It provides a consistent environment for Ruby projects by tracking and installing the exact gems and versions that are needed. It is an exit from dependency hell, and ensures that the gems you need are present in development, staging, and production. | It is a lightning-fast, ultra-lightweight dependency injector for .NET applications. It helps you split your application into a collection of loosely-coupled, highly-cohesive pieces, and then glue them back together in a flexible manner. By using it to support your software's architecture, your code will become easier to write, reuse, test, and modify. |
| - | Focused;Sleek;Fast;Precise;Agile;Stealthy;Powerful |
Statistics | |
GitHub Stars - | GitHub Stars 2.7K |
GitHub Forks - | GitHub Forks 527 |
Stacks 1.3K | Stacks 347 |
Followers 64 | Followers 15 |
Votes 0 | Votes 0 |
Integrations | |
| No integrations available | |

npm is the command-line interface to the npm ecosystem. It is battle-tested, surprisingly flexible, and used by hundreds of thousands of JavaScript developers every day.

RequireJS loads plain JavaScript files as well as more defined modules. It is optimized for in-browser use, including in a Web Worker, but it can be used in other JavaScript environments, like Rhino and Node. It implements the Asynchronous Module API. Using a modular script loader like RequireJS will improve the speed and quality of your code.

Browserify lets you require('modules') in the browser by bundling up all of your dependencies.

Yarn caches every package it downloads so it never needs to again. It also parallelizes operations to maximize resource utilization so install times are faster than ever.

Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

It is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world.

It is a game engine that helps you make games. It is made up of several components that work together to drive the game. Its massive system of tools and editors allows you to organize your assets and manipulate them to create the gameplay for your game.

It has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality.

Component's philosophy is the UNIX philosophy of the web - to create a platform for small, reusable components that consist of JS, CSS, HTML, images, fonts, etc. With its well-defined specs, using Component means not worrying about most frontend problems such as package management, publishing components to a registry, or creating a custom build process for every single app.

It is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.