Play vs UDash: What are the differences?
Play: The High Velocity Web Framework For Java and Scala. Play Framework makes it easy to build web applications with Java & Scala. Play is based on a lightweight, stateless, web-friendly architecture. Built on Akka, Play provides predictable and minimal resource consumption (CPU, memory, threads) for highly-scalable applications; UDash: Scala and Scala.js Reactive Web Framework. A Scala.js framework for building beautiful and maintainable web applications.
Play and UDash are primarily classified as "Frameworks (Full Stack)" and "Front-End Frameworks" tools respectively.
Play and UDash are both open source tools. It seems that Play with 11.2K GitHub stars and 3.77K forks on GitHub has more adoption than UDash with 348 GitHub stars and 28 GitHub forks.
What is Play?
What is UDash?
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Some may wonder why did we choose Grails ? Really good question :) We spent quite some time to evaluate what framework to go with and the battle was between Play Scala and Grails ( Groovy ). We have enough experience with both and, to be honest, I absolutely in love with Scala; however, the tipping point for us was the potential speed of development. Grails allows much faster development pace than Play , and as of right now this is the most important parameter. We might convert later though. Also, worth mentioning, by default Grails comes with Gradle as a build tool, so why change?
Play is a central framework/component/library (not sure what to call things these days) in Scala. We <3 Scala, and therefore we <3 Play.
Play is on of several frameworks we are prototyping and vetting for various public-facing websites, and may ultimately be the framework behind the main datapile.io website.
I used Play to build a configuration UI for the service, which let you create and manage the menus (a hierarchical tree of options and actions).