many high-level system services. On the other hand, Tornado is detailed as "A Python web framework and asynchronous networking library, originally developed at FriendFeed". By using non-blocking network I/O, Tornado can scale to tens of thousands of open connections, making it ideal for long polling, WebSockets, and other applications that require a long-lived connection to each user.
Cocoa Touch (iOS) and Tornado belong to "Frameworks (Full Stack)" category of the tech stack.
"Backed by Apple" is the top reason why over 5 developers like Cocoa Touch (iOS), while over 34 developers mention "Open source" as the leading cause for choosing Tornado.
Tornado is an open source tool with 18K GitHub stars and 4.98K GitHub forks. Here's a link to Tornado's open source repository on GitHub.
According to the StackShare community, Tornado has a broader approval, being mentioned in 69 company stacks & 16 developers stacks; compared to Cocoa Touch (iOS), which is listed in 32 company stacks and 19 developer stacks.
What is Cocoa Touch (iOS)?
What is Tornado?
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What are the cons of using Cocoa Touch (iOS)?
What are the cons of using Tornado?
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SpreadServe's RealTimeWebServer is built in Tornado. Spreadsheets loaded into SpreadServeEngine instances are projected into browsers using Tornado. Server side recalcs are pushed to the browser using web sockets.
setup an api for a client with tornado backend. incredibly fast and lightweight. unfortunately breaks down when using third party libraries which block internally.