Alternatives to Sucrase logo

Alternatives to Sucrase

Modernizr, Babel, Scala.js, Hermes, and Emscripten are the most popular alternatives and competitors to Sucrase.
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What is Sucrase and what are its top alternatives?

Sucrase is an alternative to Babel that allows super-fast development builds. Instead of compiling a large range of JS features down to ES5, Sucrase assumes that you're targeting a modern JS runtime (e.g. Node.js 8 or latest Chrome) and focuses on compiling non-standard language extensions: JSX, TypeScript, and Flow.
Sucrase is a tool in the JavaScript Compilers category of a tech stack.
Sucrase is an open source tool with 2.3K GitHub stars and 55 GitHub forks. Here鈥檚 a link to Sucrase's open source repository on GitHub

Top Alternatives of Sucrase

Sucrase alternatives & related posts

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    Jonathan Pugh
    Jonathan Pugh
    Software Engineer / Project Manager / Technical Architect | 24 upvotes 878.3K views
    Framework7
    Framework7
    JavaScript
    JavaScript
    TypeScript
    TypeScript
    Figma
    Figma
    Visual Studio Code
    Visual Studio Code
    Webpack
    Webpack
    Babel
    Babel
    Ruby
    Ruby
    HTML5
    HTML5
    CouchDB
    CouchDB
    Pouchdb
    Pouchdb
    Font Awesome
    Font Awesome
    Apache Cordova
    Apache Cordova
    CSS 3
    CSS 3
    PhoneGap
    PhoneGap
    #Css
    #CSS3
    #SCSS
    #Sass
    #Less
    #Electron
    #HandleBars
    #Template7
    #Sketch
    #GraphQL
    #HTML5
    #GraphCool

    I needed to choose a full stack of tools for cross platform mobile application design & development. After much research and trying different tools, these are what I came up with that work for me today:

    For the client coding I chose Framework7 because of its performance, easy learning curve, and very well designed, beautiful UI widgets. I think it's perfect for solo development or small teams. I didn't like React Native. It felt heavy to me and rigid. Framework7 allows the use of #CSS3, which I think is the best technology to come out of the #WWW movement. No other tech has been able to allow designers and developers to develop such flexible, high performance, customisable user interface elements that are highly responsive and hardware accelerated before. Now #CSS3 includes variables and flexboxes it is truly a powerful language and there is no longer a need for preprocessors such as #SCSS / #Sass / #less. React Native contains a very limited interpretation of #CSS3 which I found very frustrating after using #CSS3 for some years already and knowing its powerful features. The other very nice feature of Framework7 is that you can even build for the browser if you want your app to be available for desktop web browsers. The latest release also includes the ability to build for #Electron so you can have MacOS, Windows and Linux desktop apps. This is not possible with React Native yet.

    Framework7 runs on top of Apache Cordova. Cordova and webviews have been slated as being slow in the past. Having a game developer background I found the tweeks to make it run as smooth as silk. One of those tweeks is to use WKWebView. Another important one was using srcset on images.

    I use #Template7 for the for the templating system which is a no-nonsense mobile-centric #HandleBars style extensible templating system. It's easy to write custom helpers for, is fast and has a small footprint. I'm not forced into a new paradigm or learning some new syntax. It operates with standard JavaScript, HTML5 and CSS 3. It's written by the developer of Framework7 and so dovetails with it as expected.

    I configured TypeScript to work with the latest version of Framework7. I consider TypeScript to be one of the best creations to come out of Microsoft in some time. They must have an amazing team working on it. It's very powerful and flexible. It helps you catch a lot of bugs and also provides code completion in supporting IDEs. So for my IDE I use Visual Studio Code which is a blazingly fast and silky smooth editor that integrates seamlessly with TypeScript for the ultimate type checking setup (both products are produced by Microsoft).

    I use Webpack and Babel to compile the JavaScript. TypeScript can compile to JavaScript directly but Babel offers a few more options and polyfills so you can use the latest (and even prerelease) JavaScript features today and compile to be backwards compatible with virtually any browser. My favorite recent addition is "optional chaining" which greatly simplifies and increases readability of a number of sections of my code dealing with getting and setting data in nested objects.

