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We made AudioKit open-source because we believe that clear, powerful audio development is best developed and maintained through a large, active base of developers and users. Our core code, tests, examples, and website are all available for contributions. | It delivers a full-featured audio solution that integrates environment and listener simulation. HRTF significantly improves immersion in VR; physics-based sound propagation completes aural immersion by consistently recreating how sound interacts with the virtual environment. |
Well-Named Classes and Parameters;Sensible Defaults;Tight Xcode Integration;Easy Installation;Clear Documentation and Common File Templates;Powerful Sequences and Phrases | Realtime sound propagation;
3d audio;
Intuitive controls let you use existing scene geometry to occlude and reflect sounds;
Works across a variety of platforms, engines, and devices |
Statistics | |
GitHub Stars 11.2K | GitHub Stars 2.6K |
GitHub Forks 1.6K | GitHub Forks 199 |
Stacks 19 | Stacks 0 |
Followers 32 | Followers 0 |
Votes 0 | Votes 0 |
Integrations | |
| No integrations available | |

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