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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Desktop Development
  5. Proton Native vs Ultralight

Proton Native vs Ultralight

OverviewComparisonAlternatives

Overview

Proton Native
Proton Native
Stacks23
Followers182
Votes10
GitHub Stars10.9K
Forks359
Ultralight
Ultralight
Stacks2
Followers31
Votes2
GitHub Stars4.9K
Forks202

Proton Native vs Ultralight: What are the differences?

Introduction:

Proton Native and Ultralight are two popular technologies used in software development. They have their own advantages and differences. Below are the key differences between Proton Native and Ultralight.

  1. Programming Language Compatibility: Proton Native allows developers to build cross-platform desktop applications using React for the user interface. On the other hand, Ultralight is based on web technologies like HTML, CSS, and JavaScript, which makes it more suitable for web developers looking to create desktop applications.

  2. Rendering Engine: Proton Native utilizes native UI components for rendering, making it suitable for creating native-looking applications. In contrast, Ultralight uses GPU-accelerated rendering, providing smooth graphics and animations, but may lack some of the native look and feel.

  3. Performance: Proton Native applications are known for their fast performance due to their use of native components. Ultralight, with its GPU-accelerated rendering, offers high performance for graphics-intensive applications but may have higher system requirements.

  4. Community Support: Proton Native has a strong and active community of developers and contributors, making it easier to find resources, tutorials, and support. Ultralight, being a newer technology, may have a smaller community and fewer resources available.

  5. Platform Compatibility: Proton Native supports cross-platform development for Windows, macOS, and Linux. Ultralight, while also cross-platform, may have better performance on Windows due to its integration with DirectX.

  6. Ease of Use: Proton Native, being based on React, offers a familiar and easy-to-use development experience for web developers. Ultralight, although powerful, may have a steeper learning curve for those unfamiliar with web technologies.

In Summary, Proton Native offers native performance and familiar development experience, while Ultralight provides high performance with GPU-accelerated rendering and support for web technologies.

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Detailed Comparison

Proton Native
Proton Native
Ultralight
Ultralight

Create native desktop applications through a React syntax, on all platforms.

intended to be used for rendering HTML UI within games and desktop apps. The API is currently available for C++ and supports OpenGL 3.2+, Direct3D 11, and Metal 2.

Same syntax as React Native; Works with existing React libraries such as Redux; Cross platform; Native components (no more Electron)
-
Statistics
GitHub Stars
10.9K
GitHub Stars
4.9K
GitHub Forks
359
GitHub Forks
202
Stacks
23
Stacks
2
Followers
182
Followers
31
Votes
10
Votes
2
Pros & Cons
Pros
  • 3
    Full cross plataform
  • 3
    Very fast
  • 2
    Lightweight
  • 1
    Is native
  • 1
    React style
Cons
  • 1
    Low community for the moment
Pros
  • 1
    De código abierto
  • 1
    Ligero, rápido estilo propio sin lastre nativo
Integrations
React
React
C++
C++

What are some alternatives to Proton Native, Ultralight?

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Sciter

Sciter

It brings a stack of web technologies to desktop UI development. Web designers, and developers, can reuse their experience and expertise in creating modern looking desktop applications.

wxWidgets

wxWidgets

It is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, it gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.

Qt5

Qt5

It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms.

JavaFX

JavaFX

It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

React Native Desktop

React Native Desktop

Build OS X desktop apps using React Native.

JUCE

JUCE

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

NodeGUI

NodeGUI

It is an open source library for building cross-platform native desktop applications with JavaScript and CSS like styling. It is based on Qt5 and NOT chromium, hence it is memory and cpu efficient.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

SDL

SDL

It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.

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