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  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. BabylonJS vs Phaser

BabylonJS vs Phaser

OverviewComparisonAlternatives

Overview

Phaser
Phaser
Stacks134
Followers173
Votes4
BabylonJS
BabylonJS
Stacks73
Followers133
Votes0
GitHub Stars24.7K
Forks3.6K

BabylonJS vs Phaser: What are the differences?

Introduction:

BabylonJS and Phaser are both popular JavaScript frameworks for creating games and interactive applications. While they have some similarities, there are key differences that distinguish them from each other.

  1. Programming Paradigm: BabylonJS is primarily a 3D game engine that focuses on gaming and rendering realistic 3D graphics. It follows an object-oriented programming paradigm and provides extensive support for physics, animation, and effects. On the other hand, Phaser is a 2D game framework that specializes in developing 2D games. It follows a component-based programming paradigm and offers features like sprite handling, input handling, and tilemaps.

  2. Rendering Capabilities: BabylonJS offers a powerful rendering engine with support for a wide range of effects, shaders, and lighting techniques. It utilizes WebGL for hardware accelerated graphics rendering and provides advanced tools for creating visually impressive 3D scenes. In contrast, Phaser focuses on 2D rendering and offers a simpler rendering system optimized for 2D graphics.

  3. Ease of Use: BabylonJS is a feature-rich and complex framework that requires a good understanding of 3D concepts and graphics rendering. It offers advanced APIs and tools for fine-grained control over the game development process. On the other hand, Phaser is designed to be beginner-friendly and provides a more intuitive and straightforward API for creating 2D games. It prioritizes simplicity and ease of use, making it a suitable choice for developers with less experience.

  4. Community and Documentation: BabylonJS has a large and active community of developers, with extensive documentation, tutorials, and resources available online. It is backed by Microsoft and has a strong support network. In comparison, Phaser also has a vibrant community but is generally more focused on indie game developers. It has a comprehensive documentation and a large number of user-contributed resources.

  5. Platform Support: BabylonJS is designed to work across multiple platforms, including desktop browsers, mobile browsers, and even native applications using platforms like Electron. It provides built-in support for touch input and device orientation, making it suitable for developing games for various devices. Phaser, on the other hand, primarily targets web browsers and is well-suited for browser-based gaming experiences. It may require additional tools or frameworks for porting to other platforms.

  6. Size and Performance: Due to its focus on 3D rendering and advanced features, BabylonJS has a larger file size compared to Phaser. It tends to have higher system requirements and may not perform as well on low-end devices or older browsers. Phaser, being a lightweight 2D framework, has a smaller file size and generally offers better performance on a wider range of devices and browsers.

In summary, BabylonJS is a powerful 3D game engine with advanced rendering capabilities and extensive features, while Phaser is a lightweight 2D game framework, designed for simplicity and ease of use. The choice between them depends on the specific requirements of the project and the level of expertise of the developer.

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Detailed Comparison

Phaser
Phaser
BabylonJS
BabylonJS

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio.

-
physically-based-rendering; countless optimizations
Statistics
GitHub Stars
-
GitHub Stars
24.7K
GitHub Forks
-
GitHub Forks
3.6K
Stacks
134
Stacks
73
Followers
173
Followers
133
Votes
4
Votes
0
Pros & Cons
Pros
  • 1
    Open Source
  • 1
    WebGL and Canvas rendering
  • 1
    JavaScript or TypeScript
  • 1
    Compile to iOS, Android and native apps
Cons
  • 4
    No GUI
No community feedback yet
Integrations
No integrations available
WebGL
WebGL
HTML5
HTML5

What are some alternatives to Phaser, BabylonJS?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Unreal Engine

Unreal Engine

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

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