StackShareStackShare
Follow on
StackShare

Discover and share technology stacks from companies around the world.

Follow on

© 2025 StackShare. All rights reserved.

Product

  • Stacks
  • Tools
  • Feed

Company

  • About
  • Contact

Legal

  • Privacy Policy
  • Terms of Service
  1. Stackups
  2. Application & Data
  3. Game Engines
  4. Game Development
  5. BabylonJS vs Unreal Engine

BabylonJS vs Unreal Engine

OverviewDecisionsComparisonAlternatives

Overview

Unreal Engine
Unreal Engine
Stacks377
Followers392
Votes34
BabylonJS
BabylonJS
Stacks73
Followers133
Votes0
GitHub Stars24.7K
Forks3.6K

BabylonJS vs Unreal Engine: What are the differences?

Introduction

BabylonJS and Unreal Engine are two popular technologies used for game development and creating interactive 3D content. While both provide powerful tools and features, there are several key differences between them that set them apart.

  1. Platform Compatibility: One major difference between BabylonJS and Unreal Engine is their platform compatibility. BabylonJS is a web-based framework that runs directly in the browser, allowing for easy deployment and accessibility across different devices and operating systems. On the other hand, Unreal Engine is a full-fledged game engine that requires installation on specific platforms such as Windows, Mac, or Linux.

  2. Coding Languages: Another significant difference lies in the coding languages used. BabylonJS primarily uses JavaScript as its scripting language, making it more accessible to web developers who are already familiar with this language. On the other hand, Unreal Engine employs C++ as its primary programming language, which may require a steeper learning curve for developers new to this language.

  3. Ease of Use: In terms of ease of use, BabylonJS is known for its simplicity and ease of getting started. It provides a clear and concise API, making it easier for developers to create interactive 3D content. Unreal Engine, on the other hand, is a more comprehensive tool with a steeper learning curve due to its extensive features and complex interface.

  4. Performance and Visuals: When it comes to performance and visuals, Unreal Engine is often considered superior. It offers advanced rendering capabilities, advanced lighting systems, and detailed physics simulations, resulting in highly realistic graphical effects. BabylonJS, while still capable of producing impressive visuals, may not offer the same level of high-end graphical fidelity as Unreal Engine.

  5. Asset Creation and Integration: Unreal Engine provides a complete suite of tools for asset creation and integration, including a powerful material editor, particle system editor, and animation tools. This allows for seamless integration of assets created in software like Maya or 3ds Max. BabylonJS, while providing basic asset support, may require additional third-party tools or scripts for more advanced asset creation and integration.

  6. Community and Support: Both BabylonJS and Unreal Engine have active and supportive communities, but Unreal Engine's community is larger and more established. This means that finding tutorials, documentation, and community projects for Unreal Engine may be easier compared to BabylonJS.

In summary, BabylonJS is a web-based framework with a focus on simplicity and accessibility, using JavaScript as its primary language. On the other hand, Unreal Engine is a comprehensive game engine requiring installation on specific platforms, primarily using C++ for scripting and offering advanced features and visuals.

Share your Stack

Help developers discover the tools you use. Get visibility for your team's tech choices and contribute to the community's knowledge.

View Docs
CLI (Node.js)
or
Manual

Advice on Unreal Engine, BabylonJS

Alexey
Alexey

Software Engineer / Game Developer at Norlin Games

Jun 11, 2020

Decided

When I started to learn game development, I've tried to use Unity multiple times because it's the most popular option. But never get it worked because of the clunky UI which is very hard to understand for a new user. After some time, I've decided to try UE4 despite there was a lot of rumors that it's "heavy" or requires an AAA team. And suddenly it clicked, everything works as I expecting, UI is clear and much more powerfull, no need to build custom tools to work on the game itself. Blueprints are very helpful for beginners, C++ has a lot of "syntax-sugar" - macroses, a lot of convenient in-engine types for everything. Later while working with Unreal, I've realized it has very consistent roadmap with constant improvements and adding new features. At the same time, each major version update is painless so you can upgrade your project during development to get new features. UE4 is free to use with the full list of features and you only have to pay royalty after getting your first $1 million from the project (and that's just the default case, you can always discuss custom license with an upfront fee, if you want to).

92.3k views92.3k
Comments
Arthur
Arthur

Software Engineer at Value Industry

Mar 1, 2020

Decided

I chose Unity over Unreal Engine because Unity has a more user friendly UI for beginners looking to learn game development. Additionally, as someone who uses a lot of online resources to learn new languages and tools, I found a lot of tutorials covering game development with Unity as the core engine. This doesn't mean Unreal is not a great choice for game development, I just personally found learning game development much smoother with the amount of resources available with Unity.

89.8k views89.8k
Comments

Detailed Comparison

Unreal Engine
Unreal Engine
BabylonJS
BabylonJS

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

A complete JavaScript framework for building 3D games with HTML5, WebGL, WebVR and Web Audio.

Photoreal Rendering in Real Time; Blueprints: Create without Coding
physically-based-rendering; countless optimizations
Statistics
GitHub Stars
-
GitHub Stars
24.7K
GitHub Forks
-
GitHub Forks
3.6K
Stacks
377
Stacks
73
Followers
392
Followers
133
Votes
34
Votes
0
Pros & Cons
Pros
  • 11
    C++
  • 6
    Blueprints
  • 5
    PBR
  • 4
    Source Available
  • 4
    Suitable for any projects
Cons
  • 6
    Heavy
  • 1
    A lot of "heaviness" myths around
No community feedback yet
Integrations
Python
Python
C#
C#
WebGL
WebGL
HTML5
HTML5

What are some alternatives to Unreal Engine, BabylonJS?

Unity

Unity

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Godot

Godot

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

Gamemaker Studio 2

Gamemaker Studio 2

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Panda3D

Panda3D

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

Corona SDK

Corona SDK

It is a cross-platform framework ideal for rapidly creating apps and games for mobile devices and desktop systems. It builds rich mobile apps for iOS, Android, Kindle and Nook. Build high quality mobile apps in a fraction of the time.

Buildbox

Buildbox

It is the easiest drag and drop game maker software.Make your own games without coding and export them to iPhone, iPad, Android, Mac, PC and Microconsoles.

AppGameKit

AppGameKit

It is an easy to learn game development engine, ideal for Beginners, Hobbyists & Indie developers. It solves many problems caused by mobile device fragmentation. With it you can code your game once and then deploy your game to multiple platforms. Different resolutions and input systems are all easily handled by it.

Amazon Lumberyard

Amazon Lumberyard

It is a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon.

Phaser

Phaser

It is a free open source HTML5 game framework. It uses Pixi.js for WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS and Android apps via 3rd party tools.

Related Comparisons

Bootstrap
Materialize

Bootstrap vs Materialize

Laravel
Django

Django vs Laravel vs Node.js

Bootstrap
Foundation

Bootstrap vs Foundation vs Material UI

Node.js
Spring Boot

Node.js vs Spring-Boot

Liquibase
Flyway

Flyway vs Liquibase