Android Studio聽vs聽Xamarin

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Android Studio vs Xamarin: What are the differences?

What is Android Studio? Android development environment based on IntelliJ IDEA. Android Studio is a new Android development environment based on IntelliJ IDEA. It provides new features and improvements over Eclipse ADT and will be the official Android IDE once it's ready.

What is Xamarin? Create iOS, Android and Mac apps in C#. Xamarin鈥檚 Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry鈥檚 most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.

Android Studio can be classified as a tool in the "Integrated Development Environment" category, while Xamarin is grouped under "Cross-Platform Mobile Development".

Some of the features offered by Android Studio are:

  • Flexible Gradle-based build system.
  • Build variants and multiple APK generation.
  • Expanded template support for Google Services and various device types.

On the other hand, Xamarin provides the following key features:

  • Cross-platform development- Thinking about supporting iOS, Android, Mac and Windows? Xamarin allows you to write it all in C#.
  • Reuse existing code- Use your favorite .NET libraries in Xamarin apps. Easily use third-party native libraries and frameworks.
  • Discover as you type- Explore APIs as you type with code autocompletion.

"Android studio is a great tool, getting better and bet " is the primary reason why developers consider Android Studio over the competitors, whereas "Power of c# on mobile devices" was stated as the key factor in picking Xamarin.

According to the StackShare community, Android Studio has a broader approval, being mentioned in 928 company stacks & 692 developers stacks; compared to Xamarin, which is listed in 75 company stacks and 66 developer stacks.

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What is Android Studio?

Android Studio is a new Android development environment based on IntelliJ IDEA. It provides new features and improvements over Eclipse ADT and will be the official Android IDE once it's ready.

What is Xamarin?

Xamarin鈥檚 Mono-based products enable .NET developers to use their existing code, libraries and tools (including Visual Studio*), as well as skills in .NET and the C# programming language, to create mobile applications for the industry鈥檚 most widely-used mobile devices, including Android-based smartphones and tablets, iPhone, iPad and iPod Touch.
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What are some alternatives to Android Studio and Xamarin?
IntelliJ IDEA
Out of the box, IntelliJ IDEA provides a comprehensive feature set including tools and integrations with the most important modern technologies and frameworks for enterprise and web development with Java, Scala, Groovy and other languages.
Visual Studio
Visual Studio is a suite of component-based software development tools and other technologies for building powerful, high-performance applications.
Eclipse
Standard Eclipse package suited for Java and plug-in development plus adding new plugins; already includes Git, Marketplace Client, source code and developer documentation. Click here to file a bug against Eclipse Platform.
Xcode
The Xcode IDE is at the center of the Apple development experience. Tightly integrated with the Cocoa and Cocoa Touch frameworks, Xcode is an incredibly productive environment for building amazing apps for Mac, iPhone, and iPad.
Flutter
Flutter is a mobile app SDK to help developers and designers build modern mobile apps for iOS and Android.
See all alternatives
Decisions about Android Studio and Xamarin
Sezgi Ulu莽am
Sezgi Ulu莽am
Sr. Software Engineer at StackShare | 6 upvotes 72.4K views
Android SDK
Android SDK
Android Studio
Android Studio
React Native
React Native
Xcode
Xcode
Expo
Expo

I've recently switched to using Expo for initializing and developing my React Native apps. Compared to React Native CLI, it's so much easier to get set up and going. Setting up and maintaining Android Studio, Android SDK, and virtual devices used to be such a headache. Thanks to Expo, I can now test my apps directly on my Android phone, just by installing the Expo app. I still use Xcode Simulator for iOS testing, since I don't have an iPhone, but that's easy anyway. The big win for me with Expo is ease of Android testing.

The Expo SDK also provides convenient features like Facebook login, MapView, push notifications, and many others. https://docs.expo.io/versions/v31.0.0/sdk/

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Julien DeFrance
Julien DeFrance
Principal Software Engineer at Tophatter | 8 upvotes 56.4K views
atSmartZipSmartZip
React Native
React Native
Android Studio
Android Studio
Objective-C
Objective-C
Xcode
Xcode
#MobileDev

As a Engineering Manager & Director at SmartZip, I had a mix of front-end, back-end, #mobile engineers reporting to me.

Sprints after sprints, I noticed some inefficiencies on the MobileDev side. People working multiple sprints in a row on their Xcode / Objective-C codebase while some others were working on Android Studio. After which, QA & Product ensured both applications were in sync, on a UI/UX standpoint, creating addional work, which also happened to be extremely costly.

Our resources being so limited, my role was to stop this bleeding and keep my team productive and their time, valuable.

After some analysis, discussions, proof of concepts... etc. We decided to move to a single codebase using React Native so our velocity would increase.

After some initial investment, our initial assumptions were confirmed and we indeed started to ship features a lot faster than ever before. Also, our engineers found a way to perform this upgrade incrementally, so the initial platform-specific codebase wouldn't have to entirely be rewritten at once but only gradually and at will.

Feedback around React Native was very positive. And I doubt - for the kind of application we had - no one would want to go back to two or more code bases. Our application was still as Native as it gets. And no feature or device capability was compromised.

