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AudioKit vs JUCE: What are the differences?
Introduction
AudioKit and JUCE are both software development frameworks that are used for audio processing and music production. While they share some similarities, there are key differences that set them apart. In this article, we will explore the top six differences between AudioKit and JUCE.
1. Integration with Different Platforms:
AudioKit is primarily focused on iOS and macOS platforms, providing seamless integration with Apple's Core Audio framework. On the other hand, JUCE offers cross-platform support, allowing developers to create audio applications for iOS, Android, Windows, and Linux. This makes JUCE a more versatile choice for developers looking to target multiple platforms.
2. Programming Languages:
AudioKit is primarily written in Swift, the modern programming language developed by Apple. This makes it a preferred choice for developers who are already familiar with Swift and want to leverage its powerful features. JUCE, on the other hand, is written in C++, a widely-used language in audio development. This gives developers more flexibility and control over their code.
3. Community and Documentation:
AudioKit has a thriving community of developers, musicians, and audio enthusiasts. It offers extensive documentation, tutorials, and examples to help users get started quickly. JUCE also has a strong community and provides comprehensive documentation. Additionally, JUCE offers a range of educational resources, including interactive tutorials and a dedicated forum.
4. Built-in Functionality:
AudioKit provides a comprehensive set of audio processing tools, including oscillators, filters, effects, and samplers. It also offers seamless integration with MIDI controllers and other hardware devices. JUCE, on the other hand, provides a wide range of tools and libraries for audio application development. It includes features for GUI development, MIDI handling, and audio plugin hosting.
5. Licensing:
AudioKit is released under the MIT license, which allows developers to use and modify the framework for both commercial and non-commercial projects. JUCE, on the other hand, uses a dual licensing model. The open-source version is released under the GNU General Public License (GPL), which requires derivative works to be released under the same license. JUCE also offers a commercial license for developers who want to create closed-source applications.
6. Learning Curve:
AudioKit is designed to be easy to use and learn, making it a great choice for beginners or developers who are new to audio programming. Its clean and intuitive API allows developers to quickly prototype and build audio applications. JUCE, on the other hand, has a steeper learning curve due to its more extensive feature set and lower-level nature. However, it provides more fine-grained control and customization options for advanced users.
In summary, AudioKit and JUCE differ in their platform support, programming languages, community and documentation, built-in functionality, licensing, and learning curve. These differences allow developers to choose the framework that best fits their needs and preferences.
Pros of AudioKit
Pros of JUCE
- Cross platform4
- Fast2
- Pure C++ code1
- Open Source1
- Performance1
- Nice GUI1
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Cons of AudioKit
Cons of JUCE
- Free Edition has Made with Juce2