UXCam vs Xamarin: What are the differences?
Developers describe UXCam as "Watch playback videos of your users using your app + UX analytics to find and fix UX issues". UXCam automatically records all events in your app, providing insights into user behavior and helping you solve problems that users encounter. On the other hand, Xamarin is detailed as "Create iOS, Android and Mac apps in C#". Xamarin’s Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry’s most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.
UXCam and Xamarin are primarily classified as "Mobile Video Monitoring" and "Cross-Platform Mobile Development" tools respectively.
Some of the features offered by UXCam are:
- Screen and camera recordings
- Physical interactions
- User engagement data
On the other hand, Xamarin provides the following key features:
- Cross-platform development- Thinking about supporting iOS, Android, Mac and Windows? Xamarin allows you to write it all in C#.
- Reuse existing code- Use your favorite .NET libraries in Xamarin apps. Easily use third-party native libraries and frameworks.
- Discover as you type- Explore APIs as you type with code autocompletion.