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  1. Stackups
  2. Application & Data
  3. Frameworks
  4. Cross Platform Desktop Development
  5. Qt5 vs Ultralight

Qt5 vs Ultralight

OverviewComparisonAlternatives

Overview

Qt5
Qt5
Stacks91
Followers136
Votes12
Ultralight
Ultralight
Stacks2
Followers31
Votes2
GitHub Stars4.9K
Forks202

Qt5 vs Ultralight: What are the differences?

Qt5: *A free and open-source widget toolkit *. It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms; Ultralight: A lightweight, pure-GPU, HTML UI renderer for native apps. intended to be used for rendering HTML UI within games and desktop apps. The API is currently available for C++ and supports OpenGL 3.2+, Direct3D 11, and Metal 2.

Qt5 and Ultralight can be categorized as "Cross-Platform Desktop Development" tools.

Ultralight is an open source tool with 1.05K GitHub stars and 61 GitHub forks. Here's a link to Ultralight's open source repository on GitHub.

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Detailed Comparison

Qt5
Qt5
Ultralight
Ultralight

It is a full development framework with tools designed to streamline the creation of applications and user interfaces for desktop, embedded, and mobile platforms.

intended to be used for rendering HTML UI within games and desktop apps. The API is currently available for C++ and supports OpenGL 3.2+, Direct3D 11, and Metal 2.

full development framework ; Internationalization support; embedded toolchains
-
Statistics
GitHub Stars
-
GitHub Stars
4.9K
GitHub Forks
-
GitHub Forks
202
Stacks
91
Stacks
2
Followers
136
Followers
31
Votes
12
Votes
2
Pros & Cons
Pros
  • 2
    Fast enough
  • 2
    Cross platform
  • 2
    C++
  • 2
    Very good documentation
  • 2
    Open source
Pros
  • 1
    De código abierto
  • 1
    Ligero, rápido estilo propio sin lastre nativo
Integrations
Python
Python
Windows
Windows
Linux
Linux
macOS
macOS
C++
C++

What are some alternatives to Qt5, Ultralight?

Electron

Electron

With Electron, creating a desktop application for your company or idea is easy. Initially developed for GitHub's Atom editor, Electron has since been used to create applications by companies like Microsoft, Facebook, Slack, and Docker. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor.

Sciter

Sciter

It brings a stack of web technologies to desktop UI development. Web designers, and developers, can reuse their experience and expertise in creating modern looking desktop applications.

wxWidgets

wxWidgets

It is a C++ library that lets developers create applications for Windows, macOS, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, it gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.

JavaFX

JavaFX

It is a set of graphics and media packages that enables developers to design, create, test, debug, and deploy rich client applications that operate consistently across diverse platforms.

React Native Desktop

React Native Desktop

Build OS X desktop apps using React Native.

JUCE

JUCE

It is a C++ framework for low-latency applications, with cross-platform GUI libraries to get your apps running on Mac OS X, Windows, Linux, iOS and Android.

Proton Native

Proton Native

Create native desktop applications through a React syntax, on all platforms.

NodeGUI

NodeGUI

It is an open source library for building cross-platform native desktop applications with JavaScript and CSS like styling. It is based on Qt5 and NOT chromium, hence it is memory and cpu efficient.

pygame

pygame

It is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.

SDL

SDL

It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.

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