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Greg Neumann
Greg Neumann
Indie, Solo, Developer | 6 upvotes 70.4K views
TypeScript
TypeScript
Vue.js
Vue.js
Electron
Electron
Quasar Framework
Quasar Framework
ASP.NET
ASP.NET
Xamarin Forms
Xamarin Forms
.NET Core
.NET Core
Xamarin
Xamarin

Finding the most effective dev stack for a solo developer. Over the past year, I've been looking at many tech stacks that would be 'best' for me, as a solo, indie, developer to deliver a desktop app (Windows & Mac) plus mobile - iOS mainly. Initially, Xamarin started to stand-out. Using .NET Core as the run-time, Xamarin as the native API provider and Xamarin Forms for the UI seemed to solve all issues. But, the cracks soon started to appear. Xamarin Forms is mobile only; the Windows incarnation is different. There is no Mac UI solution (you have to code it natively in Mac OS Storyboard. I was also worried how Xamarin Forms , if I was to use it, was going to cope, in future, with Apple's new SwiftUI and Google's new Fuchsia.

This plethora of techs for the UI-layer made me reach for the safer waters of using Web-techs for the UI. Lovely! Consistency everywhere (well, mostly). But that consistency evaporates when platform issues are addressed. There are so many web frameworks!

But, I made a simple decision. It's just me...I am clever, but there is no army of coders here. And I have big plans for a business app. How could just 1 developer go-on to deploy a decent app to Windows, iPhone, iPad & Mac OS? I remembered earlier days when I've used Microsoft's ASP.NET to scaffold - generate - loads of Code for a web-app that I needed for several charities that I worked with. What 'generators' exist that do a lot of the platform-specific rubbish, allow the necessary customisation of such platform integration and provide a decent UI?

I've placed my colours to the Quasar Framework mast. Oh dear, that means Electron desktop apps doesn't it? Well, Ive had enough of loads of Developers saying that "the menus won't look native" or "it uses too much RAM" and so on. I've been using non-native UI-wrapped apps for ages - the date picker in Outlook on iOS is way better than the native date-picker and I'd been using it for years without getting hot under the collar about it. Developers do get so hung-up on things that busy Users hardly notice; don't you think?. As to the RAM usage issue; that's a bit true. But Users only really notice when an app uses so much RAM that the machine starts to page-out. Electron contributes towards that horizon but does not cause it. My Users will be business-users after all. Somewhat decent machines.

Looking forward to all that lovely Vue.js around my TypeScript and all those really, really, b e a u t I f u l UI controls of Quasar Framework . Still not sure that 1 dev can deliver all that... but I'm up for trying...

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Interest over time
Reviews of Android Studio and Xamarin
Review ofXamarinXamarin

I'm working in Huge company and I'm in charge to choose the cross-platform environment to develop Mobile application for all our services. I choose Xamarin but because the error i get everytime in Visual Studio, I want to leave it and recommand another solution. In fact that's why I'm here.

Weird, Install VS2017 with Xamarin on a new PC Create a new app GOT ERRORS.....!!!!!

Thank you for considering this

Review ofAndroid StudioAndroid Studio
  1. It is pretty neat and stable. I find very few issues with it.

  2. This software provides a good base or platform on building apps and has great features.

  3. I prefer this software since it gives me more options in building my app and has no restrictions.

How developers use Android Studio and Xamarin
Avatar of Foundbite
Foundbite uses XamarinXamarin

Xamarin enables us to develop for 3 platforms (iOS, Android and Windows Phone) with one core codebase coded in C#. Xamarin has allowed us to release an app on all three platforms and develop them simultaneously - not bad for a team of 2!

Avatar of papaver
papaver uses Android StudioAndroid Studio

mainly use for building and debugging android projects. used it to test builds out of both unity and ionic. used the plugin version back in the day when i was developing the android app at my startup.

Avatar of Antoine Praet
Antoine Praet uses Android StudioAndroid Studio

Android Mobile Application is partially developed with Android Studio (UI Component only) The core is developed with Xamarin.

Avatar of Promethean TV
Promethean TV uses Android StudioAndroid Studio

PrometheanTV provides SDKs for Android devices and utilizes the Android Studio DE for development and testing purposes.

Avatar of Ana Phi Sancho
Ana Phi Sancho uses XamarinXamarin

Self taught : acquired knowledge or skill on one's own initiative. Platform: OSX 10.8 or later. Mac computer user.

Avatar of MadElf1337
MadElf1337 uses Android StudioAndroid Studio

Android studio is the best platform for app development & screwing around with the code Also very user-friendly

Avatar of Nick De Cooman
Nick De Cooman uses Android StudioAndroid Studio

Experience with Android Studio in the context of Android Development. Mostly using Genymotion as main emulator.

Avatar of Robert Brown
Robert Brown uses XamarinXamarin

Build & ship OS X & iOS apps from Visual Studio on Windows. Requires paid team license.

Avatar of Daniel Kovacs
Daniel Kovacs uses XamarinXamarin

Mobile app development with PCL and Xamarin.iOS and Xamarin.Android.

Avatar of Olo
Olo uses XamarinXamarin

Cross platform, white labelled native mobile apps

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