    I use some Ruby scripts to process images with ImageMagick and pngquant to optimise for size and even auto insert responsive image code into the HTML5. Ruby is the ultimate cross platform scripting language. Even as your scripts become large, Ruby allows you to refactor your code easily and make it Object Oriented if necessary. I find it the quickest and easiest way to maintain certain aspects of my build process.

    For the user interface design and prototyping I use Figma. Figma has an almost identical user interface to #Sketch but has the added advantage of being cross platform (MacOS and Windows). Its real-time collaboration features are outstanding and I use them a often as I work mostly on remote projects. Clients can collaborate in real-time and see changes I make as I make them. The clickable prototyping features in Figma are also very well designed and mean I can send clickable prototypes to clients to try user interface updates as they are made and get immediate feedback. I'm currently also evaluating the latest version of #AdobeXD as an alternative to Figma as it has the very cool auto-animate feature. It doesn't have real-time collaboration yet, but I heard it is proposed for 2019.

    For the UI icons I use Font Awesome Pro. They have the largest selection and best looking icons you can find on the internet with several variations in styles so you can find most of the icons you want for standard projects.

    For the backend I was using the #GraphCool Framework. As I later found out, #GraphQL still has some way to go in order to provide the full power of a mature graph query language so later in my project I ripped out #GraphCool and replaced it with CouchDB and Pouchdb. Primarily so I could provide good offline app support. CouchDB with Pouchdb is very flexible and efficient combination and overcomes some of the restrictions I found in #GraphQL and hence #GraphCool also. The most impressive and important feature of CouchDB is its replication. You can configure it in various ways for backups, fault tolerance, caching or conditional merging of databases. CouchDB and Pouchdb even supports storing, retrieving and serving binary or image data or other mime types. This removes a level of complexity usually present in database implementations where binary or image data is usually referenced through an #HTML5 link. With CouchDB and Pouchdb apps can operate offline and sync later, very efficiently, when the network connection is good.

    I use PhoneGap when testing the app. It auto-reloads your app when its code is changed and you can also install it on Android phones to preview your app instantly. iOS is a bit more tricky cause of Apple's policies so it's not available on the App Store, but you can build it and install it yourself to your device.

    So that's my latest mobile stack. What tools do you use? Have you tried these ones?

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    Johnny Bell
    Johnny Bell
    Senior Software Engineer at StackShare | 17 upvotes 631.6K views
    Webpack
    Webpack
    Node.js
    Node.js
    Yarn
    Yarn
    npm
    npm
    Babel
    Babel
    Prettier
    Prettier
    ESLint
    ESLint
    #ES6
    #ES5

    So when starting a new project you generally have your go to tools to get your site up and running locally, and some scripts to build out a production version of your site. Create React App is great for that, however for my projects I feel as though there is to much bloat in Create React App and if I use it, then I'm tied to React, which I love but if I want to switch it up to Vue or something I want that flexibility.

    So to start everything up and running I clone my personal Webpack boilerplate - This is still in Webpack 3, and does need some updating but gets the job done for now. So given the name of the repo you may have guessed that yes I am using Webpack as my bundler I use Webpack because it is so powerful, and even though it has a steep learning curve once you get it, its amazing.

    The next thing I do is make sure my machine has Node.js configured and the right version installed then run Yarn. I decided to use Yarn because when I was building out this project npm had some shortcomings such as no .lock file. I could probably move from Yarn to npm but I don't really see any point really.

    I use Babel to transpile all of my #ES6 to #ES5 so the browser can read it, I love Babel and to be honest haven't looked up any other transpilers because Babel is amazing.

    Finally when developing I have Prettier setup to make sure all my code is clean and uniform across all my JS files, and ESLint to make sure I catch any errors or code that could be optimized.

    I'm really happy with this stack for my local env setup, and I'll probably stick with it for a while.

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    Scala.js logo

    Scala.js

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    The Scala to JavaScript compiler
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      Sucrase
      Hermes logo

      Hermes

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      An open source and lightweight JavaScript engine (by Facebook)
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        Hermes
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        Sucrase
        Emscripten logo

        Emscripten

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        An Open Source LLVM to JavaScript compiler
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          Sucrase