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NativeScript-Vue
NativeScript-Vue

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PhoneGap

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PhoneGap vs NativeScript-Vue: What are the differences?

Developers describe PhoneGap as "Easilily create mobile apps using HTML, CSS, and JavaScript". PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status. On the other hand, NativeScript-Vue is detailed as "Truly native apps using Vue.js and NativeScript". It is a NativeScript plugin which allows you to use Vue.js to craft your mobile application. It aims to have a syntax that you are used to from Vue.js.

PhoneGap and NativeScript-Vue can be primarily classified as "Cross-Platform Mobile Development" tools.

Some of the features offered by PhoneGap are:

  • Android
  • Blackberry
  • iOS

On the other hand, NativeScript-Vue provides the following key features:

  • Easy to get started with, it is a single dependency that you can install through npm
  • Aims to have a syntax that you are used to from Vue.js
  • Rapid workflow

PhoneGap is an open source tool with 4.12K GitHub stars and 970 GitHub forks. Here's a link to PhoneGap's open source repository on GitHub.

What is NativeScript-Vue?

It is a NativeScript plugin which allows you to use Vue.js to craft your mobile application. It aims to have a syntax that you are used to from Vue.js.

What is PhoneGap?

PhoneGap is a web platform that exposes native mobile device apis and data to JavaScript. PhoneGap is a distribution of Apache Cordova. PhoneGap allows you to use standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform development, avoiding each mobile platforms' native development language. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's sensors, data, and network status.
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          What are some alternatives to NativeScript-Vue and PhoneGap?
          Vue Native
          Vue Native is a mobile framework to build truly native mobile app using Vue.js. Its is designed to connect React Native and Vue.js. Vue Native is a wrapper around React Native APIs, which allows you to use Vue.js and compose rich mobile User Interface.
          React Native
          React Native enables you to build world-class application experiences on native platforms using a consistent developer experience based on JavaScript and React. The focus of React Native is on developer efficiency across all the platforms you care about - learn once, write anywhere. Facebook uses React Native in multiple production apps and will continue investing in React Native.
          NativeScript
          NativeScript enables developers to build native apps for iOS, Android and Windows Universal while sharing the application code across the platforms. When building the application UI, developers use our libraries, which abstract the differences between the native platforms.
          Flutter
          Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.
          Ionic
          Free and open source, Ionic offers a library of mobile and desktop-optimized HTML, CSS and JS components for building highly interactive apps. Use with Angular, React, Vue, or plain JavaScript.
          See all alternatives
          Decisions about NativeScript-Vue and PhoneGap
          Sezgi Ulucam
          Sezgi Ulucam
          Developer Advocate at Hasura | 6 upvotes 292.7K views
          Apache Cordova
          Apache Cordova
          PhoneGap
          PhoneGap
          React Native
          React Native
          Flutter
          Flutter
          #JavaScript
          #MobileFrameworks
          #NativeApps

          For a front end dev like me, using a mobile framework for side projects makes more sense than writing a native app. I had used Apache Cordova (formerly PhoneGap) before (because React Native didn't exist yet), and was happy with it. But once React Native came out, it made more sense to go that way instead. It's more efficient and smooth, since it doesn't have the simulation overhead, and has more access to hardware features. It feels cleaner since you don't need to deal with #WebView, using native UI widgets directly. I also considered Flutter . It looks promising, but is relatively new to the game, and React Native seems more stable for now.

          MobileFrameworks #JavaScript NativeApps

          See more
          Jonathan Pugh
          Jonathan Pugh
          Software Engineer / Project Manager / Technical Architect | 24 upvotes 887K views
          Framework7
          Framework7
          JavaScript
          JavaScript
          TypeScript
          TypeScript
          Figma
          Figma
          Visual Studio Code
          Visual Studio Code
          Webpack
          Webpack
          Babel
          Babel
          Ruby
          Ruby
          HTML5
          HTML5
          CouchDB
          CouchDB
          Pouchdb
          Pouchdb
          Font Awesome
          Font Awesome
          Apache Cordova
          Apache Cordova
          CSS 3
          CSS 3
          PhoneGap
          PhoneGap
          #Css
          #CSS3
          #SCSS
          #Sass
          #Less
          #Electron
          #HandleBars
          #Template7
          #Sketch
          #GraphQL
          #HTML5
          #GraphCool

          I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

          For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

          Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

          I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

          I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

          I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

          I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

          For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

          For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

          For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

          I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

          So that's my latest mobile stack. What tools do you use? Have you tried these ones?

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          Interest over time
          Reviews of NativeScript-Vue and PhoneGap
          No reviews found
          How developers use NativeScript-Vue and PhoneGap
          Avatar of Trading Log
          Trading Log uses PhoneGapPhoneGap

          We used phonegap best practices to compile and deploy our hybrid to android and ios markets.

          Avatar of William Baker
          William Baker uses PhoneGapPhoneGap

          To release the JavaScript game Whack-A-Mol http://www.ethertear.com/apps.html

          Avatar of Smileupps
          Smileupps uses PhoneGapPhoneGap

          to let web apps benefit of native device features

          Avatar of Eyal El.
          Eyal El. uses PhoneGapPhoneGap

          Our Apps are wrapped with PhoneGap 7 & 8

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