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An open-source, batteries-included, multiplayer dedicated game server scaling and orchestration platform that can run anywhere Kubernetes can run. | The multiplayer comic platform where creators and AI collaborate. Build interactive narratives with node-graph storytelling, real-time collaboration, and infinite possibilities. |
Agones extends Kubernetes, such that it gets native abilities to create, run, manage and scale dedicated game server processes within Kubernetes clusters using standard Kubernetes tooling and APIs;
Run and update Fleets of Game Servers, without worrying about having Game Servers shutdown that has active players on them;
Deploy game servers inside a Docker container, with any combination of dependencies or binaries;
Integrated game server SDK for game server lifecycle managements, including health checking, state management, configuration and more;
Autoscaling capabilities to ensure players always have a game server available to play on;
Out of the box metrics and log aggregation to track and visualise what is happening across all your game server sessions;
Modular architecture that can be tailored to your specific multiplayer game mechanics;
Game server scheduling and allocation strategies to ensure cost optimisation across cloud and on-premise environments | English, Français, Español, Português, Русский |
Statistics | |
GitHub Stars 6.5K | GitHub Stars - |
GitHub Forks 867 | GitHub Forks - |
Stacks 3 | Stacks 0 |
Followers 3 | Followers 1 |
Votes 0 | Votes 1 |
Integrations | |
| No integrations available | |

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